Dorabella Posted July 29, 2018 Posted July 29, 2018 As a title, I should eliminate a problem. When my PG wears some clothes, he presents the problem in screen. How can I solve it? I have to say that all the clothes have been reshaped with Bodyslide using the Batch Build function after creating the skeleton. The same thing also occurs with some accessories
GenioMaestro Posted July 29, 2018 Posted July 29, 2018 You are ussing CBBE armors with UNP body... or You are ussing UNP armors with CBBE body... All the armors normally have the body mesh inside it, and for that the moders must make diferent armors for CBBE and UPN, and for that you not must mix it. If you are not mixing CBBE with UNP you have a bad definitition in body/armor. You can try correct it with BodySlide.
Dorabella Posted July 29, 2018 Author Posted July 29, 2018 The skeleton was created with CosioHDT (CBBE) , The textures are from Leyenda skin HDT CBBE Cosio , and all the clothes / armor set on CBBE, even if already they are with the same type of skeleton. The dress in question, belongs to a multi-pack (CBBE), I assume it is also that way. Fix it / correct it with Bodyslide, it does not show me the hands, but the skeleton up to the wrist, how can I make mistakes that the program does not show me?
GenioMaestro Posted July 29, 2018 Posted July 29, 2018 The humans in skyrim are make in four parts as head, body, hands and fets. The body cover from the neck to the knees and the wrists. In BodySlide you have two dropdown, one for select Outfit/Body and other for select the Preset. If you open the first dropdown(Outfit/Body) you can see a lot of body's, hand's and feet's. Some come from vanilla, some from CBBE and sure some from Cossio. You only need select the correct body and click build, select the correct hand and click build and select the correct feet and click build. That should correct the gap from hands to body.
Dorabella Posted July 29, 2018 Author Posted July 29, 2018 Covering the files in question, being a multi-pack, I have only a BSA and an ESP. Without the nif files I can not do anything, unless there is a way to get the nifs to correct. Alternatively I will have to look for the dress alone
GenioMaestro Posted July 29, 2018 Posted July 29, 2018 36 minutes ago, Lestat1627 said: Covering the files in question, being a multi-pack, I have only a BSA and an ESP. Without the nif files I can not do anything, unless there is a way to get the nifs to correct. Alternatively I will have to look for the dress alone If the files come in BSA you can extract it with BSA Browser, but i think you not need make it. If they are inside a bsa and the creator not make the necesary files for BodySlyde can be because not need it. I presume your NUDE body appear good and have perfect hands, and the problem only appear when equip some clothes. When the game equip an armor or clothes replace the nude body mesh with the body mesh included in the armor. Look carrefull your hands and arms when equip the clothes, without move camera, and determine if the problem is change in arm or change in hand. Take screenshot if necesary for compare it. If the problem is change in arm the problem is in the clothes model because the arm is included in the body mesh and must be for bad model in the clothes. Try correct it with BodySlide. But if the problem is change in hands you have another problem, because equip armor or clothes never can change the hands. Only can be made by script.
Andy14 Posted July 30, 2018 Posted July 30, 2018 If you build or batch build your clothes and body with your preset, you have to too build the hands and feets with the same preset. You can try this: In Bodslide load your preset and this Outfit and: CTRL+ Build. Now load the Hands with the same Preset and: CTRL + Build. As comparison load your Body with the same Preset and: CTRL + Build With hold CTRL+click on Build, the Nifs for weight 0 and 100 are created directly in the directory of Bodyslide. Now you can open Outfitstudio and import the nifs. For Example hands_1 and body_1 and outfit_1. If the comparative mesh (the bodymesh) and the hand mesh have no seam, but the body of your outfit, you should replace the body in the outfit. For this: Load your Project (this outfit) in Outfitstudio -> Load the Referenz (your Body). The Body of your Outfit shold be replaced with the new body (reference). Check if all sliders work. Save the project (with Reference) Then before your build this Outfit in Bodyslide - close Bodyslide once (caching)
Dorabella Posted July 30, 2018 Author Posted July 30, 2018 5 hours ago, Andy14 said: If you build or batch build your clothes and body with your preset, you have to too build the hands and feets with the same preset. You can try this: In Bodslide load your preset and this Outfit and: CTRL+ Build. Now load the Hands with the same Preset and: CTRL + Build. As comparison load your Body with the same Preset and: CTRL + Build The primary problem is the outfit, being part of a multi-pack enclosed in a BSa and ESP I can not experience it according to your suggestion.This flaw shows up only on some clothes of the pack, the others are fine. I will still suggest your suggestion to verify the correctness of the mesh of my preset 21 hours ago, GenioMaestro said: I presume your NUDE body appear good and have perfect hands, and the problem only appear when equip some clothes. When the game equip an armor or clothes replace the nude body mesh with the body mesh included in the armor. Look carrefull your hands and arms when equip the clothes, without move camera, and determine if the problem is change in arm or change in hand. Take screenshot if necesary for compare it. As you said, the naked body seems good to me and free from defects (see screen) 21 hours ago, GenioMaestro said: Look carrefull your hands and arms when equip the clothes, without move camera, and determine if the problem is change in arm or change in hand. Take screenshot if necesary for compare it. If the problem is change in arm the problem is in the clothes model because the arm is included in the body mesh and must be for bad model in the clothes. Try correct it with BodySlide. In your opinion, would the best solution be to disassemble the BSA with the indicated program and see how the suit in question was built?
GenioMaestro Posted July 30, 2018 Posted July 30, 2018 6 hours ago, Lestat1627 said: The primary problem is the outfit, being part of a multi-pack enclosed in a BSa and ESP I can not experience it according to your suggestion.This flaw shows up only on some clothes of the pack, the others are fine. I will still suggest your suggestion to verify the correctness of the mesh of my preset (...) In your opinion, would the best solution be to disassemble the BSA with the indicated program and see how the suit in question was built? Yes. Is the only solution for solve the problem. But if you never made it, i alert you, is not easy. Download, install and open the BSA with Bsa Browser is the easy part. But if you can't locate the exact file that you need, must extract all the files and open each mesh, for example with NifScope, one after another, until you find the mesh that correspond with the problematic clothes. Next you must process it with BodySlyde but i never add a new item manually to BodySlide. I always use the files included by the mod's creators, like the armors from CT77, or the objects from Virgin or ZAZ. Like i never make it, i can't explain you exactly how make it, but i presume you must edit some xml files. EDIT: Put the link to the clothes mod. Maybe some has already make it.
Dorabella Posted July 31, 2018 Author Posted July 31, 2018 Found the link of the pack. 16 hours ago, GenioMaestro said: Download, install and open the BSA with Bsa Browser is the easy part. But if you can't locate the exact file that you need, must extract all the files and open each mesh, for example with NifScope, one after another, until you find the mesh that correspond with the problematic clothes. I disassembled the BSA with the program you indicated to me, I isolated the file of the offending dress. Always as suggested, with Bodyslide I recomposed the entire skeleton created by myself later, I matched the dress and immediately presents the error of the whole (hands and feet out of position) see screen attachments. I also tried this operation: I removed the skeleton of the dress, mounted mine, but it is completely out of size seems 2/3 sizes less, and not being very practical of OutfitStudio, I preferred to avoid manipulations that would almost certainly worsen the result Screen 1 skeleton Screen 2 dress Screen 3 defects
GenioMaestro Posted July 31, 2018 Posted July 31, 2018 22 minutes ago, Lestat1627 said: Found the link of the pack. Wow... appear that you have a lot of experience with BodiSlide... But looking your Screen 1, please call it base body, because is not a skeleton, appear that you have incorrect hand on it, more big that must be but corrected with BodySlide. On Screen 2, the clothes appear have the same mesh that the base body, but not have the correction make on the base body and in Screen 3 when add the hand's the gap is too evident because it not correct. I think that all the problem is that you have incorrect hand's in base body, but appear semi-normal because you correct it with BodySlide. You can correct the clothes mesh in the same way and maybe can appear semi-normal, but i think you must try search and use the correct hands of the model.
Dorabella Posted July 31, 2018 Author Posted July 31, 2018 The size of the hands has escaped me.To make the body took about a month trying different combinations until you get the result shown. By dint of trying, doing and undoing, I have more or less understood how Bodyslide works (that body is my first creation). I will try to correct the problem of the hands (maybe even the feet). I know that at the source of the problem there is COSIO, in fact, it only builds the body leaving aside the hands and feet. I will need something more compatible as an alternative I will try to correct the error
GenioMaestro Posted July 31, 2018 Posted July 31, 2018 41 minutes ago, Lestat1627 said: The size of the hands has escaped me.To make the body took about a month trying different combinations until you get the result shown. By dint of trying, doing and undoing, I have more or less understood how Bodyslide works (that body is my first creation). I will try to correct the problem of the hands (maybe even the feet). I know that at the source of the problem there is COSIO, in fact, it only builds the body leaving aside the hands and feet. I will need something more compatible as an alternative I will try to correct the error I not think CLAMS OF SKYRIM PROJECT Inni Outie HDT Vagina 4.4 can have an unresolved problem like that, especially with near 180k downloads and 122 pages of support topic. If you download the mod and follow the installation instructions in the mod page i'm sure all are perfect with the correct hand's and feet's and totally free of problems. The problem start when we try mixing things and install others mod's that overwrite the original, or because we want another texture or another body type that is not the included with the mod. When we change things or mixing mod's happend things like this, and sometimes, if you can't solve it easy, the solution is discard all our changes and re-install the original mod and let it overwrite all our work, but at the same time, correct all the things that we made bad. EDIT: When we process the body and the armors in BodySlide is for give a diferent aspect to the body and armors, but never process hand's or feet's because never must be changed. The body come with a pair of hands and feets that match perfect with the body. The body can have more or less weigth, tits, ass... as you want... but the hands and feets never change and must match the body with perfection. If not make it, normally is a problem in the installation
Dorabella Posted July 31, 2018 Author Posted July 31, 2018 25 minutes ago, GenioMaestro said: I not think CLAMS OF SKYRIM PROJECT Inni Outie HDT Vagina 4.4 can have an unresolved problem like that, especially with near 180k downloads and 122 pages of support topic. In fact I think that the source of the problem is elsewhere. With COSIO (last and only mod of the body installed) I have exactly what I was looking for (a vagina almost real). There is growing doubt about putting together the various parts. Using succubus race, I miss the lack of the COSIO effect, remaining a standard body without significant differences (lack of an almost real vagina). To make up for this fact, I modified COSIO with Bodyslide constructing the body as I wanted (without alter the basic mod setting the data as suggested by the mod), after which I did nothing but copy the 2 femalebody_nif (0 and 1) created in the meshes of the succubus race, I also copied into their respective folders the textures of AIO, made this, with Bodyslide I have adapted all the clothes in CBBE (with any other adaptation I was crushed the body, from measures without dresses 90-60-90 to measures 50-40-50 with the clothes). The various corrections of the body during the construction, have been performed so that it does not need anything during the game (no racemenu alternative for further changes ) already in place on each weight from 0 to 1 Another oddity is that during the game I could make corrections with Bodyslide (UUNP Morph) with the naked body (maybe a bug?) For some time I can no longer perform these corrections / changes. I have also tried to reinstall Bodyslide (with relative mods necessary in the correct order) but I can no longer perform corrections during the game that could be sufficient to correct the various visual errors
GenioMaestro Posted July 31, 2018 Posted July 31, 2018 2 hours ago, Lestat1627 said: ... No problem with COSIO. I unload, install and start a new game and perfect match hands with body. But after doing some more tests with BodySlide and OutfitStudio I see that you really do not have any problems in your basic body, your only problem is with problematic clothes. It seems that the defect I see in the first screenshot is a simple visual problem or a problem caused by the position of the camera in OutfitStudio. The body seems perfect. Look at my screenshots. Then not fight with the body or the hands, fight with the problematic clothes. If you not have the body morph's in game can be a installation problem or a bad load order. Re-Install BodySlide, because the sliders are installed by BodySlide.
Dorabella Posted August 1, 2018 Author Posted August 1, 2018 I circumvented the problem of the dress. I recreated a new body with COSIO, I applied the textures AIO + Demoniac COSIO to give a little bit of ridigity to the skeleton (the collision seemed excessive) With Outfit, I opened the nif files 0 and 1 of the dress, I removed the base body and I subsequently mounted on the body I created, made the necessary corrections of the dress, I renamed the two nifs obtained by replacing them with a prisoner's dress (to do the tests) and this is the result (look in screen). In my opinion, the extant problems have disappeared completely or almost . I also perfected the wearing of the dress by correcting the parts that did not fit the body
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