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MCM VR Question


calranthe

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Posted

I am trying to figure out why this menu system is such a big issue, I know it is the done deal when it comes to options but some mods (during the SSE time before we got SkyUI for SSE) mod makers started using a bit of ingenuity.

 

By that I mean look at real needs or frostfall, look at camping or Better Vampires, all of them use an in game item to create a menu system and options.

 

Yes I know it is not in any way elegant but is it a solution or is there a much more profound difference.

  • 1 month later...
Posted

From what that post says there are some still some issues. Namely that it's pirated, it conflicts with SkyUI (is that even working for VR?), and there will be no technical support. Caveat user.

  • 4 weeks later...
Posted

It's pretty easy to get SkyUI working with Skyrim VR. You just have to extract the archive, and delete all of the swf files under interface/ except quest_journal.swf. This will disable most of SkyUI's "improvements" (Which aren't fantastic for VR), and leave MCM intact. It does, however, disable the VR settings menu, and has a bug with loading saves...

 

 

  • 1 month later...

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