About This File
This is an add-on for SexLab TDF Prostitution and Pimping, which adds a few features as well as support for a several other mods. It has been immensely overhauled from its earlier incarnations for utility, simplicity, and personal enjoyment.
Requirements: SexLab TDF Prostitution and Pimping (and its requirements)
PapyrusUtils AE (Or the SE version, if you're on 1.5.97) -- Needed to Save and Load configuration Settings menu
New/Altered MCM Settings:
- Toggle Switch that can disallow followers as hooker clients (an exploit IMO). Accounts for both Current and Potential follower factions.
- Increased Weighting on Sex Type, adjusted from 0-5 to 0-10
- Client Arousal Required Slider, adjusted from 0-49 to 0-101 (which disables the mod essentially)
- Bounty From Prostitution Slider, allowing you to set the Bounty from 0-1000 Septims (Guard Interactions Toggle also required)
- A new menu (in Uninstallation/Repair page) which shows what supported mods you have currently installed
- An option to Save and Load your Settings in MCM, so you won't have to re-type them the next time.
- (IMPORTANT) Maximum Party Hookers Slider sets from 0 to 6, and is at zero by default. Once you turn it up, you cannot turn it backwards! But if you don't turn it up from 0 to at least 1, you won't have the option to recruit any hookers. (It was set to zero, to honor a request for option of no party hookers).
- Clients Required Per Hooker (0-25, Default 0): Turning this slider up requires you to work that many tricks yourself, before you're allowed to recruit a hooker. Honors the Maximum Party Hookers setting (above).
- Tricks for Auto-Whoring (0-50, Default 0): A slider to determine how many tricks it takes a hooker to "auto-whore" (find tricks on their own, as a party hooker)
- Tricks for Solo Whoring (0-50, Default 0): A slider to determine how many tricks it takes a hooker to "solo-whore" (become a city or free-roaming whore)
- Hooker's Cut (0-100%, Default 0): A slider to give your hookers their share of the spoils (as reward for their hard labor)
- Innkeeper's Cut (0-100%, Default 0): A slider for the "Innkeeper's Cut" of the spoils. Naturally only triggers when you're running tricks within an inn. Inns can be considered exploits in crime mods like Sexlab Adventures/Sexy Adventures, offering safe haven from guards and crime reports. This helps alleviate that, giving the innkeeper a share of profits for providing this safe haven.
- (SLS/BM) Whore License Honored (On by Default): Visible if you have either SLS or BM_Licenses installed. When activated, and you have a valid Whore License from either mod, Guard Interactions won't fire. In fact, you can even solicit the guards like regular clients!
- Chance Guards Ignore License (0-100%, Default 0): A Misogyny slider. Gives a chance that guards will ignore a valid license, and break up a dance or sex act by the player or the party hookers. Doesn't affect player-initiated dialogs, shouldn't result in any fines.
- Public Whore Disabled (On by Default): Visible if Public Whore is installed. When active, and the player becomes the Public Whore, most TDF prostitution dialogs will be disabled for the duration.
- Player Auto-Whoring Enabled/Hotkey (Off by Default): When active, potential clients will approach the player and solicit for sex.
- Allow Dance While Auto-Hooking: When active, Party Hookers have a small chance of choosing to dance instead of seek potential clients, every AI round (60 seconds). With "Strip During Dance" also active, hookers can effectively generate their own business via SexLab Aroused.
Recommended/Supported:
(NEW!) - DarkMaster13 has graciously provided a soundtrack for the whole mod! You can find a download link in the Support Thread, at the bottom of page 5.
SexLab - Sexual Fame Framework
Adds Whore Fame when propositioning a client (no forehead tattoos required!). More fame is gained when the player is offering themselves instead of one of their hookers. Even more when propositioning a guard, and the persuade check is missed. Fame is recognized by other mods which look for it (like Public Whore , e.g.).
Accounts for the SLS Whore license in Guard Interactions, if a toggle is set active. This will not only prevent bounty/arrest, but allow guards as clients (similar to having Guard Interactions off, but also accounting for this license). Note that this makes the Whore license much more valuable, and I highly suggest turning up its base costs to compensate.
Also adds MCM section (under General Settings):
- Toggle switch to turn SLS Whore license support on/off
- Small "quality of life" menu which shows what the current game day is, versus when your SLS Whore license expires
Paradise Halls , Paradise Halls - Home Sweet Home , and Diary of Mine
Adds an MCM toggle to allow/disallow Slaves as Clients. Also adds support for Slaves to become hookers, up to 7 total like the core mod (followers/recruits/slaves). A separate ESPFE plugin will handle recruiting PAHE and PHHSH slaves into your hooker harem. DOM support not fully tested, but appears to work.
SexLab Sex Slaves (aka Mia's Lair)
Adds the Sex Slaves onto the optional toggle to "Allow Slaves as Clients", as per Paradise Halls. As the Sex Slaves are potential members of the CurrentFollowerFaction (unlike PAHE Slaves), they are also held accountable to the Add Followers as Clients switch once added to your party roster.
Support for any ZAZ-factioned slaves is included. I'm not aware of any, but as ZAZ is a requirement for Paradise Halls it didn't hurt to add just in case.
If installed, will add an MCM toggle option to disable the TDF Enhanced Prostitution dialogs while the PC is actively a Public Whore, and track your current status
As supported by the main TDF 2023 module.
Scripts will first check for the SLS whore license, and if SLS is not present in your load order will then check for the BM whore license. Otherwise, acts the same as Sexlab Survival (above).
Edited by Horred
Major Version Overhaul, stale old notes, etc.
What's New in Version 2.5.0
Released
* NEW: It took a bit to work out compatibility with Diary of Mine versions 7.7.3+ with the new ESM setup, but I think I've sorted it at last. To install:
1) Install TDF Enhanced 2.5.0 and all its requirements, and any needed patches.
2) Install Diary of Mine with TDF/TDF Enhanced support, ignoring the v2.4.1 or lower message. Make sure it's lower in your install order, to overwrite my scripts.
3) Install TDF-DOM v252 patch from this site (only contains 2 scripts and their source). Make sure it's lower in your install order as well, to overwrite 2 DoM-TDF scripts.
4) Game on.
* FIX: Off the clock dialog (original mod)
* FIX (NWS Followers): Dismissed, but reporting as still there. Also added a safety catch to the TDF Scanner so the check doesn't fire if the mod isn't installed (and throw a bunch of Papyrus log errors).
* FIX: Guard interactions not firing, if Sexlab Survival nor BW Licenses not installed.
* FIX: Added a 10-minute game-time duration to the guard interaction dialogs, so they won't chase you forever if you decide to run away instead of face the grief.
* FEATURE: Added a separate toggle for dismissed followers to MCM, so they can be added as potential clients separately from current followers.
* FIX: Broken Slave #4 dialog (PAHE - TDF Enhanced)
* FIX: "How much money have you earned" dialog (original mod)
* FIX: Changed several GetInFaction() checks to GetFactionRank() checks in the dialogs (the former can sometimes yield false positives).
* FIX: Removed Mia's Lair sex slaves from the normal checks, because they're already reading as regular followers and the addition was mucking up a few scripts.
* FIX: Added support for Diary of Mine version 7+. Scripts will now check for either ESM or ESP version of DoM, and respond accordingly.