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Amorous Adventures Text and Player Dialogue Revision 1.0.4


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About This File

Description

This mod revises the text and player dialogue in Amorous Adventures 3.4 SSE for LoversLab. All playable content is covered. It is an .esl-flagged .esp.

 

For a version compatible with other variants of AA (Clean, FlowerGirls, OStim/Osex), click here. Please not that the NexusMods upload does not include edits to quest journal entries, i.e. text that appears in the quests menu, as they make the mod incompatible with anything except the LL version.

 

Philosophy and Changes Made

DISCLAIMER: The following section contains my personal opinions and is not meant to be taken as objective criticism.

 

Amorous Adventures has a great foundation for expanding on characters, giving them personalities, and introducing romantic storylines for the Dragonborn. I'm a fan of the concepts that FoxFingers came up with. Personally, I find the writing to be too silly and unrefined, to a point where it detracts from the quality of the storytelling and limits the applicability of the writing to a variety of characters. Changing the questline structures or NPC spoken dialogue is beyond me, but I revised all player dialogue and text (books/notes, quest information, message boxes, spell/NPC/item names). Here is a sample video:

Changes are outlined below:

 

Spoiler

General

  • Fixed grammar (capitalization, missing punctuation), revised wording for better read quality, removed immersion breaking lines (real-world references, modern sounding verbiage, overly pornographic statements)
  • Removed all instances of "Sex Magic", replaced with general references to spells of a sexual nature
    • Renamed "Circle of Sex" spell and effect to "Carnal Circle"
  • Renamed "East Empire Company papers" to "East Empire Company Documents"

Revised Books and Notes

  • Uniformly formatted names
  • Edited the Reachman song, made it rhyme and flow better
  • Renamed "Secrets of Telvanni Sex Magic" to "Secrets of Sensual Magic", changed the author's name to a lore-friendly dunmer name, completely rewrote the text
    • These two books were awful, filled with cringy writing and references. There was no salvaging them, I cut everything and wrote some brief lines that sound like they belong in a magic tome and provide the necessary information.

Revised Player Dialogue

  • No more "milady"-type stuff. I'm not sorry, fedoras.
  • Tried to eliminate cringe content
    • I can't think of a better way to describe this. All writing that was trying too hard to be funny or witty, too much of a bad porno script, too cheesy or corny, I squashed it.
  • Focus on neutral tone
    • I tried to make the player dialogue line up better with the base game, i.e. more neutral. As a bonus, this makes it easier to roleplay, as you can choose to interpret a line as sarcastic, or serious, or earnest, or however you want to imagine it sounding.
  • Toned down the flirting
    • This is related to neutralization, but especially important for "romance". The player character was often hitting on the love interest constantly from the start, well before they reciprocate. I took that out and tried to make it build towards intimacy.

Renamed NPCs

  • Ridiculous Forsworn and Falmer enemy names changed to match vanilla conventions while remaining unique

Revised Quest Text

  • Made it impartially informative like vanilla

Revised Message Box Text

  • More succinct, less over-the-top

 

Please note that this mod is a seperate plugin and not a replacer for the original.


Optional File: Elisif Quest Starter Dialogue Only in Blue Palace
This file will make the dialogue that starts the Elisif quest only appear on NPCs inside the Blue Palace. Without it, the dialogue appears on every NPC in the Solitude area. Main file is not required, but this must be loaded after the main file if you use it. It is an .esl-flagged .esp. Made based on a request by throwaway219.

 

Installation

  1. Ensure you have a working installation of Amorous Adventures 3.4 SSE for LoversLab.
  2. Download and install using your mod manager of choice.

Future Plans

  • None - development has ceased for the foreseeable future. Anyone is free to use my work as long as I am credited.

Tools Used

Edited by treballer
grammar


What's New in Version 1.0.4

Released

playtested and refined Solitude, made corrections in Morthal



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