C5Kev Posted October 6, 2018 Posted October 6, 2018 Curious... I have an armor cuirass that doesn't show up in game. In NifSkope the nif slot is 32 and the slot in the esp is 32 (at both locations). Any other ideas as to why this wouldn't show? I've never had this happen before. As usual, it shows up in both NifSkope and BS, so... ?
Vioxsis Posted October 6, 2018 Posted October 6, 2018 Does it have the skinned flag set in shader flags 1?
C5Kev Posted October 6, 2018 Author Posted October 6, 2018 5 minutes ago, Vioxsis said: Does it have the skinned flag set in shader flags 1? 4 minutes ago, 27X said: Check all the flags and colors thereof. That's for your input guys. Yes, both flags 1 & 2 are as they should be... 1 - Spec., Skinned, Env. Map, etc. 2 - has the usual Z-Buf, 2-Sided, Vertex colors, etc. This is very weird.
C5Kev Posted October 6, 2018 Author Posted October 6, 2018 17 minutes ago, Vioxsis said: Then, is it skinned? Well, I guess so? LOL! Not sure how to check that, i.e. I can see it in NifSkope, tex set is cool, not sure what else to do here. Are you referring to Skin Partitions? If so, yes.
Vioxsis Posted October 6, 2018 Posted October 6, 2018 To check if it is weighted in nifskope you can click 'spells>optimize>remove bogus nodes' it will clean the nif of any pointless stuff including unused bones. You can also right click a bone 'transform>edit' and up the scale, if the mesh gets bigger alls good, if not then its not rigged.
C5Kev Posted October 6, 2018 Author Posted October 6, 2018 6 minutes ago, Vioxsis said: To check if it is weighted in nifskope you can click 'spells>optimize>remove bogus nodes' it will clean the nif of any pointless stuff including unused bones. You can also right click a bone 'transform>edit' and up the scale, if the mesh gets bigger alls good, if not then its not rigged. A-OK.
C5Kev Posted October 6, 2018 Author Posted October 6, 2018 I've even tried flipping the Normals / Faces, but since it's 2-sided, those shouldn't really matter i wouldn't think.
Andy14 Posted October 6, 2018 Posted October 6, 2018 Just now, c5kev said: I've even tried flipping the Normals / Faces, but since it's 2-sided, those shouldn't really matter i wouldn't think. It's important, no matter if the mesh is double-sided. But it would just look shitty and not explain the problem. Why not upload a Nif so that someone can look.
C5Kev Posted October 6, 2018 Author Posted October 6, 2018 OMG!!! I'm a frickin' idiot! I had an armature error in the damn esp. I'm so sorry for wasting everyone's time. LORD.... !!! Ever feel like the biggest dope in the world?
Andy14 Posted October 6, 2018 Posted October 6, 2018 5 minutes ago, c5kev said: Ever feel like the biggest dope in the world? Yes
27X Posted October 7, 2018 Posted October 7, 2018 3 hours ago, c5kev said: OMG!!! I'm a frickin' idiot! I had an armature error in the damn esp. I'm so sorry for wasting everyone's time. LORD.... !!! Ever feel like the biggest dope in the world? Have you ever modded something?
C5Kev Posted October 7, 2018 Author Posted October 7, 2018 3 minutes ago, 27X said: Have you ever modded something? Yes, I have 19 here on LL.
27X Posted October 7, 2018 Posted October 7, 2018 I was being facetious. Beth mod frameworks have pretty much the shittiest documentation ever.
C5Kev Posted October 7, 2018 Author Posted October 7, 2018 14 minutes ago, 27X said: I was being facetious. Beth mod frameworks have pretty much the shittiest documentation ever. I can't blame Beth or anyone else. My fault plain & simple. I missed seeing a box in TES5, bothered everyone here and now feel like a jerk. ?
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