spoonsinger Posted June 22, 2020 Posted June 22, 2020 On 10/7/2019 at 1:09 PM, TheDestroyerOfWorlds said: It's because the game kinda gets overloaded when you are looking inside an inventory and take such a large book out of it. You have to close your inventory screen and take out the comic by just hovering your cursor over it.  You can stop the CTD by removing the 'Featured Item' keyword from the books. i,e, they then don't automatically open when you pick them up thus no 'overloading'. Still readable though.  Easiest way is to load the esp into xEdit, (i.e. FO4Edit 4.0.3). Shift Select all the books in the left panel. Right Click to bring up the popup menu. Select 'Compare Selected' In the right hand panel scroll down to keywords. Select the first 'Featured Item' keyword in the first column. Right Click to bring up popup menu Select 'Remove from selected records'. That should delete all occurrences of 'Featured Item' from all the selected books. Exit xEdit and save. (Or save then exit - your call).      1
splashzone Posted July 12, 2020 Posted July 12, 2020 Getting ready to install Core Files v5. Obv I need to remove the Core Files v4 first but what do I do with Readable Comics v1.37? Is everything contained in the one Core Files archive or do I keep v1.37?Â
TheDestroyerOfWorlds Posted July 13, 2020 Author Posted July 13, 2020 14 hours ago, splashzone said: Getting ready to install Core Files v5. Obv I need to remove the Core Files v4 first but what do I do with Readable Comics v1.37? Is everything contained in the one Core Files archive or do I keep v1.37? everything is included in the newest base files version.
dryer3 Posted July 29, 2020 Posted July 29, 2020 cannot download the mod it says i tried to download it yesterday and today but to no avail.    Too many requests Sorry, this link has been automatically turned off for now. Learn more about traffic limits.  Edit: looks ,like you fixed it never mind
taxman251 Posted September 4, 2020 Posted September 4, 2020 I just wanted to thank you for the mod. It's a must on all of my playthrough's now.
sila Posted September 5, 2020 Posted September 5, 2020 Does this mod change the drop rates of the comics? They seem to be incredibly common, would rather they be rarer.  Edit: after a couple minutes of effort,  I have learned how to check leveled lists! This mod does indeed change it to 75% chance. So after a couple hours of effort and eventually giving up on trying to edit it with creation kit (it kept removing the original comics.esp as a master and creating duplicate form ids... dunno why) I managed to fix it with Fo4edit.  Huzzah and ty for a great mod.
ChocolateThunder2110 Posted October 5, 2020 Posted October 5, 2020 Where do I get these comics? - Real Comics added them to the leveled list, so they will randomly spawn in certain boxes and lockers and that kind of stuff  About that, would you be willing to increase the available amount of container that the comics can appear in?  Examples: Lunch boxes, white and grey lockers, mail boxes at homes and business, long brown dressers and tool boxes.  Also I've noticed that container have different comic spawn chances.  Example: Green trash cans almost always have a comic in it 75% chance. However the tan steel containers and newspaper stands spawn VERY rarely, I'm talking like a 5% chance.  Like the mod, have a good day!
TheDestroyerOfWorlds Posted October 6, 2020 Author Posted October 6, 2020 On 10/5/2020 at 3:54 AM, ChocolateThunder2110 said: Where do I get these comics? - Real Comics added them to the leveled list, so they will randomly spawn in certain boxes and lockers and that kind of stuff  About that, would you be willing to increase the available amount of container that the comics can appear in?  Examples: Lunch boxes, white and grey lockers, mail boxes at homes and business, long brown dressers and tool boxes.  Also I've noticed that container have different comic spawn chances.  Example: Green trash cans almost always have a comic in it 75% chance. However the tan steel containers and newspaper stands spawn VERY rarely, I'm talking like a 5% chance.  Like the mod, have a good day! The mod already increases the number of containers it spawns in. Also faq is a bit outdated, lately the mod always overwrites the spawn chance and I think the version you have has a spawn chance of 75% for every container. edit: Found out I added some lists to the wrong locations, I'll update it in the next version. 1
ChocolateThunder2110 Posted October 7, 2020 Posted October 7, 2020 13 hours ago, TheDestroyerOfWorlds said: The mod already increases the number of containers it spawns in. Also faq is a bit outdated, lately the mod always overwrites the spawn chance and I think the version you have has a spawn chance of 75% for every container. edit: Found out I added some lists to the wrong locations, I'll update it in the next version. Thanks, I appreciate it.
Raevelyn Posted October 21, 2020 Posted October 21, 2020 After downloading I am getting the error "Archive Corrupt". Cant use it. Â Edit Ignore this. It started working and I have no idea why.
dto Posted November 1, 2020 Posted November 1, 2020 Hi! I would like to know the name of the comics in the mod Â
monsta88 Posted November 7, 2020 Posted November 7, 2020 Hello there. Â I wonder if we could get an MCM with adjustable chance to find these comics. The default one feels way too high. I'm at USAF Satellite Station Olivia, and I found 25+ in this small location. Â I like to find stuff in containers, but when I find this much, it loses its fun factor. I could get thousands of caps just by selling these and I have a huge amount of spare ones. Also, when I find this much, I am less inclined to read them. Â Thanks for considering. Â Peace, M
TheDestroyerOfWorlds Posted November 11, 2020 Author Posted November 11, 2020 On 11/7/2020 at 11:09 PM, monsta88 said: Hello there. Â I wonder if we could get an MCM with adjustable chance to find these comics. The default one feels way too high. I'm at USAF Satellite Station Olivia, and I found 25+ in this small location. Â I like to find stuff in containers, but when I find this much, it loses its fun factor. I could get thousands of caps just by selling these and I have a huge amount of spare ones. Also, when I find this much, I am less inclined to read them. Â Thanks for considering. Â Peace, M I can't script so that wont be possible, you can change how much the comics spawn by changing Chance None of LLRealComicsT in the esp using FO4Edit
raffles5 Posted December 6, 2020 Posted December 6, 2020 I'm updating from an older version of this mod. Vers 1.33 I think. Do I need to merge this new version with the old or is this new version a replacement for the current one I have?
TheDestroyerOfWorlds Posted December 6, 2020 Author Posted December 6, 2020 4 hours ago, raffles5 said: I'm updating from an older version of this mod. Vers 1.33 I think. Do I need to merge this new version with the old or is this new version a replacement for the current one I have? All new versions are always the complete mod, no more merging.
requiredname65 Posted December 9, 2020 Posted December 9, 2020 On 11/11/2020 at 3:21 PM, TheDestroyerOfWorlds said: I can't script so that wont be possible, you can change how much the comics spawn by changing Chance None of LLRealComicsT in the esp using FO4Edit This is way too late but this can be done without scripting. Create a global for 'magazinesChanceNone' Add it to Use Global in leveled item form ( NSFWComicsT or something ). Then create a MCM menu with this template in mod folder \ MCM \ Config \ NSFW Comics \ config.json { "modName": "NSFW Real Magazines", "displayName": "NSFW Mags", "minMcmVersion": 2, "content": [ { "text": "Take your chances", "type": "section" }, { "text": "ChanceNone", "type": "slider", "help": "Sets chance to <b>NOT</b> find a magazine in containers. \n If you are finding too many magazines then increase this. \n Range: [ 0 - 100 ]", "valueOptions": { "min": 0, "max": 100, "step": 1, "sourceType": "GlobalValue", "sourceForm": "NSFW Comics.esp|FORMIDOFGLOBALHERE" } } ] } Let me know if it does or doesn't work. 1
TheDestroyerOfWorlds Posted December 9, 2020 Author Posted December 9, 2020 4 hours ago, requiredname65 said: This is way too late but this can be done without scripting. Create a global for 'magazinesChanceNone' Add it to Use Global in leveled item form ( NSFWComicsT or something ). Then create a MCM menu with this template in mod folder \ MCM \ Config \ NSFW Comics \ config.json { "modName": "NSFW Real Magazines", "displayName": "NSFW Mags", "minMcmVersion": 2, "content": [ { "text": "Take your chances", "type": "section" }, { "text": "ChanceNone", "type": "slider", "help": "Sets chance to <b>NOT</b> find a magazine in containers. \n If you are finding too many magazines then increase this. \n Range: [ 0 - 100 ]", "valueOptions": { "min": 0, "max": 100, "step": 1, "sourceType": "GlobalValue", "sourceForm": "NSFW Comics.esp|FORMIDOFGLOBALHERE" } } ] } Let me know if it does or doesn't work. Thanks! Though I sometimes have to fight against the slider it does work.
esmm40 Posted January 22, 2021 Posted January 22, 2021 I apologize if this question is redundant but are you supposed to use the main plugin and the inhibitor together or just one or the other? The reason I ask is because using both with the inhibitor loaded after the main plugin doesn't appear to have any effect, but after looking at them in FO4Edit it seems like the Inhibitor just has the entries removed and isn't really "overwriting" anything. Is it supposed to be preventing them from spawning some other way?
TheDestroyerOfWorlds Posted January 23, 2021 Author Posted January 23, 2021 9 hours ago, esmm40 said: I apologize if this question is redundant but are you supposed to use the main plugin and the inhibitor together or just one or the other? The reason I ask is because using both with the inhibitor loaded after the main plugin doesn't appear to have any effect, but after looking at them in FO4Edit it seems like the Inhibitor just has the entries removed and isn't really "overwriting" anything. Is it supposed to be preventing them from spawning some other way? using the inhibitor should overwrite the main mod's leveled list and cause only non-furry comics to spawn in the world. afaik you can't pick and choose what you overwrite in leveled list, either you replace the entire leveled list or you dont. If this isnt the case I've been lied to for 2 years or something
esmm40 Posted January 23, 2021 Posted January 23, 2021 Could it be that my bashed patch is some how un-doing it then?
TheDestroyerOfWorlds Posted January 23, 2021 Author Posted January 23, 2021 6 minutes ago, esmm40 said: Could it be that my bashed patch is some how un-doing it then? idk what a bashed patch is but if you mean the MCM patch, it shouldnt, it's just the mod without the texture and material files. Make sure you load NSFW Comics after RealComics.
esmm40 Posted January 23, 2021 Posted January 23, 2021 A bashed patch does several things but essentially it helps sort out conflicts between level lists and now that I’ve thought about it I do believe it is the issue. So there may be no helping it unless I edit the main plugin.
TheDestroyerOfWorlds Posted January 23, 2021 Author Posted January 23, 2021 23 minutes ago, esmm40 said: A bashed patch does several things but essentially it helps sort out conflicts between level lists and now that I’ve thought about it I do believe it is the issue. So there may be no helping it unless I edit the main plugin. Yea the inhibitor basicly completely relies on leveled list conflicts so I'm gonna assume the bashed patch is the problem.
sir.rugs Posted January 23, 2021 Posted January 23, 2021 Hi, I installed this mod and the prerequisites and for some reason none of the textures are showing up. The comics are renamed however it's either a blank book (just a tan piece of parchment-looking rectangle), or it's the texture from Real Comics. Any help is appreciated! let me know if you need more information.
TheDestroyerOfWorlds Posted January 23, 2021 Author Posted January 23, 2021 15 minutes ago, sir.rugs said: Hi, I installed this mod and the prerequisites and for some reason none of the textures are showing up. The comics are renamed however it's either a blank book (just a tan piece of parchment-looking rectangle), or it's the texture from Real Comics. Any help is appreciated! let me know if you need more information. Do you have the full mod installed or only the MCM patch?
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