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FO4 Detailed Dog Genitalia (M+F) (Updated: August 2 2018)


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Well, that didn't take me too long.

 

Dogmeat is basically finished. I may step back and quality check the texture to make sure there's no problematic seams or nothing that needs tinkering, but overall I think Dogmeat looks pretty damn happy about this. A bit frustrating though that the angle of which his shaft is aimed, when he sits tall most of his junk disappears into his fluffy belly.

 

Screenshots in here. I'll compile the files and share them here on Wednesday!

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DogmeatSit.thumb.jpg.d0fb58563214966c1fcfe3f775609a18.jpgDogmeatDetailed.thumb.jpg.360efb7112a158a568649eb579944a3f.jpg

 

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Finishing up the replacer pack for this right now.

As an added bonus, I made a "Lipstick" version for those that want Dogmeat to rock out with his lipstick out. Looks pretty damn adorable when he sits down like that.

 

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It is done!

 

I do not have AAF installed into my copy of Fallout 4 yet, so I cannot check the compatibility. However, as long as the mods facilitating the animations use Dogmeat.nif and Dogmeat_Nude.nif as his "nude" skin this should work without breaking anything - THIS WILL OVERWRITE THE BASE MESHES AND TEXTURES FOR DOGMEAT'S GENITALIA.

However, Dogmeat's body textures shall stay the same. He looks gorgeous with the high res textures.

If you use the Transdogrifier to change Dogmeat into another breed of dog, he will lose his genitalia. Each of those CreationClub meshes (each dog breed mesh) need to be altered and genitalia re-positioned for it to work. I may work on this in the future.

 

This also means it may be possible to simply overwrite Dogmeat's mesh with different dogs. I am uncertain if it breaks anything in the game doing that however. I will have to do some playing to find out!

 

This is not over. I have a female Dogmeat mesh as well, that was VERY well done. However before I do anything with it I am going to ensure I find the right person to credit before I go re-texturing her with greater detail.

 

I hope you all like the new textures and happy humping!

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I have been tinkering with new software today.

I now have a pretty decent workflow for my plans for this thread.

 

Some teasers under the spoiler below.

 

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GreatDaneSit.thumb.jpg.e215e2a146950af53c028d44aa208107.jpg

FemaleRottweiler.thumb.jpg.c6cffb928049a8562115499c6acf1293.jpg

"Damn that bitch is more swollen than the time I got stung by a Stingwing!"

 

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18 hours ago, yawns said:

Wow, that fortune cookie looks amazing! You do some really stellar work. I'm very much looking forward to when this is released!

Still in testing. Need to be able to shape it to the base meshes better, and change the fur texture to blend in better.

 

Major, major spoilers down below.

 

Woof. ??

 

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On 7/22/2018 at 8:02 AM, diarawr said:

Detailed Canine Genitalia

 

I haven't been on this site in an awful amount of time, but popped by when I noticed that some great mods are in development for Fallout 4.

Y'all are doing great work!

 

Thought I'd pitch in a bit for those that appreciated my works on the Skyrim dogs in the past.

I have purchased the Dogs of Fallout 4 Community Creation Club package and I will most likely be tinkering around with it. I have checked some of the meshes, and they do not 100% line up with Dogmeat's body so re-positioning of the genitalia mesh will be required. I'm also pretty certain the repositioning will alter how good their "aim" is in any animations built on Dogmeat's skeleton.

Should be interesting, at the very least!

Now that I have three stage Male meshes, I am currently working on a good female mesh that can be easily copied across to the other canines. There is a teaser of the Rottweiler female in the comments below.

 

Dogmeat Detailed Genitalia

DogmeatDetailedReplacer.7z 4.95 MB · 4,038 downloads

 

To install these all you need to do is extract it into your Data folder manually and over-write the files.

- Lipstick is the default.

- To change from Lipstick to Sheath, delete Dogmeat.nif and make a copy of Dogmeat_SHEATH.nif then rename this copy to Dogmeat.nif

-Erect mesh is called Dogmeat_Nude.nif because this is the name that the Animations By Leito_v1.4 uses to select an Erect model for Dogmeat during animations.

 

Much ❤️ to Leito86 for finding a quality, not awkwardly-huge sheath and shaft mesh.

 

Current State of Development

Dogmeat - COMPLETE.

Female Junkyard Dog - Finalising Vulva Mesh

Creation Club dogs (Black Labrador, Chocolate Labrador, Yellow Labrador, Border Collie, Boxer, Shiba Inu, Rottweiler, Pitbull, Husky, Great Dane, Golden Retriever, Dalmatian) currently in development.

 

Current state of Vulva Mesh.

 

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Current State of Sheath / Lipstick / Erect mesh.

 

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DogmeatLipstick.thumb.jpg.2eb41457e613cdb0410c7ca5f9d8fc62.jpg

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This is awesome stuff! Any update?

 

:no_mouth:

 

 

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Same here...I'd like to just use the erect version for Dogmeat as the default. I extracted the files into the FO4 Data folder, but it isn't asking me to replace anything.

I do have mods enabled, and all that. xD Just a few, CBBE, a UI, a clothing replacer.

But this one I'm extracting and it doesn't seem to replace anything, it isn't asking me to confirm any file replacements or anything. Am I doing a dumb? It's been a while since I installed a mod.... >__<;

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