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Reading papyrus log.


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Posted

Hi. Can you guys please help me identify source of my CTD's. It happens sometimes when entering dungeons (blackreach pumpstation and rebel's cairn was last two places i have CTD)) or teleporting using world map (i was trying to go to fort dawnguard or any place around Riften) but in few hours of playing i can enter/teleport this locations without any problems. Thanks in advance.

loadorder.txt

modlist.txt

Papyrus.0.log 

Posted

Nothing in the log is a problem, just the usual stuff.  Keep in mind that 1) having logging set up uses system resources and can cause crashes, 2) Whatever caused the crash usually doesn't get logged, so it is limited in what it can tell you.

 

I'm not familiar with many of the mods you are using, but basic format/layout seems fine.  This could be the result of broken meshes.  Crash Fixes might help you locate some of those.

 

Sorry I can't be of more help, but the issue isn't obvious by what you've provided.  A Papyrus log from a longer game session would definitely be more valuable, since this one was clearly very short.  Still, the logs don't necessarily help, so that might not matter.

Posted
21 hours ago, Seijin8 said:

Nothing in the log is a problem, just the usual stuff.  Keep in mind that 1) having logging set up uses system resources and can cause crashes, 2) Whatever caused the crash usually doesn't get logged, so it is limited in what it can tell you.

 

I'm not familiar with many of the mods you are using, but basic format/layout seems fine.  This could be the result of broken meshes.  Crash Fixes might help you locate some of those.

 

Sorry I can't be of more help, but the issue isn't obvious by what you've provided.  A Papyrus log from a longer game session would definitely be more valuable, since this one was clearly very short.  Still, the logs don't necessarily help, so that might not matter.

Hi. I see, thank you.

Posted
1 hour ago, Newbie2015 said:

Hi. I see, thank you.

no you don't see anything

 

crashing because log is turn on? bullshit, there's a post about 80 gb log, and if his log got so big, it's because he didn't saw some stuff wasn't working right in game and kept playing

crash fix finding broken meshes? how about reading what mod do before talking about it...

and if your whiterun door mesh have a problem (like equipping tbbp armor without tbbp skeleton), you ctd everytime the game try to load it, you don't ctd sometime there, sometime somewhere else, sometime...

 

what would he do with a longer papyrus log, that have nothing to do with ctd?

that log it's to check the scripts are doing what they are supposed to do

game put nothing there when you ram ctd, a quest start a dialog with a npc too far from you, equip tbbp armor without tbbp skeleton or whatever

 

just for lol

[06/08/2018 - 11:04:35AM] ERROR: Unable to bind script _aaTimedLightSwitch to  (2F000DB5) because their base types do not match


if you give a script for quest to a door, that don't work

whatever _aaTimedLightSwitch is supposed to do, it do nothing since the game can't load it on 2F000DB5

 

[06/08/2018 - 11:04:41AM] WARNING: Property HackAndSlash90 on script DLC1SeranaLevelingScript attached to  (02003BA8) cannot be initialized because the script no longer contains that property


unof patch 02003BA8 is overwrite by a mod that is an edit of vanilla that expect vanilla DLC1SeranaLevelingScript that is overwrite by unof patch DLC1SeranaLevelingScript

not so wise to put an unofpatch that replace some scripts so high in the load order it lose all conflicts

 

[06/08/2018 - 11:04:54AM] ERROR: File "Unofficial Skyrim Patch.esp" does not exist or is not currently loaded.

useless errors because he don't use the good check to check if those esp are in the load order

 

[06/08/2018 - 11:04:55AM] ERROR: Cannot add a None spell to the actor
stack:
    [ (00000014)].Actor.AddSpell() - "<native>" Line ?

that spell that doesn't exist can't be add to that actor, so what?

 

[06/08/2018 - 11:05:01AM] [CF][Framework] Sending register event


it could have crash 10 lines earlier if you got to ctd cause faster, not because that's the last line it have anything to do with the ctd

Posted

A couple of things which stand out.

ASLAL is far too high in your load order. Have you run LOOT on it? If yes then does LOOT report any errors?

You have lots of mods which add things to the game - NPCs, trees, ETaC. Can your hardware handle it?

 

I would get rid of

+NetImmerse Override v-3-4-4-37481-3-4-4 It's part of RaceMenu now (Check that, I'm only 99% sure)

-Continue Game No Crash-78557-2-4 This mod is obsolete according to its Nexus page.

+XP32 Maximum Skeleton Change to the XPMSE version by Groovtama

 

Do you use ENBoost?

Posted

He will continue to crash if he dont fix his loadorder and in his case even the left side.

Did not bother to check his papyrus, since his loads are terrible.

 

Also said by Grey Cloud.

Netimmerse is one part of latest RaceMenu. So you can skip that.

 

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