Tirloque Posted September 18, 2020 Posted September 18, 2020 3 hours ago, drgnbzfan84 said: im sorry what does that mean? how would i switch i just downloaded it and was working fine until this point There are mainly three workarounds if you are blocked by a bug (and there are a lot in this mod) : Either you go for console commands to manually get the quest to advance to the next stage (which is done by an appropriate usage of the setstage command) Or you change your version of the mod, by pasting the esp file of another version over the one you're currently using. And lastly, if you have modding and scripting knowledge, you can attempt to fix the bug directly into the CK.
drgnbzfan84 Posted September 18, 2020 Posted September 18, 2020 im trying modified version now had original and when back to start of inquiry at steward of stormcloak capital
drgnbzfan84 Posted September 20, 2020 Posted September 20, 2020 well im stuck at tunneling quest part it says to meet her at somewhere new the highlight does into fishery but when i doit says its now outside any advice
Tirloque Posted September 21, 2020 Posted September 21, 2020 On 9/20/2020 at 9:55 AM, drgnbzfan84 said: well im stuck at tunneling quest part it says to meet her at somewhere new the highlight does into fishery but when i doit says its now outside any advice What I did to get out of that one : Switch to Jahem's esp on a save right before Daithe gives you the tunneling quest. Don't follow Daithe, but go at the forgotten animonculry instead. Exit the animonculry, and enter it again. Daithe should now be awaiting for you in the main room of the animonculry. ✔️
drgnbzfan84 Posted September 21, 2020 Posted September 21, 2020 not sure what u mean im still learning how to mod things and such so how would i switch to Switch to Jahem's esp im playing modified version does it have something toi do with when i put codes in like tgm for god mode??
drgnbzfan84 Posted September 21, 2020 Posted September 21, 2020 and where is the animonculry. not seeing it on map i found barracks but ahh u meand switch to modified version ive been playing that
Tirloque Posted September 21, 2020 Posted September 21, 2020 5 hours ago, drgnbzfan84 said: not sure what u mean im still learning how to mod things and such so how would i switch to Switch to Jahem's esp im playing modified version If you're playing the modified version then you don't need to switch for that quest. Quote well i found the right place finally and choose to stay then she said go to barracks i did and tunneling ended now how do i advance i did save before complete finish so i can go back abit if need be but unsure where next part begins? If you've done tunneling the first rocks of the animonculry, then you should follow her to the next room, and be attacked by automats there.
drgnbzfan84 Posted September 21, 2020 Posted September 21, 2020 yep i was i choose to turn them off then she asked y and follow her to barracks i did so then quest for tunneling ended and nothing new to do appeared any advice
Tirloque Posted September 21, 2020 Posted September 21, 2020 22 minutes ago, drgnbzfan84 said: yep i was i choose to turn them off then she asked y and follow her to barracks i did so then quest for tunneling ended and nothing new to do appeared any advice Ahah, I chose to escape. So I can't tell you if you chose to help the falmers ! However : — You could try to use the sqs command in the console (with the name of the quest), and then setstage. — That's the point where Jahems stopped modifying the mod if I'm not mistaken. So from that point and on, both the modified and the original version of the mod are the same. So you may find feedback here :
drgnbzfan84 Posted September 21, 2020 Posted September 21, 2020 well i thought that was the point of mod to stay and become falmer queen but thanks for the help all i can do now is wait to see if anybody choose to stay
tonitrulupus Posted September 23, 2020 Posted September 23, 2020 is there a map of where all the NPC are? i am looking for Lleelva
Tirloque Posted September 23, 2020 Posted September 23, 2020 On 9/21/2020 at 10:20 PM, drgnbzfan84 said: well i thought that was the point of mod to stay and become falmer queen but thanks for the help all i can do now is wait to see if anybody choose to stay Well, the point can also be to see how much your character can endure without breaking. The good thing is that you've still got some possible choices. And you're welcome. 6 hours ago, tonitrulupus said: is there a map of where all the NPC are? i am looking for Lleelva Nope. You could find that info on the above thread, or in the creation kit via the search function though.
tonitrulupus Posted September 23, 2020 Posted September 23, 2020 any clue on how to start the quest for Lheelvu?
Tirloque Posted October 3, 2020 Posted October 3, 2020 In case Jahem's ever gets back, posted a small review here, with my thanks to Delzaron and him for their work :
terrorofmorrowind Posted December 29, 2020 Posted December 29, 2020 anyone still active? I'm stuck at the sleeping part of the slave mine quest.
Mat-e Posted December 6, 2022 Posted December 6, 2022 There is a bug with this mod and another mod called "Extra Encounters Reborn - All Versions". ( https://www.nexusmods.com/skyrim/mods/58613/ ) The conflict is that the extra encouters are buged and cause 3 bandit chiefs, always level 6, to apear as an encounter. They apear quite often as an encounter. I have others confirming this bug in the SE version:
meatstroke Posted February 13, 2025 Posted February 13, 2025 On 12/6/2022 at 2:23 PM, Mat-e said: There is a bug with this mod and another mod called "Extra Encounters Reborn - All Versions". ( https://www.nexusmods.com/skyrim/mods/58613/ ) The conflict is that the extra encouters are buged and cause 3 bandit chiefs, always level 6, to apear as an encounter. They apear quite often as an encounter. I have others confirming this bug in the SE version: I've tried everything I could think of to fix it on my end from deleting both the Story manager Quest Nodes and the Story Manager Branch Nodes, to even testing what happens if I load the mod without the scripts folder. Nothing worked, but I did notice that loading the mod (and its masters) just by itself doesn't result in the three Bandit Chiefs bug. That tells me that something is conflicting with the mod, but it's not obvious what in xEdit. I did have Extra Encounters Reborn installed as well as a few others I know touch radiant encounters, but I still got the bug. I'm running out of ideas. I wish I could just find the root cause and remove it. This mod has such a cool concept and I'd love to play it, but I cannot for the life of me figure out what is causing this bug, which is a deal-breaker for me.
Delzaron Posted December 1, 2025 Posted December 1, 2025 Ok, I began to rework the mod from start. I redone the first quests, and make some cleaning. Don't expect a playable version until months ! 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now