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PsycheAnimation OSTIM SA second volume 0.9.7


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About This File

Hi, this is the second of animation packs that I have searched for all over the Internet. I dedicated the entire summer to finding all the existing animation packs from LL and transferred them to the Ostim SA environment, thanks to the "Ostim Tools" and some Python programs I created to tag the animations.


Thanks to PsycheAos for creating the animations pack.

 

Thanks to TheVolcanoGodess for post it in the comments 🤗.

 

Also, thanks to OStim SA Official Icon Patch for OARE and OA3PP for their icons. Download them and add the ones from this page as well. The ones I uploaded come from there, along with some others I added for this case.

 

thanks to Ostim Tools for being an incredible tool 💎.

 

and thanks Python for existing 🗿.

 

Side note: for those using Nemesis and encountering issues like error 6002 or others, switching to Pandora. Here is a tutorial on how to install it and patch some of its bugs. "Now there's also the program Pandora Plus AnimForgePatcher, which allows patching everything into a single executable, but it's currently in beta. In a few weeks, it will be complete, with video and more features 🔨". The benefits of Pandora are that it is faster, doesn’t present the aforementioned errors, and has no animation limits. However, it is still in beta and under development. Thanks to Monitor144hz for the tool.

 

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The first method is knowing where to place this file. It should be on your PC, specifically in "%USERPROFILE%\Documents\My Games\Skyrim Special Edition\OStim". There, you will have two .json files, but the important one is "alignment.json".

 

 

POWERPNT_fuKrQqADA0.png.1738b8fcb8398d57e547523c595d206c.png

 

  • First case, if you don't have any file named "alignment.json" in that folder, just copy the "alignment.json" from the mod and paste it there.

 

In my case, the location of the "alignment.json" file is "C:\Users\5652156\OneDrive\Documentos\My Games\Skyrim Special Edition\OStim".

 

 

 

 

image.gif.96ae166b2e5260c20db3aafcde12d19a.gif

 

 

 

  • Second case, there is already an "alignment.json" file and it is larger than 0KB, meaning it has information inside. You will need to merge this file. It's easy and there are many ways to do it. I included an application within the mod that does the job automatically.

 

 

 

image.gif.c1f7ffe6cd0370a53efaa6753ac118e9.gif

 

 

  • Third option, you can use multiple programs available on the internet to do the merge. There is one called OStimSA Alignment Tool, it looks good and is created by SimonPhil, but I still don't understand how to use it. There are also different online programs that do the same, but you have to move the files yourself, such as json-merge. With that, you should be all set.

 

 

OK, this part is important. Wait... yes, wait. It seems that OStim takes some time to associate the alignments, and maybe the first time you open the game after all this, they might not be aligned. Therefore, after restarting the game, they will associate correctly. It's an OStim issue, and there's not much I can do about it. Thank you, everyone 🐈.

 

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Here will go some screenshots of how I have my Ostim MCM configured so you can see all the animations for now. In future updates, I'll add more tabs to expand on this 🔨.

 

 

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I want to thank the modders who have stood out over these 13 years, creating multiple animations, some that remain today and others that have completely disappeared from the internet. Thank you very much for your work; you have inspired me to learn more and take on more challenges. Little by little, I've been learning from all of you. Without you, Skyrim wouldn't be as vibrant after so many years, and I hope that at least in my part, I can contribute to its continued improvement and support in whatever way I can. Thank you."

 

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"Here I'll leave the link to my other works if you'd like to take a look."

 

Ostim SA port volumes

 

 

Ostim and SL Custom Animation Volume "self-created animations"

 

  • I haven't opened the ideas forum yet. When I have more volumes, I'll start asking🐈.

 

Tools for Ostim SA

 

 

Translations in multiple languages

 

 

Pandora + patch for specific mods

 

 

Pandoraforge engine patch (still in progress) and manual method to merge ZAZ 8+ Pandora

 

 

Tools to mod and improve Skyrim

 

  • SSE Engine Fixes - Full UP Config AE🌪️
  • Skyrim AI voice synthesizer program to add voices to mods and translate audio into multiple languages ("Still in progress 70%")🔨
  • Motion recorder for direct export to HKX ("Still in progress 💀 10%")🔨
  • Tool for exporting character models for 3D printing  ("Still in progress 30%")🔨

 

 

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I will be more active, creating patches, translations into multiple languages, programs, conversions from LE to AE, and in the future, robotics with Skyrim "a bit ambitious." Any requests or feedback will be read in the comments, and thank you for reading so much.

 

I’m not looking for remuneration for this, I love mods and enjoy making the material available to everyone.

But if you want, buy me a coffee . God bless you. 

 

If you'd like to support me even more across various areas such as additional animation packages not only for OStim, dialogue mods, programs, special requests, and see how I gradually expand into creating different articles related to Skyrim.

 

here is my Patreon 🐱💻 Thank you very much in advance. I will respond to your requests as if my life depended on it 🐱👤.

 

kofi      patreon

 

All my content will be free, allowing Patreon and Kofi followers to decide which package will be released every two weeks through voting. I'll also prioritize their requests. In the future, I'll create my own animation packages for SL and Ostim, where you can choose which animations to include. Although it's not open yet, I've already prepared the board for future contributions. You'll also be part of the robot creation project, which will eventually move to Kickstarter as it grows. Thank you very much, everyone!

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Edited by anon202269


What's New in Version 0.9.7

Released

Only the old version was added again, at the request of the patrion guys who added the mod to a list of more mods.



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