Grey Cloud Posted June 16, 2018 Posted June 16, 2018 What is causing this effect? That's the kitchen in Dragonsreach with sunlight streaming in. Everything has this washed-out, covered in mud look. Happens in other interiors too. What I want to know is do I need to increase something or reduce something and if so what? She's wearing leather bracers and boots and a novice robe. The other thing, which is not quite visible in the image, is her hair. In any strong light it looks as if it's plastic. It's Rya ENB which I am otherwise happy with. I'm new to all this ENB malarchy.
27X Posted June 16, 2018 Posted June 16, 2018 Bloom settings Having Automatic AO enabled Having SkyLighting enabled with the above Quote hair Either specular settings [object] or not having the alpha fix for hair enabled
RomeoZero Posted June 17, 2018 Posted June 17, 2018 Those interior shaders are just wrong,it looks as if this is made on v112 dll ENB without proper edit.
Grey Cloud Posted June 17, 2018 Author Posted June 17, 2018 10 hours ago, romeozero said: Those interior shaders are just wrong,it looks as if this is made on v112 dll ENB without proper edit. Does your ENB work with v319? Or is there somewhere I can get v315? If the answer is no then could you explain "interior shaders" please? Edit: Spotted the link to v315.
Grey Cloud Posted June 17, 2018 Author Posted June 17, 2018 12 hours ago, 27X said: Bloom settings Having Automatic AO enabled Having SkyLighting enabled with the above Either specular settings [object] or not having the alpha fix for hair enabled Thanks, I'll have a look for/at those settings.
Grey Cloud Posted June 17, 2018 Author Posted June 17, 2018 15 hours ago, romeozero said: Those interior shaders are just wrong,it looks as if this is made on v112 dll ENB without proper edit. Same spot with your ENB and Relighting Skyrim: It's not quite as bright as this in the game. I would like it like this though. Still getting the plastic hair in bright light though. Only my character getting it as far as I can see.
RomeoZero Posted June 18, 2018 Posted June 18, 2018 9 hours ago, Grey Cloud said: Same spot with your ENB and Relighting Skyrim: Reveal hidden contents It's not quite as bright as this in the game. I would like it like this though. Still getting the plastic hair in bright light though. Only my character getting it as far as I can see. Reveal hidden contents If it is to bright, you can adjust EToneMappingCurveV2Interior* to higher numbers in UI [ENBEFFECT.FX] tab or reduce AmbientLightingIntensityInteriorDay \Night* to 0 and adjust AmbientColorFilterAmountInteriorDay\Night in main UI tab [environment]. Its good that ENB configs are all modular,adds variability.? And hairs are another subject, they also have its own shaders and data.All pretty much depends on the bland texture and specular params to make em realistic.
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