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[0.18a] Maids Love Cleaning
By Svenbros
With the Live-In Maid side effect, you love cleaning! You love it so much you can't bring yourself to let a Robot Vacuum reduce your cleaning opportunities.
If you already have a Robot Vacuum, it is removed from your inventory when you acquire the Live-In Maid side effect. Once you have the Live-In Maid side effect, you cannot purchase a new Robot Vacuum.2277 downloads
Updated
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[XCL] NPC Drinks Reset Dance Counter [for 0.18a]
By Flip_
When you get tired at the club, you can buy yourself a drink and go back to dancing, this mod copies that behavior to drinks you accept from NPC's.
2313 downloads
Submitted
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XCL event scheduler
By cnwjr
This is a utility file or framework.
This lets you schedule events to be called at some time in the future. The events can be run on 'advance time' or 'advance day'. You can add, remove or update events in the scheduler.
You no longer need to keep track of your own events using the [advance_time_pre], [advance_time_post], [advance_day_pre], or [advance_time_post] passage tags.
Further documentation is in the mod file.
12261 downloads
Submitted
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[Mod][XCL] Work Stats Widget
Adds a simple collapsible table in the sidebar for the Dynapill job showing statistics like your current commission rate and sexual reputation.
3807 downloads
Submitted
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XCL - CumCure by Mirande
By Mirande
Just a simple mod to add CumCure to the XCL range.
The pill will last until your character swallows and should wear off early the following day
First attempt at making a mod so any feedback is welcomed.
Requires mod loader 1.2 or later to deal with [around] tags and when loaded with BR.pills the loader will throw an exception. I haven't found this to be impactful in gameplay however. Please report any issues.
Special thanks to BadRabbit, Usagi666 and Pudge. I took apart various sections from your collective mods in an effort to learn how everything meshed together before repurposing sections.
2786 downloads
Updated
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[XCL] BR Bargirl 5 [for 0.18a]
This mod hopefully provides an easy to copy example of how to create a new bar girl.
DO NOT USE WITH Girls Girls Girls MOD - this mod is entirely superseded by that mod. This mod is for practice/example purposes only.
It is composed of two files.
In terms of code - re-naming carmen as whatever the new girl's name is will deal with the majority of issues. The possible names and unfamiliar names will probably need changed as well.
In relation to the media - the videos and audio are in a zip file. You need to substitute the existing files with the files relevant to your bar girl. Rename carmen wherever it appears with the new name of your girl.
3329 downloads
Updated
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[XCL] Drink Spikes [0.18a]
By Flip_
1) This mod adds the ability for male NPC's to slip drugs into your drinks at the bar and club.
2) If you are smarter than the NPC, you are likely to notice something is wrong.
3) NPC's will become more persistent once they've spiked you.
4) If you ask for more money during the proposition event and fail the charm check, the NPC will ask you to reconsider instead of just leaving.
5) Currently supports Caliente and Futility drugs (install "[XCL] U666's Drugs")
How does this mod differ from the other drugging/spiking mods? - This mod adds a drug to the player's system but continues the conversation between the player and NPC. The intent of this mod is to make it easier for the NPC to seduce you, not to drag you away and do whatever he wants to you.
Required Mods:
[XCL] Drug Framework 2 [for 0.18a]
Optional (recommended) mods:
[XCL] U666's Drugs
11627 downloads
Updated
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[XCL] BR pills for BarDrug [0.18a]
By portinari
This is pretty much just an example on how to use the new extendability for Bar Drugging using BR pills as an example. However that means that everyone can now get those pills in bar drugging as well.
How to use:
Load with modloader as usual. The two requirements needs to be added as well.
Requirements
Bar Drugging version 2.3+ https://www.loverslab.com/topic/206879-modxcl-bar-drugging-018a/
BR Pills 16d https://www.loverslab.com/files/file/27065-xcl-br-pill-mod-018a/
4837 downloads
Updated
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xcl [XCL] Cold-Calling Interruptions Plus [0.18a]
By Rogell
Cold calling no longer ends the day so you no longer can avoid coworkers interacting with you.
This mod i inspired by https://www.loverslab.com/topic/218514-modxcl-cold-calling-interruptions-for-v018a/ by the author usagitriplesix
How it works:
During cold calling, there is a check every hour if an NPC approaches you. If it does then cold calling is interrupted and you have to deal with the NPC approaching you. After you deal with the approach you are put back to work selection options. If no approach is made then it works exactly as vanilla cold calling.
You can change the setting of how often should the check be run:
Normal - 1 hour Frequent - 30 minutes Infrequent - 1 hour 30 minutes Disabled - no interruptions (vanilla)
Currently, you can be only interrupted if you are playing as a female character.
Disclaimer:
Running the cold calling can lag for a second or two if you are not approached.
1544 downloads
Updated
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Minor Stripper Fix Mod
By subliminat
This mod makes a few minor changes to the stripper gameplay.
* During the tease section a line of code that increases satisfaction by 2 if you did the action requested was moved. Previously this code was only reachable if you chose "flash your tits" or "feel them up", now it can trigger on any action (as long as it is the action requested).
* To make up for this extra source of satisfaction the satisfaction needed to ask to end the dance is increased from 5 to 7.
* In the base game arousal is increased by half the sluttiness gained during a dance when you have not removed any clothing, but after removing your top or your top and your bottom sluttiness no longer adds any arousal. In this mod the sluttiness of a dance adds the same arousal regardless of how much you're wearing
* Added a line of text to give players a hint about why they're gaining the arousal mentioned in the last point.
* After every dance the game chooses a random number from 1 to 100. If this number is greater than your identity stat you gain 1 arousal
2735 downloads
Updated
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[XCL] New-U Female to Female [0.18a]
By ssharkj
Update the New-U machine so that it can be used by characters who are already transformed into female form.
This allows characters who are permanently transformed to change their female form, to experience different form specific content.
6958 downloads
Updated
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Onyx Addons
By OnyxTST
This just does a bunch of things from the API pretty much.
(female) Orgasm counter in sex stats It's own sub-menu button in the menu for a few misc things. Mostly showing off what can be done An alternate mods list menu to the base game one Makes $npc's preference an array rather than a string of ass/tits and adds racial preferences (further things coming with this) catcalls will only mention racial comments if the race matches the PC1581 downloads
Submitted
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[XCL] Computer+ [0.18a]
By OnyxTST
Another mod with a Plus? Yes. Another mod that's actually a framework? Also yes. Don't tell me... hold on... it needs Onyx API, doesn't it? Yes!
This adds a very basic Web Search feature that you can search keywords for. Adds a [web_page] tag for mod creators.
Speaking of; if you'd like to impliment your own, simple (set:$search_results to it +(a:"your","entries")) in your init and have a [web_page] tag on a passage with your "pages" in it.
(if:$search_result is "yourTerm")[stuff]
Easy as!
1316 downloads
Updated
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[XCL] Placement+ [PlayTest] [0.18a]
By OnyxTST
This is a playtest! It is not a complete version. There is media lacking, so placeholders are used. If you wish to contribute, ping me on Discord. Keep your eyes on this space as updates may happen frequently. You will also need the file linked below to use this
PlacementPlus is a mod that furthers onto the framework from Onyx API (of which is required for this mod to function) and provides more places for him to cum! The actual playable content features feet and tongue as 2 extra positions, but has a way for other mods to expand on that.
What can you expect though? Kinks. Yes, that's right. When starting out, you won't get the option to choose feet or tongue as a placement. This is normal. However, NPCs can be generated with kinks of their own! Being an oral fixation kink, leading them to choose tongue as their cum option (unless they are breeders) and likewise NPCs can generate with a foot fetish. This does the same thing, chooses feet as a location unless a breeder.
You can obtain side effects, too, via natural progression of the kinks, or from the New-U machine. These are much more aggressive thoughts on the given content. If you obtain the relevant side effect of a kink, then you won't be able to get enough of it. Read more in the spoiler.
Info on how to obtain:
1714 downloads
Updated
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Onyx API
By OnyxTST
Just adds a few things, changes a few passages, provides a bit of a framework for things I'd like to see added in the main game, like some passage tags and stuff. It's mostly documented. Just ping me on the Discord if any questions come up
3381 downloads
Updated
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[0.18a] Quick Lead Getter
By Svenbros
Feel like 1 hour is an excessively long time to wait to pull a lead? Me too. This mod allows you to pull leads quick. Really quick. Almost instantaneously, like a real computer would. You'll still have to do research on it, but at least it'll be fast.
4235 downloads
Updated
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[XCL] Birth Control Pills [0.18a]
By ssharkj
X-Change Basic no longer automatically prevents pregnancy, but the pharmacy now sells birth control.
The birth control pill (also called "the Pill") is a daily pill that prevents pregnancy. The pill is safe, affordable, and effective* if taken correctly**. It works with all pill types*** and transformations, not just Basic.
The pill changes the cervical mucus to make it difficult for the sperm to pass through the cervix and find an egg, and by changing the lining of the womb to prevent fertilized eggs from being implanted. It is compatible with X-Change, unlike traditional hormonal contraceptives which modify the menstrual cycle to prevent ovulation.
* 99.6% effective in clinical trials
** The pill is most effective when reliably taken every day
*** The pill does partially counteract the fertility boosting effects of X-Change Breeder pills, but its exact efficacy is unknown. No clinical trial data is available because all participants using X-Change Breeder dropped out before the trial period was complete
2895 downloads
Updated
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[XCL][.18a] Hypnotherapy WIP
By redmond
This mod adds a shop in the mall that allows you to get rid of certain side effects or revert a plus pill
The supported side effects so far are:
Maid, People pleaser, Brainless Bimbo and Creampie addict(from the br pills mod)
You can also increase or decrease your masculinity
Last but not least you can get out of a plus pill
There are no requirements and it shouldn't interfere with any other mods
I won't have as much free time as I am falling behind on bills so off to gig work for me. Releasing it as it is for now. Everything seemed to work when I tested it but definitely let me know if I missed something.
To do list when I have more time:
Add more side effects from more mods. Clean up white space, formatting and look for typos and such. Go through the flavor text and make it better/add more. Add Alexia the novice hypnotist(what could she possibly do wrong?) Balance the costs or allow you to set your own costs from a menu2578 downloads
Updated
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Character Class Revamped [0.18a] [Discontinued]
By datdude69
Edit: due to large changes to character stats and new big modding projects starting, I'm permanently discontinuing some of my outdated mods. Stay tuned!
Reworks the character creation screen to have more choices for initial starting classes, while making the distributions for starting stats more equal in gameplay. It doesn't matter how you arrive at Summer City -- Nerds, Playboys, and Jocks all have the same starting potential!
Also adds three new classes ("Dweeb", "Macho", and "Womanizer") with different stat distributions.
The Average class is now a jack of all trades, master of none, but comes with the highest total starting stats. If you like to customize, you have two extra skill points to add as you see fit.
The Loser class starts extremely weak, but has a permanent boost to XP gain (especially useful for leveling sexual stats). One extra skill point can be added as you see fit.
All other classes (Nerd, Dweeb, Jock, Macho, Playboy, Womanizer) come with one stat they're skilled in, one mediocre, and one unskilled. One extra skill point can be added as you see fit.
The intended balance of this mod is partially to make the game more difficult, but also to make leveling more satisfying over time.
Future plans include more class perks, for the nerdy, jock, and playboy styles.
Passages edited:
:: archetype stat limits
:: new character creator
:: archetype check
:: character creator stat update
:: random traits
:: stats reset numbers
:: stats rest
:: score multiplier calc
Likely incompatible with new character mods, but other than that should be highly compatible.
The "dweeb", "womanizer", and "macho" classes are converted into "nerd", "playboy", and "jock" classes after starting your game for compatibility reasons; this is to ensure that any scenes or flavor texts in the base game which rely on those classes still triggers as intended.
7358 downloads
Updated
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[XCL] Breed Me! [0.18a]
By OnyxTST
If you're on a breeder pill, you keep it after pregnancy, as opposed to going onto a Plus pill.
Stats for nerds:
Changes :: pregnancy report to implement an (unless:$pill_taken is "Breeder") before setting the pill to Plus, essentially only changing the $pill_timer to -1 not the type, too
2837 downloads
Updated
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Bar Girls X-Change Life Mod
By Jake110
NO LONGER SUPPORTED
Due to Aphrodite starting to rework the base games bar girls code, I've decided to stop all development of this mod. Trying to continue support for it will become more and more complicated since this mod straight up replaces most of the bar girl code in the base game.
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This will overhaul the bar girl flirting scenes so that there are two additional flirt minigames, the girls now have a defined difficulty for how hard they are to pick up, as well as visible tipsy, interest and arousal meters. You'll need to make sure they're interested in you before you can make any progress with getting them turned on. If you buy them too many drinks, they'll also pass out now. The conversation is also not completely one sided, so there's a chance they'll try chatting to you after an action.
Full Feature list
v1 Features:
- Bar girls now have a difficulty rating which influences the difficulty of the flirt mini games
- The hidden boredom stat is now a visible interest meter, which is raised by chatting and buying them drinks
- A new arousal meter has been added, which is raised by flirting but the increase is proportional to how interested they are in you. It starts at 0 unless the initial interest overflows, but can't go over half the maximum
- There are now 2 additional flirt options on top of the two pickup line options. The girls traits affect which they like and do not like, which changes how successful you are on a win and how heavily you're punished on a failure
- Whether the girl wants to fuck or not is now based on arousal as well as your stats. A no reduces interest but the question is no longer a one off
- Whether the girl wants to give you her number is based off her interest in you and your stats. A no reduces interest but the question is no longer a one off
- Bar girls agreeing to fuck no longer gives you their number
- Haley now tells you she doesn't date black guys when you try flirting with her in the same way that Kendra tells you she only dates black guys
- All the girls now have a fitness stat between 2 and 5, this directly influences how many drinks they can have before they black out, which ends the encounter. This is tracked by the tipsy meter. Buying girls drinks however now reduces their difficulty rating by 2, which then updates the maximums for the interest and arousal meters
- All changes to tipsy, interest and arousal now have stat change messages to show what's gone up and down
- The girls now have a 25-75% chance to trigger the chat option themselves based on how interested they are in you. This doesn't trigger the no chat twice in a row limiter and can be ignored for a potential interest loss based on traits and reduced by how tipsy they are
- The girls now have a chance to request flirt options they like, 25% chance as long as you're not the wrong race, have over 75% interest, their arousal isn't max and their traits allow for a flirt preference. This can also be ignored for a potential interest loss based on traits and reduced by how tipsy they are
- When the girls gain interest, if their interest meter maxes out or is already full, the overflow is halved and added to the arousal meter
- When the girls lose arousal, if their arousal meter empties or is already empty, the overflow is halved and removed from their interest meter
To apply the mod to your local copy of X-Change Life please use the X-Change Life Mod Loader
Future Plans:
- Add an info tracker similar to the one at work, information retention will be based on intelligence
- Rework of the going home with the bar girls sex scene so it functions more like the inviting a guy over sex scene
- Add additional bar girls in the form of the other player character models
- Allow the option to receive a blowjob or fuck the bar girls at the bar similar to when you're on a pink pill
5223 downloads
Updated
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[XCL] Job Framework [0.18a]
By portinari
This is basically just a basic framework for creating a custom job. Included in this is the example Maid Framework which is a working example, although so far it's very barebone as to work as an example. It can of course be expanded if people want. While the maid framework is usable by anyone this is really only meant for modders so far. The maid job is extremely barebone but has a few example events.
How to use this framework and what it does:
To be technical calling it a framework is a bit of a misnomer. But it works in much the same way. With this you can setup a job that handles a lot of the technical stuff involved in creating a job with relative and instead focus on creating scenes/events for the workdays. All this is made only with passages so it will not conflict with any other mods.
To get started:
Most of the setup you need to get started are in the "job framework initialize". Simply change the settings to what you need for your chosen job. You will also need to change "daily check for hired" with the needed changes. To create a better interview process you will have to change the "job framework interview" to create a scene to your liking.
At the start of a regular workday the framework assumes you have some sort of skill test/minigame that checks your job skill. After this check it then calls a random event from the event pool depending on whether the test failed or passed. The event pool is simply any passage tagged with [job_event_fail] or [job_event_success]. If you want an event to be run in both cases you'd need to use [job_event_fail job_event_success]
One of these events will randomly be chosen to run each workday. Finish these events with a call to "job framework end" and the game will handle all the details like pay and continuing the day normally.
1819 downloads
Updated
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[XCL] AI Art Replacer
By emes
Swaps a small number of game images for AI-enhanced versions. Author: usagitriplesix Important Disclaimer: This only replaces a small handful of images. This is not remotely a complete image replacer. The short version: This replaces a few of the images in the game with AI generated versions. This includes: Jade has a significant replacement set “Mia” has a significant replacement set Alexia has her intro, profile, and bathroom images replaced. Hollis has a pair of images “The Office” people at the office have less-celebrity-like versions for their main portraits Pharmacy guy has replacement images Mall cop is now a fusion of Paul Blart and the guy in the porn video (I split the difference) A few of the male player characters have replacements
Additional: I've also added a separate, beardless version of male Ella as an additional file, as it's the only player character so far where I've diverged from the original. (See the image sample)
The story behind this: I had previously proposed that it might be possible to train a LoRA on the art from X-Change Life, making it possible to use Stable Diffusion to create images for free, rather than the dev needing to use a paid photo filter app. After taking a little time to learn how AI training works, it turns out…that’s probably not the case. That said, it *can* produce some pretty images from time to time (and can *almost* act like a filter with a whole lot of ControlNet and effort). I did have a lot of fun trying different experiments, many of which resulted in the images I used in this set. I decided to try making what I had into a mod, and figured other people might be interested in it, too, so I’m sharing here. No idea how many more of these I’ll do, but I’ll try to update the file if I expand on the set.7385 downloads
Updated
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[XCL] Drug Framework [for 0.18a]
By emes
DISCONTINUED - See Flip's updated Drug Framework 2!
Flip has mercifully offered to take over this project, bringing considerably more coding know-how to making the drug framework an actual framework for adding drugs to the game. Please check out the new version for greater functionality.
ORIGINAL POST BELOW:
Attempts to add mechanics for non-transformable drugs in XCL.
Author: usagitriplesix
Drug Framework
This mod is a really quick-and-dirty attempt to create the ability to have drugs in X-Change Life. Two samples are included, which can be purchased through the X-Change Pharmacy at the mall:
Caliente - Increases your arousal each time block while it's active. Futility - Eliminates action points, and debuffs intellect and fitness while it's active
Why you would want to use these on yourself is anyone's guess, but the ability is there. There is also a passage that can be used by mods to allow for their use during drink-spike passages.
It Needs Work
This mod is probably a bit beyond my skill level, so I welcome other code gurus to fix it or implement far better solutions. Consider this a proof-of-concept to demonstrate the possibilities provided by drugs that don't necessarily involve gender swapping.
What's Broken
Extra space all over the place...well, at least above the player portrait. Not sure what causes that. Pill expiration messages don't display. I couldn't come up with a way to show messages that wouldn't involve overwriting a core game passage.6379 downloads
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[XCL][.18a] Decrease skills + Increase skills bugfix
By redmond
This mod allows you to decrease your skills instead of just increase them in the cheat menu.
As for the bugfix without this mod increasing your skills sets your xp to the exact amount needed to reach the next level. So if you increase a skill to level 5 you will immediately reach level 6 in that skill upon gaining any xp. With the mod it sets your xp to what it would be if you just reached level 5.
Why did I make this? I like using RNG a lot of the time instead of the minigames but if I play the same save for too long my skills get so high that failure becomes very unlikely.
All the levels seem to be working fine but let me know if any of the xp is off. It should be fine but it's possible I made a typo or failed a copy and paste somewhere. I didn't test the xp of every single skill.
To access the cheat menu at the start of the day go to Menu > Game settings > click the green tablet
This mod only edits the bellow passage. I don't believe any other mods currently use this passage so it should be compatible with all mods.
:: cheat increase skills
1292 downloads
Updated