Jump to content

Ledo4ek conversion(Manga Body, Busty CBBE and UNP)


Recommended Posts

No

 

 

 

Might i ask what idle is used in the 1st main page?

 

Edit : where do i attach hdt male version? to male body?

 

Idle animation see #44

http://www.loverslab.com/topic/22955-hdt-breast-for-all-tbbp-body-and-armor/page-3

 

Yes, hdtm.xml has to attach to male body.

 

julien973

Have you try this mod yet?

http://www.loverslab.com/topic/22955-hdt-breast-for-all-tbbp-body-and-armor/

 

 

 

No, but I'll try and I warn you if it works!

 

 

PS : it does not work =(

 

 

Link to comment
I succeeded! It has not been explained at the beginning of the page. One of the three idle should be renamed (mt_idle1.HKX, mt_idle2.HKX, mt_idle3.HKX)

 

I had to take that one and renamed in mt_idle.HKX, but nobody has mentioned!

 

I put the 3 file (mt_idle1.HKX, mt_idle2.HKX, mt_idle3.HKX) in the same folder

(C: \ Program Files (x86) \ Skyrim \ Data \ \ meshes actors \ character \ animations \ female) suddenly does not activate

Link to comment

I can't get any of the HDT effects to work. I have the correct files in the plugin folder, and the correct body files in the right place. I get TBBP animations, but no jiggling or Physics. I've edited the meshes and also have the Mod posted above that is supposed to add havok to all armor and bodies in game. Nothing works! Can anybody help?

I'm wondering if it has to do with skeleton files or rig files? I installed HDT Physics incorrectly?

Link to comment

I can't get any of the HDT effects to work. I have the correct files in the plugin folder, and the correct body files in the right place. I get TBBP animations, but no jiggling or Physics. I've edited the meshes and also have the Mod posted above that is supposed to add havok to all armor and bodies in game. Nothing works! Can anybody help?

 

I'm wondering if it has to do with skeleton files or rig files? I installed HDT Physics incorrectly?

 

The "skeleton_female.hkx" is sometimes responsible for the HDT physics not working.

Try deleting it from Data\Meshes\Actors\Character\CharacterAssetsFemale\

Make a backup of it first though (I just renamed mine "skeleton_femaleBCKUP.hkx").

 

P.S: This Havok Object allows you to bypass editing meshes for HDT. It doesn't add Havok to all armors and bodies: It only works as long as you are equiped with BBP/TBBP outfit or body with compatible skeleton.

 

Link to comment

 

I succeeded! It has not been explained at the beginning of the page. One of the three idle should be renamed (mt_idle1.HKX, mt_idle2.HKX, mt_idle3.HKX)
 
I had to take that one and renamed in mt_idle.HKX, but nobody has mentioned!
 
I put the 3 file (mt_idle1.HKX, mt_idle2.HKX, mt_idle3.HKX) in the same folder
(C: \ Program Files (x86) \ Skyrim \ Data \ \ meshes actors \ character \ animations \ female) suddenly does not activate

 

Make sure you have everything.

 

1 - You need BBP/TBBP enabled body/outfit with compatible skeleton.

 

2 - Place

hdtPhysicsExtensionsDefaultBBP.xml

hdtPhysicsExtensions.dll

&

hdt.xml 

in Data\SKSE\Plugins

 

3 - You don't need all 3 idles. Just the first of this pack.

Rename mt_idle1.HKX to mt_idle.HKX

place in

Skyrim\Data\meshes\actors\character\animations\female

 

4 - Install, activate  HDT Havok Object.

 

5 - Play game. Go to forge (or console additem) and create Havok Object. Equip.

Watch Idle animation.

 

You may read this to comprehend and help testing in the linked thread.

Link to comment

 

 

I succeeded! It has not been explained at the beginning of the page. One of the three idle should be renamed (mt_idle1.HKX, mt_idle2.HKX, mt_idle3.HKX)
 
I had to take that one and renamed in mt_idle.HKX, but nobody has mentioned!
 
I put the 3 file (mt_idle1.HKX, mt_idle2.HKX, mt_idle3.HKX) in the same folder
(C: \ Program Files (x86) \ Skyrim \ Data \ \ meshes actors \ character \ animations \ female) suddenly does not activate

 

Make sure you have everything.

 

1 - You need BBP/TBBP enabled body/outfit with compatible skeleton.

 

2 - Place

hdtPhysicsExtensionsDefaultBBP.xml

hdtPhysicsExtensions.dll

&

hdt.xml 

in Data\SKSE\Plugins

 

3 - You don't need all 3 idles. Just the first of this pack.

Rename mt_idle1.HKX to mt_idle.HKX

place in

Skyrim\Data\meshes\actors\character\animations\female

 

4 - Install, activate  HDT Havok Object.

 

5 - Play game. Go to forge (or console additem) and create Havok Object. Equip.

Watch Idle animation.

 

You may read this to comprehend and help testing in the linked thread.

 

 

 

Perfect skelton is : http://skyrim.nexusmods.com/mods/11064/? Perfect 3-2 ^^

 

 

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------

 

Need clothe for npc, cbbe please !!

Link to comment

 

hdtPhysicsExtensions
[11/28/13 16:18:54]INFO: Queue OK
[11/28/13 16:18:54]INFO: System run with 4 threads
[11/28/13 16:18:54]INFO: Havok simulated world created.
[11/28/13 16:18:54]INFO: SKSEPlugin_Load
[11/28/13 16:21:09]INFO: Physics system loaded : Data\skse\plugins\hdt.xml
[11/28/13 16:21:09]WARNING: Cannot bind bone : 27716a80 NPC L PreBreast - bone doesn't exist
[11/28/13 16:21:09]ERROR: Illegal hkx file : 27716a80 NPC L PreBreast - Fixed/Keyframed body without binding!
[11/28/13 16:21:09]INFO: Physics system loaded : Data\skse\plugins\hdt.xml
[11/28/13 16:21:09]WARNING: Cannot bind bone : 27724e00 NPC L PreBreast - bone doesn't exist
[11/28/13 16:21:09]ERROR: Illegal hkx file : 27724e00 NPC L PreBreast - Fixed/Keyframed body without binding!
[11/28/13 16:21:11]INFO: Physics system loaded : Data\skse\plugins\hdt.xml
[11/28/13 16:21:11]WARNING: Cannot bind bone : 27800180 NPC L PreBreast - bone doesn't exist
[11/28/13 16:21:11]ERROR: Illegal hkx file : 27800180 NPC L PreBreast - Fixed/Keyframed body without binding!
[11/28/13 16:21:17]INFO: Cell changed...
[11/28/13 16:21:17]INFO: Add character ff0011ee
[11/28/13 16:21:34]INFO: Add character 00000014
[11/28/13 16:21:46]INFO: Physics system loaded : Data\skse\plugins\hdt.xml
[11/28/13 16:21:46]WARNING: Cannot bind bone : 26b4d140 NPC L PreBreast - bone doesn't exist
[11/28/13 16:21:46]ERROR: Illegal hkx file : 26b4d140 NPC L PreBreast - Fixed/Keyframed body without binding!
[11/28/13 16:22:28]INFO: 00000014 now invalid, release it

 

 

Is this good?

Link to comment

ledo I've got a question: Which skeleton did you use to build the male version of the xml? Is this from SoS or something else? I'm toying around with collision and trying to figure out exactly how collisionfilterinfo works.

Yes, skeleton from sos

 

 

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use