super8 Posted November 17, 2013 Share Posted November 17, 2013 hello I have a problem with the armor ivy valentine for hands sorry for my bad english and thank you again for this great mod Link to comment
SiegfriedFafnersbane Posted November 17, 2013 Share Posted November 17, 2013 The Idles work nice and when i use crounch and get up near my fellower i use her breast are moving with iwth physic effect. But I have problem. I use 7B, TBBE skeleton and hdtPhysicsExtensions 9-28 and most of sexlab animations does not even start . Few work fine, the rest of then are gone. Whats the problem guys? Anybody solved it already? Link to comment
SiegfriedFafnersbane Posted November 17, 2013 Share Posted November 17, 2013 Maybe the location of hdt.xml in Data folder causes a problem? I use directory Data\Meshes\actors\character\character assets maybe this casues some bugs? Maybe it should be located in the same directory as the rest SKSE plugins? A I've forgot I attached the colissions for female hands also - this idle effect is much more better. I attahed colissions for malebodie also, must say those SexLab animations which works with HDT now are awesome, but only few of all work. Link to comment
edouard59 Posted November 17, 2013 Share Posted November 17, 2013 you need to attach the Manga DM hdt to the body meshes.. tutorial by Vioxsis: A quick tutorial for you monsto Open your body/armour nif (with T/BBP weighting) in nifskope. Right click the block list and go to Block and click insert. Then go to NiS... and click NiStringExtraData. In block details right click the value for name and click edit string index. Type HDT Havok Path and click OK (Make sure to use caps where shown) Right click the value for string data click edit string index, and type the path to your .xml in my case "Data\meshes\actors\character\character assets female\hdtCBBE.xml" and click OK Click on the NiNode in the block list and in block details change the num extra data list value to 1 Double click the green refresh arrows just below and add the number the NiStringExtraData is using in the block list, It is "0" in this case. Click save as and do the same for the _1 body/armour. it doesn't matter if the body is cbbe or unp as long as it is weighted for bbp. *edit* Just read your edit, well it can still be useful for others. I did what he said, I have the physics (breast and butt really bouncing lol) but the idle like in the first post don't work, the character jsut stand and nothing happen Sorry for my English, I hope I'll be understood Link to comment
ds64 Posted November 17, 2013 Share Posted November 17, 2013 you need to attach the Manga DM hdt to the body meshes..tutorial by Vioxsis: A quick tutorial for you monsto Open your body/armour nif (with T/BBP weighting) in nifskope. Right click the block list and go to Block and click insert. Then go to NiS... and click NiStringExtraData. In block details right click the value for name and click edit string index. Type HDT Havok Path and click OK (Make sure to use caps where shown) Right click the value for string data click edit string index, and type the path to your .xml in my case "Data\meshes\actors\character\character assets female\hdtCBBE.xml" and click OK Click on the NiNode in the block list and in block details change the num extra data list value to 1 Double click the green refresh arrows just below and add the number the NiStringExtraData is using in the block list, It is "0" in this case. Click save as and do the same for the _1 body/armour. it doesn't matter if the body is cbbe or unp as long as it is weighted for bbp. *edit* Just read your edit, well it can still be useful for others. I did what he said, I have the physics (breast and butt really bouncing lol) but the idle like in the first post don't work, the character jsut stand and nothing happen Sorry for my English, I hope I'll be understood You need idle animation replacer, look at my post a page before this... Link to comment
edouard59 Posted November 17, 2013 Share Posted November 17, 2013 you need to attach the Manga DM hdt to the body meshes.. tutorial by Vioxsis: A quick tutorial for you monsto Open your body/armour nif (with T/BBP weighting) in nifskope. Right click the block list and go to Block and click insert. Then go to NiS... and click NiStringExtraData. In block details right click the value for name and click edit string index. Type HDT Havok Path and click OK (Make sure to use caps where shown) Right click the value for string data click edit string index, and type the path to your .xml in my case "Data\meshes\actors\character\character assets female\hdtCBBE.xml" and click OK Click on the NiNode in the block list and in block details change the num extra data list value to 1 Double click the green refresh arrows just below and add the number the NiStringExtraData is using in the block list, It is "0" in this case. Click save as and do the same for the _1 body/armour. it doesn't matter if the body is cbbe or unp as long as it is weighted for bbp. *edit* Just read your edit, well it can still be useful for others. I did what he said, I have the physics (breast and butt really bouncing lol) but the idle like in the first post don't work, the character jsut stand and nothing happen Sorry for my English, I hope I'll be understood You need idle animation replacer, look at my post a page before this... I got it but I installed it by NMM should I install it in a specific folder? Link to comment
ds64 Posted November 17, 2013 Share Posted November 17, 2013 nope don't install it with NMM, install it manually, and choose one, rename it to mt_idle.hkx (remove the number)Then put it in data/meshes/actors/character/animations/ ( I think this is the path??? )or if you choose the gender specific patch in the FNIS then the path is data/meshes/actors/character/animations/female (I use this, because this patch make the idle only used by women, we never want to see every male in skyrim doing that idle didn't we... ) and last, use generateFNISforuser. And try to look at thishttp://www.loverslab.com/topic/22955-hdt-breast-for-all-tbbp-body-and-armor/ Link to comment
edouard59 Posted November 17, 2013 Share Posted November 17, 2013 nope don't install it with NMM, install it manually, and choose one, rename it to mt_idle.hkx (remove the number) Then put it in data/meshes/actors/character/animations/ ( I think this is the path??? ) or if you choose the gender specific patch in the FNIS then the path is data/meshes/actors/character/animations/female (I use this, because this patch make the idle only used by women, we never want to see every male in skyrim doing that idle didn't we... ) and last, use generateFNISforuser. And try to look at this http://www.loverslab.com/topic/22955-hdt-breast-for-all-tbbp-body-and-armor/ Thanks, arms are moving but they pierce breasts, breasts don't move PS: HDT physics is already installed cause I can see hte beautiul jiggling and boucing butt and breasts while walking and run Link to comment
Guest Posted November 17, 2013 Share Posted November 17, 2013 nope don't install it with NMM, install it manually, and choose one, rename it to mt_idle.hkx (remove the number) Then put it in data/meshes/actors/character/animations/ ( I think this is the path??? ) or if you choose the gender specific patch in the FNIS then the path is data/meshes/actors/character/animations/female (I use this, because this patch make the idle only used by women, we never want to see every male in skyrim doing that idle didn't we... ) and last, use generateFNISforuser. And try to look at this http://www.loverslab.com/topic/22955-hdt-breast-for-all-tbbp-body-and-armor/ Yeah I think maybe that's the problem some people are having getting the idle to work, they have the gender anims folders set up by FNIS but are putting the file in the main anims folder. This is a wild stab in the dark as I don't fully understand how it works myself, but I wonder if the skeleton_female.hkx file needs to be present for the idle to work correctly in circumstances where FNIS has previously been used to apply patches and behaviour files. I've come across some really odd glitches when FNIS isn't happy about something obscure like that. Link to comment
edouard59 Posted November 18, 2013 Share Posted November 18, 2013 In fact the idle work with the HDT Havok item but not without x) Also hands still pierce breasts if I don't reduce their size Link to comment
ds64 Posted November 18, 2013 Share Posted November 18, 2013 In fact the idle work with the HDT Havok item but not without x) Also hands still pierce breasts if I don't reduce their size yeah... sometimes I have that problem to, but I think it just a clipping problem.. Link to comment
Wardensc2 Posted November 18, 2013 Share Posted November 18, 2013 Excuse me, I want to ask that can I use TBBP Tera Armor Full Pack for my UNP Body not Manga Body ? Link to comment
edouard59 Posted November 18, 2013 Share Posted November 18, 2013 Thanks all for help Link to comment
Nova Posted November 18, 2013 Share Posted November 18, 2013 Thanks for all the help so far. Idle is also up and running at the moment only I still have that strange twitching with the boobs. And when the idle has her have her hands ontop of her breasts there is some weird collision I think. Because the breasts point up like something is pushing them up. Edit: I removed the skeleton in \meshes\actors\character\character assets female and that solved the twitching problem Link to comment
Wardensc2 Posted November 19, 2013 Share Posted November 19, 2013 Excuse me, I want to ask that can I use TBBP Tera Armor Full Pack for my UNP Body not Manga Body ? Can someone answer my questions? I try to find the whole TBBP Tera Armor set for UNP but so far I only find a mod containing 6 TBBP of Tera Armor. Can I use these Manga TBBP Tera Armor instead. Are they compatible with unp or can someone show my the link of all TBBP Tera Armor for UNP. I love to use new body type but all my followers and armor are already use UNP type because it's so popular. Please help me. Link to comment
ds64 Posted November 19, 2013 Share Posted November 19, 2013 Excuse me, I want to ask that can I use TBBP Tera Armor Full Pack for my UNP Body not Manga Body ? Can someone answer my questions? I try to find the whole TBBP Tera Armor set for UNP but so far I only find a mod containing 6 TBBP of Tera Armor. Can I use these Manga TBBP Tera Armor instead. Are they compatible with unp or can someone show my the link of all TBBP Tera Armor for UNP. I love to use new body type but all my followers and armor are already use UNP type because it's so popular. Please help me. yes, I think you can, but the armor shape will be manga body (when using the manga body armor), not your UNP.. Link to comment
Wardensc2 Posted November 19, 2013 Share Posted November 19, 2013 yes, I think you can, but the armor shape will be manga body (when using the manga body armor), not your UNP.. Do you know where I can download full TBBP Tera Armor for UNP only ? Link to comment
Guest Posted November 19, 2013 Share Posted November 19, 2013 yes, I think you can, but the armor shape will be manga body (when using the manga body armor), not your UNP.. Do you know where I can download full TBBP Tera Armor for UNP only ? I don't think there is a complete set of Tera unp bbp, asianboy did the cbbe and unp collection, the only attempt at a conversion that I've seen is far from finished and hasn't been updated since Feb. Link to comment
Wardensc2 Posted November 19, 2013 Share Posted November 19, 2013 I don't think there is a complete set of Tera unp bbp, asianboy did the cbbe and unp collection, the only attempt at a conversion that I've seen is far from finished and hasn't been updated since Feb. Sign, look like I have to do it myself, I manage to add a UNP TBBP Body from UNP Body Slider to Armor. The TBBP Animation work well but I lost all the skin of my NPC when wearing the armor, and I still don't know how to fix this. Link to comment
CrackpotDesert Posted November 20, 2013 Share Posted November 20, 2013 Still can't get this to work. Been following the tutorial posted a few pages back, but my character still looks and behaves like a normal ADEC body. Link to comment
ds64 Posted November 20, 2013 Share Posted November 20, 2013 Still can't get this to work. Been following the tutorial posted a few pages back, but my character still looks and behaves like a normal ADEC body. what do you mean? Did you replaced idle animation with tbbp/bbp compatible animation? Link to comment
CrackpotDesert Posted November 20, 2013 Share Posted November 20, 2013 Still can't get this to work. Been following the tutorial posted a few pages back, but my character still looks and behaves like a normal ADEC body. what do you mean? Did you replaced idle animation with tbbp/bbp compatible animation? Replaced the idle with the idle from the OP gif. Link to comment
Zandre Posted November 20, 2013 Share Posted November 20, 2013 I'm just having heaps of trouble with this mod... after installing the meshes I still have CBBE body. I tried following the NIF Skope thing, but idk what to do, I essentailly want the exact base body as the "Manga body based on CBBEv3" but either I get a weird overlapping mix of CBBE texture and Vanilla texture, or it is just really really low quality, or its standard CBBE textures. Bleh can I get some sort of help? I'm just not sure which mods I should NOT use and which I SHOULD use. I have CHSBHC installed via NMM but that seems to crash my game when equipping the Fox Curaiss C... Link to comment
ds64 Posted November 20, 2013 Share Posted November 20, 2013 Still can't get this to work. Been following the tutorial posted a few pages back, but my character still looks and behaves like a normal ADEC body. what do you mean? Did you replaced idle animation with tbbp/bbp compatible animation? Replaced the idle with the idle from the OP gif. wait, hold on... what is the name of your idle animation? There are 3 of them, they should be tbbp/bbp compatible, but you should change the name though/remove the number. Link to comment
CrackpotDesert Posted November 20, 2013 Share Posted November 20, 2013 Still can't get this to work. Been following the tutorial posted a few pages back, but my character still looks and behaves like a normal ADEC body. what do you mean? Did you replaced idle animation with tbbp/bbp compatible animation? Replaced the idle with the idle from the OP gif. wait, hold on... what is the name of your idle animation? There are 3 of them, they should be tbbp/bbp compatible, but you should change the name though/remove the number. mt_idle.HKX Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now