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Bondage Restraint Animations Don't Work


DredayAJO7

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Posted
4 hours ago, Erebea said:

It's an issue with DD equip, and you aren't the only one either. There is a solution just it requires using Tes5edit:

 

 

I added the heavy bondage keyword to the arm binder render entries, and got in game and equipped an DD equip arm binder and the animation worked again. I didn't try it with the shackles though.

 

I've used TES5Edit before to clean my mods I believe, that's all I know..Sorry. Heavy bondage keyword? I would really appreciate step by step process explanation, thanks so much.

Posted
34 minutes ago, DredayAJO7 said:

I've used TES5Edit before to clean my mods I believe, that's all I know..Sorry. Heavy bondage keyword? I would really appreciate step by step process explanation, thanks so much.

 

In the thread I linked to, at the bottom of page 47 and at the top of page 48, MaikCG, jigwigigx and Sandalwood have all posted information on how to add the right keyword to arm binders. Hopefully you'll be able to make the edits.

Posted
4 hours ago, Erebea said:

 

In the thread I linked to, at the bottom of page 47 and at the top of page 48, MaikCG, jigwigigx and Sandalwood have all posted information on how to add the right keyword to arm binders. Hopefully you'll be able to make the edits.

I'll try this but it sucks that I have to do this with every single Devices I want to use from Devious Devices Equip....

Posted
Spoiler
29 minutes ago, DredayAJO7 said:

@Psalam  So sorry for the ping but whenever I try to deploy my mods in Vortex (basically resort them) this comes up

  Reveal hidden contents

7939b81e1a9b048041af4fae8a15d1ff.png

 

 

 

So, have you tried reloading it? Did you make certain that you have the correct (LE vs. SE) version? Finally, can you load your game without the mod?

Posted
1 hour ago, Psalam said:
  Hide contents

 

 

So, have you tried reloading it? Did you make certain that you have the correct (LE vs. SE) version? Finally, can you load your game without the mod?

Yes it does that when I try to reload it, and I do have the correct version, I don't own SE and besides the mod says it's not SE compatible. I can also load my game without the mod, but as Erbea said, my issue is with Equip, another Devious Devices mod that offers an armbinder works fine.

Posted
1 hour ago, Psalam said:
  Reveal hidden contents

 

 

So, have you tried reloading it? Did you make certain that you have the correct (LE vs. SE) version? Finally, can you load your game without the mod?

In short, i looked it up and people say it means the plugin is corrupt. While other people's file of Devious Devices Equip is just fine

Posted
Spoiler
44 minutes ago, DredayAJO7 said:

In short, i looked it up and people say it means the plugin is corrupt. While other people's file of Devious Devices Equip is just fine

 

 

Yeah, that's why I asked if you tried to reload it. You must erase DDe before you reload it in order to prevent the corrupt file from persisting. Don't ask me how to do that with Vortex because, as I've told you before,, I don't use it. Don't just turn off the .esp. With NMM you can right click on the mod (not the .esp) and get a menu that allows you to permanently erase. Do the equivalent with Vortex. Run LOOT and FNIS and even start a new game to make sure everything looks okay. Then try loading it again from scratch. I'll tell you what though, with as much trouble as it has given you I would be tempted to erase it and leave it off. But that's your call.

Posted
12 minutes ago, Psalam said:
  Reveal hidden contents

 

 

Yeah, that's why I asked if you tried to reload it. You must erase DDe before you reload it in order to prevent the corrupt file from persisting. Don't ask me how to do that with Vortex because, as I've told you before,, I don't use it. Don't just turn off the .esp. With NMM you can right click on the mod (not the .esp) and get a menu that allows you to permanently erase. Do the equivalent with Vortex. Run LOOT and FNIS and even start a new game to make sure everything looks okay. Then try loading it again from scratch. I'll tell you what though, with as much trouble as it has given you I would be tempted to erase it and leave it off. But that's your call.

Yeah, I know that would be a smart move but, my bondage mods are 70% submissive mods that rely on Devious Devices, and I really don't know how much they rely on the Equip version of DD.

Posted

Unless they SPECIFICALLY SAY SO they do not need equip at all. I rarelt play with equip personally. You will need DDa (assets), DDi (integration) and DDx (expansion) for certain for the type of mods you describe but DDe (equip) is optional (that is, I haven't ever used a mod that requires it). You can do an easy test though. Eliminate it from your load order and run LOOT. It will tell you if you have a mod that requires it by giving you an error message and pointing out which mod(s) need it.

Posted
34 minutes ago, DredayAJO7 said:

Yeah, I know that would be a smart move but, my bondage mods are 70% submissive mods that rely on Devious Devices, and I really don't know how much they rely on the Equip version of DD.

only Prison Overhaul supports DDe Devices and even for POP it's a soft requirement (theoreticaly)

DDe's won't be equipped by other mods

If DDe is installed it won't break any other DD armbinders, just don't use the DDe patch function in DDe MCM and don't use the DDe armbinders with higher DDi versions

still DDe is great to remove single DDi devices

 

now I have a stutter issue ^^

Posted
3 hours ago, donttouchmethere said:

only Prison Overhaul supports DDe Devices and even for POP it's a soft requirement (theoreticaly)

DDe's won't be equipped by other mods

If DDe is installed it won't break any other DD armbinders, just don't use the DDe patch function in DDe MCM and don't use the DDe armbinders with higher DDi versions

still DDe is great to remove single DDi devices

 

now I have a stutter issue ^^

Doesn't Prisonoverhaul give you an option to use their restraints as well?

Posted
50 minutes ago, DredayAJO7 said:

Doesn't Prisonoverhaul give you an option to use their restraints as well?

what ever that means?

 

POP = Prison Overhaul Patched

> POP can use DDe devices (needs DDe, DDa, DDx, DDi)

> POP comes with it's own devices (needs ZAZ, doesn't need DDe,  but if your unlucky POP MCM will be missing if DDe isn't installed)

 

I hope the confusion is complete now =D

Posted
7 minutes ago, donttouchmethere said:

what ever that means?

 

POP = Prison Overhaul Patched

> POP can use DDe devices (needs DDe, DDa, DDx, DDi)

> POP comes with it's own devices (needs ZAZ, doesn't need DDe,  but if your unlucky POP MCM will be missing if DDe isn't installed)

 

I hope the confusion is complete now =D

Yeah you got exactly what I meant, no worries.

Posted
34 minutes ago, DredayAJO7 said:

Yeah you got exactly what I meant, no worries.

I have the same DDe armbinder issues, but I still use DDe for standard DD removal (and DDe comes with realy black ebonite slave boots and hobble skirts and evil looking masks)

 

And yes you can just switch in pop MCM restrains to pop restrains even if DDe is installed.

 

Alternative: you can create custom DDe outfits via DDe MCM and use them in POP (just create some without armbinders)

Posted
19 hours ago, donttouchmethere said:

I have the same DDe armbinder issues, but I still use DDe for standard DD removal (and DDe comes with realy black ebonite slave boots and hobble skirts and evil looking masks)

 

And yes you can just switch in pop MCM restrains to pop restrains even if DDe is installed.

 

Alternative: you can create custom DDe outfits via DDe MCM and use them in POP (just create some without armbinders)

Yeah it's not just armbinders it's shackles too with DDe. Really sucks man.

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