C5Kev Posted November 11, 2018 Author Posted November 11, 2018 4 hours ago, C5Kev said: Sorry, no. I don't have the ability to make or change meshes. Never hurts to ask.
C5Kev Posted November 17, 2018 Author Posted November 17, 2018 2 hours ago, retylf said: Where can i find the new sword you added? Do you have AddItemMenu installed (see description page)? Most do these days. You can obtain it using that.
TheOrcInHeels Posted November 30, 2018 Posted November 30, 2018 There are no bodyslide conversion errors! Thank you so much!
C5Kev Posted December 1, 2018 Author Posted December 1, 2018 3 hours ago, v48342 said: There are no bodyslide conversion errors! Thank you so much! You are more than welcome, enjoy using the armor!
DarksideTinkerbell Posted December 2, 2018 Posted December 2, 2018 Its been a while but I have been trying to work out how to make that Beautiful Runic Skin into a Tattoo... it is a lot harder than I thought, or maybe I am making harder than it is? Anyway, I thought you might appreciate what it would sorta look like, here is a mash up all @C5Kev armor modifications, with a little touch of extra slutyness thanks to some guidance from the man himself on how to use NifScope. Spoiler
C5Kev Posted December 2, 2018 Author Posted December 2, 2018 13 minutes ago, DarksideTinkerbell said: Its been a while but I have been trying to work out how to make that Beautiful Runic Skin into a Tattoo... it is a lot harder than I thought, or maybe I am making harder than it is? Anyway, I thought you might appreciate what it would sorta look like, here is a mash up all @C5Kev armor modifications, with a little touch of extra slutyness thanks to some guidance from the man himself on how to use NifScope. Reveal hidden contents Hey, you've lost your pants! ? If you are referring to a SlaveTats tattoo, can't help you there as I've never looked into it. I can do it in Photoshop directly on my skin texture - and just the way I want it. Looking good though and thanks for the pics!
TheOrcInHeels Posted December 11, 2018 Posted December 11, 2018 Ops, I have found the belly node of the 1-Pc Cuirass does not scale very well when pregnant. Actually, it is very ugly.
C5Kev Posted December 11, 2018 Author Posted December 11, 2018 4 minutes ago, v48342 said: Ops, I have found the belly node of the 1-Pc Cuirass does not scale very well when pregnant. Actually, it is very ugly. Actually, I think I forgot to check that in Outfit Studio, sorry. My girls don't get pregnant, so...
TheOrcInHeels Posted December 11, 2018 Posted December 11, 2018 5 hours ago, C5Kev said: Actually, I think I forgot to check that in Outfit Studio, sorry. My girls don't get pregnant, so... Don't worry. Your UUNP conversion is already far better than the old one I used to use.
C5Kev Posted December 11, 2018 Author Posted December 11, 2018 38 minutes ago, v48342 said: Don't worry. Your UUNP conversion is already far better than the old one I used to use. Eh, I guess I kinda fucked up there... ...I forget about all the pregnant mods.
DS_R Posted February 9, 2019 Posted February 9, 2019 When I equip the armor, my game crashes, does someone know how to fix this?
C5Kev Posted February 9, 2019 Author Posted February 9, 2019 56 minutes ago, DS_R said: When I equip the armor, my game crashes, does someone know how to fix this? Hello DS_R. Considering you've provided absolutely no information, it's a little difficult.
ShenGo Posted March 5, 2019 Posted March 5, 2019 I noticed a weird glitch with the animated skin, where any changes made to the body in race menu cause the body to clip through the bodysuit. The armor itself responds to the .tri files, but the bodysuit underneath the armor doesn't, so if, say, I increase the size of her chest in-game, the writing disappears on her chest. How can I fix that? Btw, I tried using it without the race menu morphs (the .tri files) but had the same problem, even though the nifs appear to include a body. It's as if it lays OVER my body instead of replacing it, though that doesn't explain why the armor responds to the tri files but the bodysuit doesn't even though they're there same nif. I'm quite confused lol.
C5Kev Posted March 6, 2019 Author Posted March 6, 2019 11 hours ago, ShenGo said: I noticed a weird glitch with the animated skin, where any changes made to the body in race menu cause the body to clip through the bodysuit. The armor itself responds to the .tri files, but the bodysuit underneath the armor doesn't, so if, say, I increase the size of her chest in-game, the writing disappears on her chest. How can I fix that? Btw, I tried using it without the race menu morphs (the .tri files) but had the same problem, even though the nifs appear to include a body. It's as if it lays OVER my body instead of replacing it, though that doesn't explain why the armor responds to the tri files but the bodysuit doesn't even though they're there same nif. I'm quite confused lol. I re-installed the mods (the All-In-One and the Animated Cuirass & Skin) and didn't experience the problem you've described. My armor and the Black Book wording scaled up & down just fine in RaceMenu, so whatever "glitch" you're having, it's on your end. You should have the animated armor mod installed, then installed the animated cuirass & skin mod and then made the cuirass in BodySlide. Not sure what else to tell you, sorry.
ShenGo Posted March 6, 2019 Posted March 6, 2019 11 hours ago, C5Kev said: I re-installed the mods (the All-In-One and the Animated Cuirass & Skin) and didn't experience the problem you've described. My armor and the Black Book wording scaled up & down just fine in RaceMenu, so whatever "glitch" you're having, it's on your end. You should have the animated armor mod installed, then installed the animated cuirass & skin mod and then made the cuirass in BodySlide. Not sure what else to tell you, sorry. Dang, that's exactly what I did... I guess I'll try reinstalling completely... >.< Edit: Before reinstalling, I decided to investigate a bit more. It turned out that somehow, the .nif files were pointing to the wrong .tri files. I changed the string index to look for the .tri files of the correct name and now they work like a charm. I'm not sure how I ended up with such a silly issue, but I got it resolved. Thanks!
C5Kev Posted March 7, 2019 Author Posted March 7, 2019 8 hours ago, ShenGo said: Dang, that's exactly what I did... I guess I'll try reinstalling completely... >.< Edit: Before reinstalling, I decided to investigate a bit more. It turned out that somehow, the .nif files were pointing to the wrong .tri files. I changed the string index to look for the .tri files of the correct name and now they work like a charm. I'm not sure how I ended up with such a silly issue, but I got it resolved. Thanks! Hmm, that's weird, but the main thing is that you've got the problem resolved. Have fun!
ShenGo Posted March 7, 2019 Posted March 7, 2019 13 hours ago, C5Kev said: Hmm, that's weird, but the main thing is that you've got the problem resolved. Have fun! Thanks And thank you for this awesome update to the armor!
C5Kev Posted March 30, 2019 Author Posted March 30, 2019 53 minutes ago, rock1244 said: will this ever be for CBBE? Hello rock. No, I don't do CBBE, but I do have a UNP > UUNP & UUNP > CBBE guide here on LL, so you can pretty easily convert it yourself. Check it out HERE.
The_Virus Posted April 5, 2019 Posted April 5, 2019 On 3/29/2019 at 11:54 PM, C5Kev said: Hello rock. No, I don't do CBBE, but I do have a UNP > UUNP & UUNP > CBBE guide here on LL, so you can pretty easily convert it yourself. Check it out HERE. Great mod! I tried my hand with converting to my CBBE body. For the most part it was successful and ddoesn't look to bad. However, neither the text on the body or cuirass are no longer animated. Is there something different I should do when saving the project through bodyslide and building the body?
C5Kev Posted April 6, 2019 Author Posted April 6, 2019 I'll assume you did this... " For CBBE People - If converting one of my mods, select nif's from the "Data\CalienteTools\BodySlide\ShapeData" directory ". The animation is handled within the nif files. With a conversion, the nif's don't change per se, only the "size" and the reference body does. Therefore, you had to have done "something" that changed the nifs and naturally, I'd have no idea what that is. Sorry I can't be of more assistance and can only suggest that you try it again.
Xzenowulf Posted April 9, 2019 Posted April 9, 2019 I absolutely love this armor. running it on a custom race using the skin.eyes from the "Mora -The Living Grimoire-" mod and it is amazing. Though I had this idea on something that wouldn't be too difficult (at least i don't think it would be but since i can't mod worth shit i am merely guessing, lol).. If you change the textures to be of vines and wood (static), this model could also work wonders for a sexy druid character.. just a thought ^.^
C5Kev Posted April 9, 2019 Author Posted April 9, 2019 34 minutes ago, Xzenowulf said: I absolutely love this armor. running it on a custom race using the skin.eyes from the "Mora -The Living Grimoire-" mod and it is amazing. Though I had this idea on something that wouldn't be too difficult (at least i don't think it would be but since i can't mod worth shit i am merely guessing, lol).. If you change the textures to be of vines and wood (static), this model could also work wonders for a sexy druid character.. just a thought ^.^ Hello Xzenowulf. Hmmm, interesting idea and looks as though someone has already done that, although I assume not animated. Cool mod - I like the Herme eyes. The skin, eh, not for me (kinda prefer my animated words), but again, a cool mod. I've got a bunch of things that have been sitting on the back burner, but I just might look into your idea. Static? I don't know about static, but I do have a nifty idea that just might work out better. We'll see... Glad you like the armor, but remember, I didn't create it, so give kudo's to comvex over on Nexus. I only redid the textures, fixed and animated some stuff.
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