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Posted (edited)
On 2/10/2022 at 3:29 AM, fdsfadasdas said:

 

I have similar issues, aggressors end animations without orgasming, and the other aggressor options don't work. Not sure why. (AE)

 

On 2/9/2022 at 9:59 PM, aspirine2 said:

 

animations end with out npc agressor not orgasming (when i manually skip through sexlab stages) back at LE even with skipping i can't skip through the scene..what should i correct at my mcm ..at sexlab & on SLSO !? or does SE doesn't have that option !?

many thanks in advance

any advice Ed86 ??

I'm having the same issue @Ed86.

 

It used to be that if you were the victim when an aggressor attacked, SLSO would loop through the animation.

There's even new commands in the MCM which is supposed to control this operation, but even with it all enabled it never loops.

 

TDF Aroused Rape, or Sexlab Adventures starts the encounters, and they skipped foreplay so I know it's a rape scene.

However just mashing space will guarantee an escape, even if no one orgasms.

 

I set the values to extreme numbers just to test it, and whether the numbers are really high or low, it doesn't work.

 

I'm using Anniversary Edition. SLSO is very low in low order and it overwrites everything. I'm using a male PC if that changes anything. The animations being played are tagged Aggressive.

 

 

SettingsScreenshot.png

Edited by TheUnsaid
Smaller image in PNG format
Posted

Have you enabled the game? It's in the top right corner of the MCM.

I know it is required to be enabled for the mod to function properly, though I am not sure in the moment if it is required for not being able to skip aggressive scenes using SPACE or for the aggressor wanting more than one orgasm.

 

Also, do you have to correct version of SexLab, have SLSO overwrite SexLab and Aroused (if your version conflicts with SLSO), and have only SexLab Utility Plus overwrite SLSO (if you use it)?

Posted
6 hours ago, Someone92 said:

Have you enabled the game? It's in the top right corner of the MCM.

I know it is required to be enabled for the mod to function properly, though I am not sure in the moment if it is required for not being able to skip aggressive scenes using SPACE or for the aggressor wanting more than one orgasm.

 

Also, do you have to correct version of SexLab, have SLSO overwrite SexLab and Aroused (if your version conflicts with SLSO), and have only SexLab Utility Plus overwrite SLSO (if you use it)?

Oh hey Someone92.

I swear I see you everywhere.

 

Yeah it's enabled. Newest version of Sexlab. SLSO overwrites everything. Sexlab Utility plus is not a factor.

Posted
11 hours ago, TheUnsaid said:

 

I'm having the same issue @Ed86.

 

It used to be that if you were the victim when an aggressor attacked, SLSO would loop through the animation.

There's even new commands in the MCM which is supposed to control this operation, but even with it all enabled it never loops.

 

TDF Aroused Rape, or Sexlab Adventures starts the encounters, and they skipped foreplay so I know it's a rape scene.

However just mashing space will guarantee an escape, even if no one orgasms.

 

I set the values to extreme numbers just to test it, and whether the numbers are really high or low, it doesn't work.

 

I'm using Anniversary Edition. SLSO is very low in low order and it overwrites everything. I'm using a male PC if that changes anything. The animations being played are tagged Aggressive.

 

 

 

there me bashing space key

loops "perfectly"

Posted (edited)
6 hours ago, Ed86 said:

there me bashing space key

loops "perfectly"

 

You think it's a male PC issue?

My SLSO load order is around the bottom.
My Vortex is overwriting all Sexlab and Sexlab aroused files with Separate Orgasms.
All of my settings in the JSon are fine.

 

I've also included a video.

 

...

Or maybe the cum counter doesn't reset to 0 after a scene or something?

Just throwing out ideas as a fellow coder.
 

LoadOrderAroundBottom.png

image_2022-03-10_090846.png

image_2022-03-10_091853.png

Edited by TheUnsaid
Posted
8 minutes ago, TheUnsaid said:

 

You think it's a male PC issue?

My SLSO load order is around the bottom.
My Vortex is overwriting all Sexlab and Sexlab aroused files with Separate Orgasms.
All of my settings in the JSon are fine.

 

I've also included a video.

 

...

Or maybe the cum counter doesn't reset to 0 after a scene or something?

Just throwing out ideas as a fellow coder.
 

LoadOrderAroundBottom.png

image_2022-03-10_090846.png

 

image_2022-03-10_091853.png

are you sure its aggressive animation?

maybe its just normal animation without defined victim and stuff?

Posted (edited)
20 minutes ago, Ed86 said:

are you sure its aggressive animation?

maybe its just normal animation without defined victim and stuff?

It skipped foreplay and was initiated by TDF Aroused Rape.

Also, the animation is tagged aggressive.

Edited by TheUnsaid
Posted
13 hours ago, TheUnsaid said:

Oh hey Someone92.

I swear I see you everywhere.

Having the same thoughts. Seeing you around ever since the days you made videos.

 

4 hours ago, TheUnsaid said:

You think it's a male PC issue?

I am using SE, therefor SexLabFrameworkSE_v163, SexLab-Separate-Orgasm-SE-1.7.7 SL1.63,  OSL Aroused - Arousal Reborn (SSE & AE) and disabled SexLab Utility Plus in case it somehow fixes issues of SLSO.

(OSL Aroused overwrites SLSO as otherwise it complains)

 

Previously I used SexLabAroused Redux V28b SSE Modified by BakaFactory(2020 11 17)) (can't find it again as LoversLab search function is broken).

 

So I can say, it works fine for male victim at least in SE.

 

Posted (edited)
35 minutes ago, Ed86 said:

well... your female had less than 100 E, aggressors are set to have 100+

It skips foreplay.

This only happens when it's an aggressive animation.

 

I used SexlabZZz like you asked to test, which I assume forces an aggressive animation?

How can I check for sure...

 

49 minutes ago, Someone92 said:

So I can say, it works fine for male victim at least in SE.

Damn, so it's only broken in AE?
I saw that the Yuriana mod got a pretty major update with a bunch more girls, and a more complex start for Yuriana and really wanted to test it out in AE.

___
Or is it Sexlab's fault for not marking it as an aggressive animation even if the animation is tagged aggressive in AE? So many avenues for this to be broken.

___

Actually there is a way to check. So I made a new video proving for 100% sure it's an aggressive animation.

Edited by TheUnsaid
Undeniable proof i think
Posted
15 minutes ago, TheUnsaid said:

I used SexlabZZz like you asked to test, which I assume forces an aggressive animation?

I am not sure anymore, but Zzz should have a notification such as "<Name> has been targeted as victim" or something similar.

 

As you are not using LE you can use the successor:

 

Cast AnimStarter Select Actor into the air (so it targets yourself), cast AnimStarter Select Victim into the air, and shortly tab AnimStarter Shout to activate a scene (don't charge the shout).

Then it should trigger an aggressive anim.

Posted (edited)
5 minutes ago, Someone92 said:

I am not sure anymore, but Zzz should have a notification such as "<Name> has been targeted as victim" or something similar.

 

As you are not using LE you can use the successor:

 

Cast AnimStarter Select Actor into the air (so it targets yourself), cast AnimStarter Select Victim into the air, and shortly tab AnimStarter Shout to activate a scene (don't charge the shout).

Then it should trigger an aggressive anim.


No worries I've already proved it's an aggressive animation without a shadow of a doubt.

Sexlab itself recognized it as such.

 

EDIT: Ah... you might have missed it since I edited my post. But yeah... this kind of sucks. SLSO doesn't have the same functionality in AE as SE. I wonder if old versions of SLSO would work... but this is the first one with AE support... A conundrum...

Edited by TheUnsaid
Posted

idk what is going on, but since I added this animations don't properly play, either they don't play at all or I still have control of the pc and can bring weapons out or something.

Posted

Noticed with thos mod that some specific animations dont trigger orgasms, even when it theoretically should for the aggressor. Are there amy specific tags to look for to determine who should be allowed to cum? I have conditions turned off, so i dont really see why anything -should- be blocked.

Posted

In the MCM you can set that only anims with certain tags can cause orgasms. Iirc it was vaginal, anal and oral. Animations without these tags cannot trigger orgasms.

Posted
12 hours ago, Zeorik said:

Noticed with thos mod that some specific animations dont trigger orgasms, even when it theoretically should for the aggressor. Are there amy specific tags to look for to determine who should be allowed to cum? I have conditions turned off, so i dont really see why anything -should- be blocked.

 

i'd guess its this  block that got added to SE SL

 

		; Check if the animation allow Orgasm. By default all the animations with a CumID>0 are type SEX and allow orgasm 
		; But the Lesbian Animations usually don't have CumId assigned and still the orgasm should be allowed at least for Females.
		bool CanOrgasm = Forced || (IsFemale && (Animation.HasTag("Lesbian") || Animation.Females == Animation.PositionCount))
		int i = Thread.ActorCount
		while !CanOrgasm && i > 0
			i -= 1
			CanOrgasm = Animation.GetCumID(i, Stage) > 0 || Animation.GetCum(i) > 0
		endWhile
		if !CanOrgasm
			; Orgasm Disabled for the animation
			return
		endIf
		if !Forced && Config.SeparateOrgasms
			;if Enjoyment < 100 && (Stage < StageCount || Orgasms > 0)
			;	; Prevent the orgasm with low enjoyment at least the last stage be reached without orgasms
			;	return
			;endIf
			bool IsCumSource = False
			i = Thread.ActorCount
			while !IsCumSource && i > 0
				i -= 1
				IsCumSource = Animation.GetCumSource(i, Stage) == Position
			endWhile
			if !IsCumSource
				if IsMale && !(Animation.HasTag("Anal") || Animation.HasTag("Vaginal") || Animation.HasTag("Handjob") || Animation.HasTag("Blowjob") || Animation.HasTag("Boobjob") || Animation.HasTag("Footjob") || Animation.HasTag("Penis"))
					return
				elseIf IsFemale && !(Animation.HasTag("Anal") || Animation.HasTag("Vaginal") || Animation.HasTag("Pussy") || Animation.HasTag("Cunnilingus") || Animation.HasTag("Fisting") || Animation.HasTag("Breast"))
					return
				endIf
			endIf
		endIf

its kind of hard to test, since youll need consistent results some custom anims, and the one who wrote it probably didnt test either since its probably never trigger outside of slso, so ...

i'd say this is completely unneeded, but then its part of sl/sup so who knows

Posted (edited)
On 3/15/2022 at 10:41 AM, Ed86 said:

 

i'd guess its this  block that got added to SE SL

 

		; Check if the animation allow Orgasm. By default all the animations with a CumID>0 are type SEX and allow orgasm 
		; But the Lesbian Animations usually don't have CumId assigned and still the orgasm should be allowed at least for Females.
		bool CanOrgasm = Forced || (IsFemale && (Animation.HasTag("Lesbian") || Animation.Females == Animation.PositionCount))
		int i = Thread.ActorCount
		while !CanOrgasm && i > 0
			i -= 1
			CanOrgasm = Animation.GetCumID(i, Stage) > 0 || Animation.GetCum(i) > 0
		endWhile
		if !CanOrgasm
			; Orgasm Disabled for the animation
			return
		endIf
		if !Forced && Config.SeparateOrgasms
			;if Enjoyment < 100 && (Stage < StageCount || Orgasms > 0)
			;	; Prevent the orgasm with low enjoyment at least the last stage be reached without orgasms
			;	return
			;endIf
			bool IsCumSource = False
			i = Thread.ActorCount
			while !IsCumSource && i > 0
				i -= 1
				IsCumSource = Animation.GetCumSource(i, Stage) == Position
			endWhile
			if !IsCumSource
				if IsMale && !(Animation.HasTag("Anal") || Animation.HasTag("Vaginal") || Animation.HasTag("Handjob") || Animation.HasTag("Blowjob") || Animation.HasTag("Boobjob") || Animation.HasTag("Footjob") || Animation.HasTag("Penis"))
					return
				elseIf IsFemale && !(Animation.HasTag("Anal") || Animation.HasTag("Vaginal") || Animation.HasTag("Pussy") || Animation.HasTag("Cunnilingus") || Animation.HasTag("Fisting") || Animation.HasTag("Breast"))
					return
				endIf
			endIf
		endIf

its kind of hard to test, since youll need consistent results some custom anims, and the one who wrote it probably didnt test either since its probably never trigger outside of slso, so ...

i'd say this is completely unneeded, but then its part of sl/sup so who knows

 

On 3/14/2022 at 9:29 PM, Zeorik said:

Noticed with thos mod that some specific animations dont trigger orgasms, even when it theoretically should for the aggressor. Are there amy specific tags to look for to determine who should be allowed to cum? I have conditions turned off, so i dont really see why anything -should- be blocked.

there you can try with this, with above block removed

 

Edited by Ed86
Posted

Can anyone tell me what the loading order should be for SexLab Framework, Sexklab Utility Plus, Sexlab Aroused Bakafactory ands Seperate Orgasm?

Posted

Install order:

Framework, arousal, slso, utility.

 

Make sure the versions of framework slso and utility are compatible.

 

Note that the ostim/sex lab arousal mod has to be installed after slso.

 

Not sure if load order matters, LOOT takes care of that for me.

Posted (edited)

Just wanted to mention I can conform the required orgasms feature isn't working on SE 1.6.353 as @TheUnsaid .. err .. said above. Have previously tested with animations triggered by Cursed Loot rape, Defeat rapes, and aroused creatures. Just realized I didn't test PC as aggressor tho.

Currently rebuilding my mods list (again) and thought I would test it again while I have only some mods installed, and I can just skip through and end the animation without anyone having a orgasm. Have required orgasm set to 3, additional orgasm chance at 100%, additional orgasms set to 3. All aggressor requires orgasm options ticked... or .. crossed.. whatever they are on.

It's also definitely only a problem on the AE updated version. It used to work perfectly on 1.5. Not certain but I am fairly sure that this is the only thing not working (bar the also cant orgasm when I should mentioned above by @Zeorik, have not tested your patch yet @Ed86)

Using version AE-1.7.7-1.64c and have it after Aroused with SL 1.64c with no other conflicts. ?

Is there anyone using 1.6 or AE that has this working? In case something else is going on...

 

Update: Started animation with AnimStarter, PC as victim, In diary victim increase by 1. Also started anim through sexlab, FB's Missionary Rape. Did not increase victim in Diary. Anim skippable until ended, no orgasm either case. So sad.. I love this mod! Added Load Order used during this test. Can I test anything else?

 

Spoiler

# This file was automatically generated by Mod Organizer.
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
ccBGSSSE001-Fish.esm
ccQDRSSE001-SurvivalMode.esl
ccBGSSSE037-Curios.esl
ccBGSSSE025-AdvDSGS.esm
Unofficial Skyrim Special Edition Patch.esp
Schlongs of Skyrim - Core.esm
SexLab.esm
SexLabAroused.esm
SkyUI_SE.esp
FNIS.esp
RaceMenu.esp
RaceMenuPlugin.esp
Schlongs of Skyrim.esp
SOS - Smurf Average Addon.esp
SOSRaceMenu.esp
XPMSE.esp
SLSO.esp
SLAnimLoader.esp
SLAnimStarter.esp
SLALAnimObj.esp
Alternate Start - Live Another Life.esp

loadorder.txt

 

Update 2: I have also discovered that if 'Advance scene when male orgasmed' is ticked and 'Auto advance scene'(in sexlab) is not ticked, when the male orgasms the animation advances to the last stage and stays there. Left it playing for about 10 mins, came back and it is still playing last stage. Multiple orgasms achieved(I believe). If auto advance is on, when male orgasms stages advance quickly and end. Consensual and Non-Consensual.

 

The Orgasm effects (screen shake) only plays for the PC not for the NPC. Creature or human.

 

Tried using the new OSL Aroused following it's install instructions and re-installing SLSO without SLA patch. Seems to work great. Sadly, there is no change to these problems.

 

Above problems persist with PC being aggressor as well. Also for Lesbian scenes except the advancing to last stage, not male so no advance.

 

I'm kind of hoping this helps someone to point out something obvious I have missed that fixes all this. Used to feeling like an idiot. ?

I fear this is a new issue with AE update as it screwed up so many things.

Edited by feralbyte

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