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No Animations :-(


Claire17175

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Posted

Hello!

 

After getting a nearly stable Installation with all registerable Mods registered in MCM Names of the Animations to play are shown, but Actors just standing at the same Place mixing their Bodies without any Moving(PC/NPC and NPC/NPC).

 

Reinstalling XPMSE without being overwridden is showing same Result.

 

What to do? Thank You for Help...

 

 

Posted
9 minutes ago, Claire17175 said:

Obviously I did

delete "Data\meshes\actors\character\behaviors\0_master.hkx" and try running it again.

 

and:

Quote

8. you may need to reload the animations, go to the Animation Loader's MCM and then:
8.1. click on the "Disable All" button.
8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
8.3. click on "Reload JSON".
8.4. click on "Enable All".
8.5. click on "Register Animations", then Wait for the message to pop up*.
*if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.

 

Posted
21 minutes ago, Claire17175 said:

Hello!

 

After getting a nearly stable Installation with all registerable Mods registered in MCM Names of the Animations to play are shown, but Actors just standing at the same Place mixing their Bodies without any Moving(PC/NPC and NPC/NPC).

 

Reinstalling XPMSE without being overwridden is showing same Result.

 

What to do? Thank You for Help...

 

 

You say that you have reinstalled XPMSE, but I think you have a skeleton problem.

 

Verify you have the last version of XPMSE. UN-install it and RE-install it and let it overwrite all.

XPMSE must overwrite all and none mod can overwrite XPMSE.

If you have MO put it too lower in the mod list giving it maximun priority.

 

Run GenerateFNISforUsers again and look in the first part of the log when say the skeleton used.

Must say: Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)

 

If not say XPMS2HDT (115 bones) you are making a bad installation of the skeleton.

UN-install it and RE-install again selecting the correct options in the installer.

 

In last, if the problem persist, put a copy of your complete fnis log in text mode, not screenshot, please.

Posted

MadMansGun is LL's resident expert on animations. Listen to whatever he says. In this case might I suggest that you take a screenshot of FNIS after you've run it so that he can 1) be certain that it was done and 2) know that there are no obvious (to him, not you or me) errors. Please post it with your next note.

 

Ignore this if you already know how to post screenshots on LL (I'm trying to be helpful, not patronizing). Once you have the screenshot in your "recent files" folder simply drag the screenshot onto the bar below where the type is onto the handy "paper clip." After about 5 seconds a miniature picture will appear. You don't have to do anything else except "submit reply." If you want to type in something after the picture hit the "+" sign on the picture (that will load it into the screen). Finally, hit return a couple times and the cursor should appear below your picture allowing you to add more text (for instance, if there is something that you would like to explain).

Posted

After Reinstalling all Mods (XPMSE had have 115 Bones) and Starting a new Game Things seem to work well. Dont know what Mistake(s) I had made.

 

Thank You two very much for Help :-)

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