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Non-Devious Devices

 

or, to give it its full name

 

Deviously Non-Devious Devious Devices

 

NOTICE


For personal reasons I'm taking a break from the site.
I consider this mod finished and won't be developing it any further.
If, for some reason, anyone wants to use any content from it
(what little there is) or even take over the mod, please be my guest.
Just keep it free and fun.

 

Thanks.

 

Just in case there is any confusion: this mod does not change the way real Devious Devices work. If you already use Devious Devices and want to continue to use them with all their wonderful devious features, you absolutely can do so. All this mod does is allow you to craft standard clothing and jewellery items that look like devious devices but don't function as devious devices. All devices from the devious mods - if you have them installed - will continue to function exactly as they should.

 

DESCRIPTION
This mod allows you to craft devious devices without locks, keys, enchantments or scripts so you can wear them as part of a standard mash-up for the kinky look without the deviousness. The mod can be used without Devious Devices installed, or alongside it. It includes non-devious versions of almost all the devices from DD Assets and Expansion, as well as the colour and ebonite variations, and footstep sets for all the boots. The only thing currently missing I'm aware of are the expansion varieties of the panel gags, but all the black leather panel gags are included.

 

A book can be crafted at the forge with one roll of paper and one piece of leather. When carrying the book you can make all of the iron, steel, and black leather devices at the forge. If you want a red or white leather item, take the equivalent black leather device to the tanning rack and you can convert it if you have fire salts (for red) or frost salts (for white.) To make any leather item of any colour shiny convert it at the tanning rack with troll fat. The troll fat, fire salts and frost salts won't be consumed in the process. You just need one in your inventory. The book contains a list of all the items you can make. Their names are slightly different to the original devices so you should be able to identify which is which if using DD alongside this mod. For example, ebonite is now "shiny" and restrictive is "constrictive."

 

The idea is to be able to wear the devices as you would any standard piece of clothing or jewellery. I use these for my own character and also for followers, so they can look the part but won't need Devious Devices to use resources to monitor them. Everything is classed as either clothing or jewellery and has no armour rating. I did that because firstly it doesn't make sense for most devices to have protective properties, and secondly I usually play mages without armour and I made this initially for myself.

 

Because I've included gags, armbinders and the yoke, the Zaz Animation Pack is required to open mouths and put arms into place. The blindfolds will also function as a Zaz blindfold, obeying the settings you use in the Zaz MCM. None of the other items have Zaz keywords. They're just clothing and jewellery items. A version is also available that removes all Zaz functionality. This means no armbinders, gags, or yoke, blindfolds that don't hinder vision, and no need for the Zaz Animation Pack to be installed just for this mod if you don't want it. NetImmerse Override is needed for the heels and boots to lift characters up to the correct height when wearing them. If you have a recent version of RaceMenu then you already have this.

 

This mod relies on you having the meshes and textures folders from both Devious Devices Assets and Expansion for any of the items to show up. It also needs the sound folder from Devious Expansion so your heels will click and your hooves will clop. If you already have the core Devious mods installed then my mod will use their assets. If not, you will need the folders I mentioned. You will also need to make certain you have the correct meshes for your body if you want them to fit. Instructions for that can be found on the pages for the Devious mods.

 

Just to repeat, this mod does not include any meshes, textures or sounds of its own. It will use those you already have installed if you use Devious Devices Assets and Expansion, so any conversions and UUNP/Bodyslide meshes you install for the core devious mods will be used by this one. If you don't use the core devious mods, install the folders I mentioned from DDa and DDx, and then any conversions you wish.

 

Obviously the devices in this mod will lack all of the extra features from the core devious mods.

  • Gags, blindfolds, armbinders and the yoke in the main file will function as Zaz items, not Devious ones.
  • Plugs won't vibrate, inflate, keep fluids in, or prevent sex.
  • There are no locks or keys.
  • Other mods which look for Devious items before triggering events will not recognise the non-devious items.
  • Wearing a corset with a chastity belt will not convert the belt to the one that matches the corset (each colour and finish of corset comes in three styles - no belt, full belt, or open belt.)
  • I also made up all the crafting recipes myself, so they won't match the Devious versions.

 


All devices use the same equip slots as the Devious versions.

 

At the moment there is no male support, sorry.

 

MINI CRAFTING GUIDE


ndd_forge_1_mini.jpg

 

 

 

 

 

ndd_forge_3_mini.jpg

 

 

 

 

 

ndd_rack_1_mini.jpg

 

 

 

 

 

ndd_rack_2_mini.jpg


 

 


REQUIREMENTS
Skyrim
Update
Zaz Animation Pack 6.0+ (Only if using the main file. Zaz is not needed for the Non-Zaz-Non-Devious Devices file.)
NetImmerse Override or RaceMenu (which includes it)
The meshes and textures folders from Devious Devices Assets 2.9.2+
The meshes, textures and sound folders from Devious Devices Expansion 1.2.3+
Any conversions for the devious meshes you wish so they will fit your installed body

 

INSTALLATION
Simply install with a mod manager, or unzip the file, find the non-devious devices esp and drop it into your Skyrim Data folder.
To remove, use your mod manager or delete the non-devious devices esp.
Load order shouldn't matter.

 

THANKS
To Bethesda for the game and the freedom to mod it.
To Zadil, Min, Coopervane, Koffii and everyone who worked on the excellent devious devices.
To ZaZ and Xaz for the excellent Zaz Animation Pack.
To Mord Sif for letting me pick her brain and giving me the crafting book idea. Give her wrist-binder a try. It works well with the cuffs from this mod.
To Ashal for LoversLab and all the goodness it contains!


What's New in Version 1.1

Released

  • fixed - boots were not included in the list of available items in the crafting book. just a minor change.
  • NEW - non-zaz version for those who want no bondage at all

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