ahrimangame Posted September 29, 2018 Posted September 29, 2018 Hey So i found this goblin race mod from oblivion for skyrim which is based on humanoid skeleton and animation and i was wondering if someone can make it compatible with sexlab and SOS please!? https://www.nexusmods.com/skyrim/mods/93766?
Guest Posted September 29, 2018 Posted September 29, 2018 If the skeleton is the human skeleton then adding it to sexlab it is easy, it will use human animations. About SOS it is a little bit more complex but not impossible. P.S. But as far I can see it does NOT use human skeleton and animations. So custom animations should be created for this race.
ahrimangame Posted September 29, 2018 Author Posted September 29, 2018 1 hour ago, CPU said: If the skeleton is the human skeleton then adding it to sexlab it is easy, it will use human animations. About SOS it is a little bit more complex but not impossible. P.S. But as far I can see it does NOT use human skeleton and animations. So custom animations should be created for this race. oh u sure? because all their stances in the pic are standard humanoid stances!
MadMansGun Posted September 29, 2018 Posted September 29, 2018 1 hour ago, CPU said: But as far I can see it does NOT use human skeleton and animations. So custom animations should be created for this race. it's using the human behavior files, so human based SexLab animations should be compatible to some degree (since it's already using human animations for everything else)
ahrimangame Posted September 29, 2018 Author Posted September 29, 2018 3 minutes ago, MadMansGun said: it's using the human behavior files, so human based SexLab animations should be compatible to some degree (since it's already using human animations for everything else) so all that is needed is penis for them right? anyway to add it to them without editing the models?
MadMansGun Posted September 29, 2018 Posted September 29, 2018 6 minutes ago, ahrimangame said: so all that is needed is penis for them right? anyway to add it to them without editing the models? you would need to edit the models, or edit the skeleton to be sos compatible and do whatever the fuck is needed to make sos register/see the race.
Grey Cloud Posted September 29, 2018 Posted September 29, 2018 The goblins from SIC work fine using, I think, the falmer animations.
winny257 Posted September 29, 2018 Posted September 29, 2018 2 hours ago, CPU said: If the skeleton is the human skeleton then adding it to sexlab it is easy, it will use human animations. About SOS it is a little bit more complex but not impossible. P.S. But as far I can see it does NOT use human skeleton and animations. So custom animations should be created for this race. evil trap, size ratio of these goblins to the human character. They are no greater than a child, the sexmods are so designed, that these should not work with little characters, or am I misinformed?
Guest Posted September 29, 2018 Posted September 29, 2018 45 minutes ago, winny257 said: evil trap, size ratio of these goblins to the human character. They are no greater than a child, the sexmods are so designed, that these should not work with little characters, or am I misinformed? If they are humans they may be considered as child by SexLab, in case the height is too small. Not easy to say.
MadMansGun Posted September 29, 2018 Posted September 29, 2018 46 minutes ago, winny257 said: evil trap, size ratio of these goblins to the human character. They are no greater than a child, the sexmods are so designed, that these should not work with little characters, or am I misinformed? yes that would be a problem, they need to be made bigger.
ahrimangame Posted September 29, 2018 Author Posted September 29, 2018 well goblin were not child size in oblivion! if i do remember correct they well almost same size as player
winny257 Posted September 29, 2018 Posted September 29, 2018 1 hour ago, ahrimangame said: well goblin were not child size in oblivion! if i do remember correct they well almost same size as player in Oblivion, they were as tall as humans. There is a video about Mihail's Goblin. for me it looks like, as would Mihail uses the Vanilla Children Skeleton. Spoiler
MadMansGun Posted September 29, 2018 Posted September 29, 2018 22 minutes ago, winny257 said: for me it looks like, as would Mihail uses the Vanilla Children Skeleton. it has tail nodes so i think it's the beast race skeleton.
Guest Posted September 29, 2018 Posted September 29, 2018 30 minutes ago, MadMansGun said: it has tail nodes so i think it's the beast race skeleton. All non vanilla skeletons have tail nodes also for humans.
Guest Posted September 30, 2018 Posted September 30, 2018 OK, confirmed that the Goblin race is using Humanoid skeleton.
ahrimangame Posted October 1, 2018 Author Posted October 1, 2018 hmm so the only problem is they dont have penis to be compatible right? do animations works with them right now?
Stevierage Posted October 1, 2018 Posted October 1, 2018 I made them work with SL as soon as the mod was released. You need to add isNPCtype in CK and stick a penis on it (I used Falmer penis). You would also need to add the penis bones to the skeleton if you want HDT to work also. But like others have said, alot of anims while not line up due to the scale of the goblin and also not being able to adjust the penis like SOS Spoiler
ahrimangame Posted October 2, 2018 Author Posted October 2, 2018 15 hours ago, Stevierage said: I made them work with SL as soon as the mod was released. You need to add isNPCtype in CK and stick a penis on it (I used Falmer penis). You would also need to add the penis bones to the skeleton if you want HDT to work also. But like others have said, alot of anims while not line up due to the scale of the goblin and also not being able to adjust the penis like SOS Reveal hidden contents well isnt it easy to simply chance goblin scale in CK? btw can u please share ur edits of goblin that u did mention?
Stevierage Posted October 2, 2018 Posted October 2, 2018 7 hours ago, ahrimangame said: well isnt it easy to simply chance goblin scale in CK? btw can u please share ur edits of goblin that u did mention? Check your PMs
xy2719588 Posted January 7, 2019 Posted January 7, 2019 On 10/2/2018 at 2:42 AM, Stevierage said: Sorry the keyword is 'ActorTypeNPC' Reveal hidden contents How to add this Goblin race in sexlab? Can you please share your file?
TurritopsisAdara Posted April 20, 2021 Posted April 20, 2021 On 1/7/2019 at 5:57 AM, xy2719588 said: How to add this Goblin race in sexlab? Can you please share your file? Same
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