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Mods, patches, or plugins for other games not listed.

793 files

  1. Nude Futa Sonic

    Plays with Futa Sonic naked in Sonic 3 Air
     
    Details:
     
    -Add a penis to fem sonic
    -New waiting animation
    -and more...

    316 downloads

    Submitted

  2. Aie_Magic_Binding_Grabs 1.1

    Magic Binding Grabs V 1.1
    =Additional 8+ Grabs for both female, futa and male
    Requirements for the mod
    -MoxSizeDiffPack
    -KasPack
    -OkaYosh-SizeDiffAnims
    -MeruMod
    -YHL FaceRide
    -Meru Character mod
    -HPACK

    5651 downloads

    Submitted

  3. Aie_Magic_Binding_Grabs.7z

    Magic Binding Grabs V 1.0
    Requirements for the mod
    -MoxSizeDiffPack
    -KasPack
    -OkaYosh-SizeDiffAnims

    1912 downloads

    Submitted

  4. Custom size animations for HeroineRumble2

    Something I worked on for awhile. I didn't want these to just sit on my computer and get deleted.
    I will more than likely not be updating this, so I also attached the blend files for said animations if anyone once to either look at them for reference or fix any issues that may arise.
    These are for size -1(A) vs 1(V).
     
    Animations:
       Butt Stuffing
       Breast Suck
       Face Mounting

    5312 downloads

    Updated

  5. ZZZ Ellen mod Fix file

    ZZZ Ellen mod Fix file
     

    233 downloads

    Submitted

  6. Snowbreak Containment Zone Dormitory Nude Mod

    A nude mod that contains all the nude mods for Dormitory only (outside the newest SSR release as of 11dec24, EG 1st year anniversary scene has them all).
    It has no extra mods.
    It DOES NOT include nude mods for the playable side of the units, only for the dormitory including the secretary Caroline.
     
    All are from this site (it took awhile to find them all) and gathered into a single package.
    I do not claim credit for any of the mods, i just consolidated and removed any non-working or mods not related to the dorm.
    All are working as of the above date.
    Snobreak Dormitory Nude Mods.zip

    124 downloads

    Submitted

  7. Advance Wars 18+

    Advance Wars 18+ mod all female v3
     
    Rompatcher
     
    I didn't want to do any of the smaller photos it was a bit annoying
     
    I started on Nell's so I guess I'll post the file in case somebody wants to do it
     
    here's links to the original images before I modified some of them to make them work in the rom hack
     
    Credit: Nell Nellv2 Sami Sonja (by:にぶらー)
     
    Changelog:
    12/5 Added a better Nell sprite v2 and Patch now uses Rev 1 rom 
    12/9 Added Nell portraits and CO reaction 

    725 downloads

    Submitted

  8. [ZZZ] Belle Nude QoS Tattoos mod

    mod for zzz (Zenless Zone Zero)

    819 downloads

    Submitted

  9. Cyberpunk 2077 - QoS Tattoos

    Replaced some vanilla tattoos with BBC/Blacked themed ones.
     
    I made them with Hyst's body (EBBRB) and did not test it with vanilla or others, feel free to test tho.
     
    This mod REPLACE face tattoos  N° 2 + 6 + 11 and Body tattoos N° 1 + 2 + 3
     
    INSTALLATION:
     
    Use a mod manager OR
    Drop the archive folder into your game directory
     
     
    How to uninstall:
     
    Use a mod manager OR
    Open you game directory, go to: archive->pc->mod and delete the file named "QoS Tattoos.archive"
     
    Hope you like it.

    1427 downloads

    Updated

  10. Zenless Zone Zero Mod - Anby FGO Mashu

    Zenless 零區 Mod - 安比 FGO 瑪修

    307 downloads

    Submitted

  11. Monica Bellucci

    for the KLUB 17 V11

    77 downloads

    Submitted

  12. ZZZ Exce mod modification

    ZZZ MOD

    2224 downloads

    Submitted

  13. Webfishing - FunnyBits

    genitals as pants items, among other things
    recolors based on your secondary fur color, if you have one
     
    install however you install mods with your modloader, just know this requires GDWeave and Lure to be installed as well
    was designed for HLS and should be compatible with any other modloaders that use its "Import ZIP" format, may need to install manually if not (GDWeave mods folder)

    185 downloads

    Submitted

  14. SurverX Voice Pack

    *** 17.Nov.2024 V0.8: added a 2. male voice ***
    *** 06.Nov.2024 V0.7: added a femboy voice ***
     
    SurverX Voice Pack for Enlit3d's HR2
     
    This a mod that provides female voices that you can assign to your characters.

    SX_OrcVoice.mp4 ... this is the "Orc voice", the charcaters in this video are part of my mod: SurverX Characters
     
    Have a look to other mods for HR2: HR2 mods
     
    Installation:
    Download the mod, unzip it and move the mod folder into the game folder ...\data.
    It should look like this: ..\data\SurverX_Voice_Pack
     
    How to use the mod:
    You assign the voices via the "Voice/Dialog" dialog.
     
    Provided Voice Pack (unique uid's):
    - SX_voice_Orc         a deep voice for a mature woman or a orc
    - SX_voice_Young     a voice for a random girl/woman
    - SX_voice_Milf        a deeper voice for a Milf (mature woman)
    - SX_voice_Male      a male voice
    - SX_voice_Male2    a 2. male voice
    - SX_voice_Femboy a femboy voice (also for boys, males, females possible...)
     

    Milf.mp4 ... this is the "Milf" voice...
     

    Young.mp4 ... this is the "Young" voice.

    7930 downloads

    Updated

  15. Nude Mod Fixed (Sword Art Online: Fatal Bullet)

    I was commissioned to fix a few issues with an older mod by Dante91. The mod had problems such as a red effect appearing on the skin and some clothing textures becoming distorted. All these issues have been resolved. I take no credit for the mod aside from these fixes, which were made with permission from the original creator. Attached below are images showing the before and after.
     
    Installation: Drop the files in SAOFB/Content/Paks
     

     
    5

    631 downloads

    Updated

  16. TCG Card Shop Simulator - NSFW Texture Replacer

    Characters selected were choose mostly for their hair color and CivitAI's relevant list.
    There are 302 pictures in total.
     
    -----------------------------------------------------------------------------------------------------------------------------------
     
    Instruction
    1. Download and install BepInEx - https://www.nexusmods.com/tcgcardshopsimulator/mods/8
    2. Download and install Texture Replacer (place it in Plugin folder of BepInEx) - https://www.nexusmods.com/tcgcardshopsimulator/mods/69
    3. Place the NEW texture folders into "BepInEx\plugins\TextureReplacer\objects_textures".
    *Don't use my old texture if you still have it. The naming convention is different*
     
    4. Start up the game and play! Press F1 in-game and make sure it's enabled.
     
    This method is future proof. No more renaming/import/export bullshit.
    *Thanks to sitsu for bringing this up, also to docZwiebe for keeping the list updated before*
     
    5. Quick guide on how to make your own changes.
    Modding TCG Textures.pdf

    8155 downloads

    Updated

  17. Slay the Spire - Echidna

    Adds a new charater to Slay the Spire along with 70+ new cards.
     
    This mod add the character Echidna from Queen's Blade series. Not exactly sticking to canon. Playstyle includes a lot of self debuffs and powerful buffs like Regen.   New Mechanics: Bondage Gain Strength and Dexterity, Discard or Exhaust cards that requires hands. Grows stronger at 5/10/15/25 stacks.   Apply poison to yourself and heal it for buffs.   Generous Regen in kit, but has lower base HP.   - 105 Cards, counting status and choice cards. - 12 Powers (Buffs/Debuffs) - 1 spicy event. - 7 Character specific relic.   Card Types/Tags. None: the default for some cards. Hands: Will be discarded/exhausted with Bondage. Mouth: Various effects. Legs: Main focus on damage.   Treasure Chest: huge quest card filled with RNG, permanent buffs and debuffs, 15 possible outcomes.     Installation: Put it on the mods folder in the game directory, might need to be subribed to the usual sts mods: stslib, basemod, modthespire.   Other notes: - 'Drain Buff' will only steal buffs from the base game that applies to the player, if I missed any, please tell me. - Max HP from starter relic is limited to 2 per fight. - Screenshots probably outdated, will try to upload new ones once I add more cards.   Credits: Breddd for some ideas.   Chinese localizations: https://steamcommunity.com/sharedfiles/filedetails/?id=3251975499     Change notes 2024-11-18: Cleansing Slash bug fix. 2024-11-16: Natural Resistance bug fix. 2024-11-12: Added a new card: Cleansing Slash, small buffs all around.
    2024-08-12: Fixed bugs: Finishing Kicks and Tempting Fate, Reworked and buffed Tempting fate. 2024-05-??: Added few more cards, starting pack 2024-05-09:New cards, maybe 6, forgot to count before, balance adjustments and some changes, one event. 2024-05-15:New cards, huge 'quest' card. 2024-05-15: hotfix, ReducePowerAction used instead of negative shenanigans. 2024-05-20: new cards, fixes.

    5701 downloads

    Updated

  18. Rina Swimsuit ZZZ

    Rina Swimsuit mod from ZZZ

    424 downloads

    Submitted

  19. Zhu Yuan QoH Bitch Pig Ver 1.0

    Bleached Zone Zero Episode 2 Piggy's Betrayal - Skinhead Gangraped Zhu Yuan QoH Bitch Pig Ver 1.0 -
     
    -Animated!-

    Each story comes with a little bonus picture at the end 

    Story preview: 
    Officer Qingyi was hard bleached with the use of EMP hacking by a certain skinhead gang and so she easily obeyed the order to betray her dear friend poor officer Zhu Yuan. Qingyi's voice cried out over their personal channel, "I need backup hurry!" The valiant, big hearted and strong officer rushed to Qingyi's side only to realize her betrayal as got captured by skinheads who tied her down and cuffed her with what Zhu saw was Qingyi's own handcuffs.  (To read the rest of the episode open the Episode  pdf file on the discord in the QoH Bleached section here: https://discord.gg/zhcy2dG38U ) 

    388 downloads

    Submitted

  20. Necrodancer lewd intro

    has 5 variants
     

    Used busty mod censored main menu pic as a base, here is a link to it.
     

    60 downloads

    Updated

  21. SurverX Futa Fighters for Enlit's HR2

    *** 01.Nov.2024 V0.6: adapted to game version V0.29 and BodyPack V2.3 ***
    *** 28.Sep.2024: I introduced my SurverX HRSL fighter Team ***
     
    For game versions < V0.29 stay with Futa Fighter V0.5 (still available) !
     
    This is a mod to provide you some Futa Fighters for Enlit3ds Heroine Rumble 2 (HR2).
     
    Have a look to oher mods for HR2: HR2 mods
    And here you find some of my characters for direct import/export in the dresser room: SurverX Characters
     
    What does the mod do:
    You will get 20 new characters that you can directly select for HR2:

     
    Each Character has custom poses and a custom voice.
    There are 5 different Character: Equus, Azura, Porcelain, Hitomi and Oola.
    Each has 4 differnet setups: Traditional, Street, Orgasm and Bikini.
     
    You will need my following mods for this:
    - Futa Pack (V3.8 or higher)
    - Body Pack (V1.6 or higher)
    - Clothes (V1.6 or higher)
    - Voices (V0.6 or higher)
     
    Optional:
    if you want the cute glasses for Azura you need Mike's Glasses
     
    How to Install the mod:
    Just download the mod unzip it and copy it into the game .../data folder.
    It should than look like this:

     
     
    ... and have a look to my Skyrim mods:

    SurverX floppy settings                Dancing Penis

    5878 downloads

    Updated

  22. Open Strapon Mod for Enli3d hr2

    Made this mod using some already existing assets, just edited some meshes here and there, nothing that big.
     
    * The mod will grant a strapon that keep your character vulnerable.
    * It will be found in Roster - Dresser- Body - Penis (since I couldnt figure a way to turn it into a shop item)

    2224 downloads

    Submitted

  23. [Kenshi] Player Can Enslave

    Player Can Enslave

       Making  a slavery mod on Kenshi is extremely difficult. I've been working on this mod for a year and a half now, and I've done my best to enhance the features while trying to stabilise the mod.
    You'll need to carefully read the guide below to understand how to use this mod.
     
    Mods list :
    Player Can Enslave EN.zip : The main mod in english Player Can Enslave FR.zip : The main mod translated in french PCE Viera.zip : This addon allows you to run this mod on Vieras  

    1°) DESCRIPTION :

       Player Can Enslave is a slavery mod inspired by "Players Slavery". Like all slave mods, you'll need to build a slave camp very close to a town/village/camp so that your slaves can work.  Like all other mod authors before me, I've tried to find solutions to this problem and like all other mod authors before me, I've failed... I don't think there are any solutions to fix this, but I think I've managed to find a compensation system by setting up different phases to convert the slaves:
    1°) Slave NPC
    2°) Slave PLAYER not emancipated
    3°) Slave PLAYER emancipated (and in conversion phase)
    4°) Slave PLAYER converted = PLAYER character
     
    When you play this mod for the first time, it seems to have fewer options than others slavery mod, but what makes it different is that it has a very large number of settings and slave behaviours that will give the player a better slavery experience:
    - A new game start "The budding slavers".
    - Only 2 main functions "Work" or "Bodyguard" and 7 secondary functions.
    - You can capture slaves yourself or buy them from slaver's shop.
    - You can recapture escaped slaves.
    - You can change slavemaster (For both NPCs and unmancipated slaves who join your team).
    - Command only the slaves you own.
    - Break your slaves to force them to join you.
    - Emancipate slaves who have joined you (present advantages and disadvantages).
    - Slaves can rebel and refuse to obey, or even attack you (unfortunately only individually).
    - Slaves who have joined your team may still try to betray you (unfortunately only individually).
    - The player has no control over the length of time a slave obeys orders, this is managed randomly according to one or more time bands.
    - A slave who is stronger or weaker than her/him master/mistress will influence the duration of her/him obedience and his ability to rebel.
    - Slaves have a large number of dialogues to promote immersion.
    - Take care of your slaves can increase relation with their faction.
    - Customise your slaves with colourful outfits.
    - New building and research specific to PCE.
    - Most buildings (including walls and gates) can be built at your slave camp.
    - Some buildings have been improved for the slave camp to make management easier (farm and various machines can accommodate more items).
    - The more slaves you own, the more likely you are to be attacked by the anti-slavers.
     
     
    2°) RESEARCH :
     
    *Cooking Chewsticks
    *Cooking Cooked Vegetables
    *Cooking Dried Meat
    *Cooking Dustwich
    *Cooking Foodcube
    *Cooking Gohan
    *Cooking Meatwrap
    *Cooking Ration Pack
    *Cooking Rice Bowl
    *Fashion slave
    *Fashion slave - Colour everywhere
    *Imprisonment I
    *Imprisonment II
    *Shackles I
    *Shackles II
    *Shackles III
    *Shackles IV
    *Slave Ore Mine I
    *Slave Ore Mine II
     
    3°) BUILDINGS :

    Shackles Bench
    Craft your shackles here :
    - Light Prisonner shackles
    - Medium Prisonner shackles
    - Heavy Prisonner shackles
     
    The heavier the shackles, the greater the stats penalties.
     

    Shackles Key Bench
    Craft here your shackles Key.
     
    This key will enable you to emancipate your slaves and break their chains, which means :
    - They lose any slave status
    - They can run faster
    - Work faster
    - Fight better
    - They may also be tempted to take advantage of their liberation to run away and leave your team.
     

    Slave Ore Mine
    Ore mines with very low production rates.
     
     
    4°) GUIDE :
     

    4.1 Build your town in a suitable place
     
     
    Your outpost
     
       The enslavement of people necessarily requires the construction of "Shackles" and "Prisonner Cage". Shackles technology can be developed with a "Researh Bench II", and "Prisonner Cage" with a "Researh Bench III" as usual.
    Your first job is to build an outpost far enough away from another town and a slave camp enough close (but not too close) to that town (see the map for a better idea of the distances). I recommend that your outpost and slave camp are in the same zone as the town, as I've seen a few bugs (slave camp turning into outpost when these conditions weren't met).
       First build the walls/doors of your outpost before building those of the slave camp. Once your outpost contains several buildings as well as walls and gates, it will be established as your outpost for the zone, then the slave camp you build very close to the town will be easier to detect as belonging to the town.
     
    The slave camp
     
       /!\ Don't build a slave camp if you didn't have an outpost yet.
       /!\ Use only the buildings marked with an asterisk (*) to build the Slave camp.
    Start by building a few "*Small Shack", "*Well", "*Stone Mine", "*Ore Mine" etc. If you build these buildings too close to your outpost, they will be considered as belonging to your outpost and your slaves won't be able to work there. Keep a constant watch and make sure this doesn't happen!
    If you see "your outpost" in the bottom right-hand corner of the game and on the map, this means that your slave camp is considered an outpost and you won't be able to make your slaves work there. You can try deleting the last buildings created, but often this won't work and you'll have to reload your savegame, rebuild everything elsewhere or reimport your game without the buildings.
    Then build the "*Defensive wall" and the "*Defensive Gate" for your slave camp. Be careful, doors tend to create outposts easily, so it's best to build just one.
     
    Slave camp/outpost distance

    4.2 Get ready to welcome your slaves
     
    Develop the "Shackle I" technology (you need a "Researh Bench II"). Then build a "Shackle Bench" and start to craft some "*Light Prisonner Shackle". Develop the "Imprisonment" technology (you need a "Researh Bench III") and build some "Prisonner Cage" inside a building in your outpost. Develop the "Imprisonment I" technology (you need a "Researh Bench III") and build some "*Prisonner Cage" inside a building in your slave camp.
    4.3 Capture slaves
     
       As this mod uses dialogue, I haven't authorised the enslavement of NPCs who can't speak (like cannibals and fogman). You should be able to capture all the other NPCs from the original game (as well as those added by other mods, provided they inherit the dialogues from the vanilla game).
    I've created a very strict procedure for various reasons (mainly to avoid capturing or controlling slaves that you don't own).
     
    So to capture a slave you have to:
    - Not be ally with anti-slavers.
    - Make sure s/he injuries but not KO.
    - Lock her/him in a "Prisonner Cage" in your outpost (and inside a building).
    - Chains her/him with a "*Light Prisonner Shackle" (or higher shackle), then you can see your slave will got the "Escaped slave" status (the slave must have locked shackles).
    - Make sure your slave is conscious (not KO) and start healing her/him to start the capture dialog and make her/him your own (the character who heals her/him will be her/him "slavemaster").
    - A "selling slave" windows popup. Just sell the slave for 1 cat (this means you'll earn 1 cat).
    - Now the slave is yours, s/he got the "Slave" status and when you mouse over the status you'll see the name of her/him master/mistress (except for some characters where the name display is buggy).
    - (Wait the end of the dialogue before capture another one).
    - Keep your slave in cage and talk to her/him (sometimes the bubble doesn't appear and you just have to pick up your slave and put her/him back in the cage). Select "Come on, let's start by getting you out of your cage".
    - After that, your will be able to give order to your slave. Here I recommend to immediatly give the command "Stop! Don't do anything!" to avoid a minor bug (see the "4.4 Player Order/Get out of your cage!" section for more details).
     
    Note: You can capture slaves from other factions if their shackles are still locked. Just follow the procedure above and ignore the chaining step as the slave is already chained.
     
    4.4 Player order
     
    Capturing a slave does not mean that s/he will be docile and obey you without resistance. Slaves may refuse to obey at an order, then get stubborn or even rebel and attack you.
    When you give an order, a first rebellion test determines whether the slave refuses to obey. If it succeeds, a second test will determines whether the slave get stubborn, attacks the player or finally accept to obey you.
    What's more, if your slave loses her/him "Slave" status and becomes an "Escaped slave" or an "Old slave", s/he will stop obeying and you will no longer be able to give her/him orders (you will have to take her/him back to your outpost to recapture).
    Slaves will become "Escaped slave" if their master is too far away or knocked out.
     
    Below is the list of commands you can give your slave:

    4.5 Taming phase

    If you want to convince your slaves to definitely join you, they'll have to go through several conversion phases before becoming full members of your team.
    Below are the different phases:

    Slave NPC

     
    The first stage is when the slave is still an NPC. S/he can't work in your town and you have to use the "Player order" to give her/him instructions.
     
    Changing master/mistress (only if your slave got the "SLAVE" status and have locked shackles)
    - Just put her/him in a cage inside a building (no need to be in player town)
    - Heal her/him
    - Sell the slave for 1 cat
    (Don't abuse this feature by repeating the process with the same slaves and the same masters, because sometimes the game crashes. I've never understood why).
     
    Recapture process (only if your slave got the "ESCAPED SLAVE" or the "OLD SLAVE" status and have locked shackles)
    - Just take her/him back in your town, in a cage inside a building
    - Your slave must not be KO
    - Heal the slave
    - Sell the slave for 1 cat
     
    Slave PLAYER not emancipated

     
       A "Slave PLAYER not emancipated" is a slave who is a player character but still has slave status (must keep her/him shackles).  
    This second stage is reached when the slave agrees to join you. The slave will be able to work in your town and you will be able to manage her/him like any other of your characters. S/he'll be completely docile and won't be able to betray you.
     
    Warning:
       This behaviour will remain true as long as s/he keep the "Slave status". "Escaped Slave" and "Old Slave" may be tempted to betray you. Like all slaves, as soon as s/he is too far from her/him master/mistress, s/he becomes an "Escaped slave".
       To reassign the slave status or assign them another master/mistress, put them in a cage and heal them (no need to be in player town). This will have the advantage of giving them the "Slave obedient" task (which doesn't do anything special, but is more immersive in terms of roleplay).

    Slave PLAYER emancipated

     
    This third stage occurs when you want to show your slave that you are beginning to trust her/him enough to remove the shackles.
    You can do it in two different ways:
    - Cut them off (has disadvantages but does not require any special research)
    - Using the shackles key (The best option but requires a "Research Bench IV")
     
    /!\ Unlike the previous stage, once freed from their chains, emancipated slaves may be tempted to betray you.
    In monologue, you'll be able to hear their thoughts at different times, allowing you to gauge the progress of the breaking process. There's absolutely nothing you can do to influence their reaction. Eventually, they'll run away or resign themselves to accepting their new life with you.
     
    Note: To progress in this phase, you'll need to take them with you into the outside world to test their willingness to join you.
     
    Cut off shackles
    If you cut off the shackles, the status of your slave will change over time from "Slave" to "Escaped slave" to "Old slave" and finally disappear.
    /!\ If you use this method, the 'escaped slaves' won't be able to progress to the conversion phase, the only thing they can do is betray you (so keep them away from other NPCs until they at least achieve 'Old slaves status').
     
    Shackles key
    The shackle key can be made at the "Shackle Key Bench" (requiert the "Shackle III" technology, available with a "Research Bench IV").
    To use the shackles key, you need to :
    - Be in a player town
    - Put the "Shackle Key" in the inventory of the slave you wish to emancipate (because I can't make it work in the opposite direction).
    - Your slave must not be KO
    - Heal the slave (Note that the healer must not be a slave, otherwise this behavior would be stupid...)

    Slave PLAYER converted
     

     
    Converted slaves are identical to player characters, except that will occasionally display monologues over their heads that leave no doubt that they are completely loyal to you.
     
    Of course, these monologues will end up being deactivated. However, if you like them, you can reactivate them, simply by :
    - Being in a player town
    - Put the "Shackle Key" on a wounded player character
    - Heal this character with your "converted slave".
     
    Then you should see the following message appear:
    "Let me see that terrible wound...".
    If you don't, it just means that the messages for fully converted slaves are still activated, or that your slave is not yet fully converted to your cause.
     
     
    4.6 Improving relation with slave faction
     
       You have to know that every time you capture/recapture/change slavemaster, you lose 4 relation points with the slave faction. I don't like this because the slave faction shouldn't know you've captured someone and changing slave masters shouldn't have any effect on relation points. I'd like to re-credit you those relation points just after losing them but I have no way of doing it properly. So, I've added a new feature that will give you 4 relation points if you heal your slave.
     
    Conditions:
    - Heal your slave (outside a cage)
    - Your slave must not be starving (hunger > 200)
    - You're still neutral with her/his faction  -30 < your faction relation < 30 
    - You didn't use this feature since 48h (cooldown 48h)
     
     
    4.7 Buy slaves from the slave trader
     
      This feature is not designed for buying several slaves at once (you can get away with it if you use the pause button at the right time, but I wouldn't recommend it).
     
    Make a slave your own:
    - Talk to the slave trader with the first member of your team and buy a slave.
    - Wait for the slave to come and talk to you.
    - When the sell window appears, sell the slave for 1 cat.
    - Replace his unlocked shackle with a locked one.
     
    /!\ If you close the windows instead of selling the slave, you will no longer be able to enslave him and you will have to start again by selling him back to the slave trader (by carrying your slave on your back) or taking him to your base to capture him in the usual way.
     
       As long as your slave keeps unlocked shackles, you'll only have access to limited player commands. I force that the slaves have locked shackles in order to keep the mod running properly.
     
     
    4.8 The budding slavers
     
       PCE contains a new GameStart "The budding slavers", where you start with a squad of 6 people, 1 slave (the master will be the 1st member of the group), 5000 cats and bags full of resources. This GameStart is designed to help you get to grips with the mod.
       Starts by talking to your slave and getting him to follow his master (this will prevent him from becoming an 'ESCAPED SLAVE' stupidly). You can see that there's a slave camp dedicated to you, but don't build your slave buildings next to the town (remember that you have to build them very close, but not too close).
       As explained in section 2.1, you should start by building your outpost first. Go quite a long way from the slave camp where you are and build a 'SmallShack', then go back quite close to the slave camp and build a '*SmallShack' (with the asterix). If the distances are correct, the *smallshack will be attached to the slave camp and won't create a player town, then build a '*well' and try to get your slave to work there (remember that slaves only work between 5am and 11pm).

    Below is where I built my slave camp and my outpost: (Map with max zoom, you can see my slave camp is not in Player's slave camp)
     

    The *SmallShack

    The *Well

    The slave is working well...
     
     
    5°) INSTALLATION :
     
    Just unzip the content of the main file (Player Can Enslave EN or Player Can Enslave FR) and copy/paste the 'Player Can Enslave' folder in Kenshi\mods
    So you should get Kenshi\mods\Player Can Enslave

    Optionally, you may want to use the PCE Viera addon
     
     
    6°) COMPATIBILITY :
     
    Regarding compatibility with other mods, Player Can Enslave is :
    - Completely incompatible with other mods that add dialogue to NPCs that are slaves to the player (all complex slavery mods).
    - Possibly incompatible with mods that modify vanilla game research.
     
    Details:
     
     
    7°) CREDITS
     
    Thanks to :
    - Ears (Designed Slave collar and rag skirt/rag skirt short outfits and allowed me to add them in my mod).
     
     
    8°) KNOWN PROBLEMS
     

    1832 downloads

    Updated

  24. Funny necrodancer monke

    gives monkeys a dong to grapple you better, just put in the game files and overwrite or something.
     
     

    85 downloads

    Submitted

  25. Heroine Rumble 2 - SmallerDicks

    Some smaller versions of dicks found in SurverX_FutaPack for HEROINE RUMBLE 2
     
    horse and dog dick included. Jiggle bone error can beignored, they work fine.
     
     
    Also includes 2 extra files, a small and normal sized optimized and fixed version of the the uncut dick (no balls) with cum stains, but so far I couldn't get it to work. If anyone else wants to take a look, be my guests.

    110 downloads

    Updated


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