Jump to content

ENB Question


Recommended Posts

Posted

What is causing this effect?



1145903230_enb2018_06_1621_24_17_09.thumb.jpg.06356080037909c6472c75f7cbd32f18.jpg

That's the kitchen in Dragonsreach with sunlight streaming in. Everything has this washed-out, covered in mud look. Happens in other interiors too. What I want to know is do I need to increase something or reduce something and if so what? She's wearing leather bracers and boots and a novice robe.

The other thing, which is not quite visible in the image, is her hair. In any strong light it looks as if it's plastic.

It's Rya ENB which I am otherwise happy with.

 

I'm new to all this ENB malarchy.

Posted

Bloom settings

Having Automatic AO enabled

Having SkyLighting enabled with the above
 

Quote


hair

 

 

Either specular settings [object]

or not having the alpha fix for hair enabled

Posted
10 hours ago, romeozero said:

Those interior shaders are just wrong,it looks as if this is made on v112 dll ENB without proper edit.

Does your ENB work with v319? Or is there somewhere I can get v315? If the answer is no then could you explain "interior shaders" please?

 

Edit: Spotted the link to v315.

Posted
12 hours ago, 27X said:

Bloom settings

Having Automatic AO enabled

Having SkyLighting enabled with the above
 

 

Either specular settings [object]

or not having the alpha fix for hair enabled

Thanks, I'll have a look for/at those settings.

Posted
15 hours ago, romeozero said:

Those interior shaders are just wrong,it looks as if this is made on v112 dll ENB without proper edit.

Same spot with your ENB and Relighting Skyrim:



392513172_enb2018_06_1718_00_08_87.thumb.jpg.397952f64e0da855dbe9b15c32dcae78.jpg

It's not quite as bright as this in the game. I would like it like this though.

Still getting the plastic hair in bright light though. Only my character getting it as far as I can see.



649327698_enb2018_06_1717_59_54_79.thumb.jpg.74eb50c22d3b9c2b8b656d785a212c89.jpg

 

Posted
9 hours ago, Grey Cloud said:

Same spot with your ENB and Relighting Skyrim:

 

  Reveal hidden contents

 

 


392513172_enb2018_06_1718_00_08_87.thumb.jpg.397952f64e0da855dbe9b15c32dcae78.jpg
 

 

 

It's not quite as bright as this in the game. I would like it like this though.

Still getting the plastic hair in bright light though. Only my character getting it as far as I can see.

 

  Reveal hidden contents

 

 


649327698_enb2018_06_1717_59_54_79.thumb.jpg.74eb50c22d3b9c2b8b656d785a212c89.jpg
 

 

 

 

If it is to bright, you can adjust EToneMappingCurveV2Interior* to higher numbers in UI [ENBEFFECT.FX] tab or reduce AmbientLightingIntensityInteriorDay \Night* to 0 and adjust AmbientColorFilterAmountInteriorDay\Night in main UI tab [environment].

Its good that ENB configs are all modular,adds variability.?

And  hairs are another subject, they also have its own shaders and data.All pretty much depends on the bland texture and specular params to make em realistic.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...