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Ship Yard: Patching Triss Merigold (mod)


worik

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TLDR; My own patch for imAarwyns great mod Triss Merigold

 

This work in progress is a patch for imAarwyn's great mod Triss Mergold from The Witcher universe. (Triss Merigold The Witcher Voiced Standalone Follower CBBE)

 

Unfortunately RL is limiting her ambitions to move this mod a step further. So, I experimented a bit to add or change a few things for my personal taste.

Right now, I am thinking to be ready for others to test my little patch. If it works, I will publish it here on LL as patch v1.

Please comment below here, if you see anything odd, bugs, more ideas ...  :classic_smile:

But please keep in mind, that I am a bloody novice and a just-now-deflowered-virgin when it comes to programming Skyrim mods. :classic_blush:

 

Credits & Thanks

Since this whole work is based on imAarwyns effort, all credits, praises and thanks belong to her!

If you like Triss, please go over to the original mod and tell her.

Whenever imAarwyn would like this patch to her mod to disappear, I will do so!

And since she had help along the way, I cut&paste the following from her credits:

Spoiler

Credits: zzjay for Witcher 3 Yennefer and Triss Armors (this isn't included but optional!)
johnny12343 for Millennium ENB (Used in screenshots)
AlphaWoIF for Witcher 3 hair conversion
AlmightyDeity for his help with packaging and testing!
LogRaam for The Eyes Of Beauty http://www.nexusmods.com/skyrim/mods/13722/?
apachii for ApachiiSkyHair Female 1.5 http://www.nexusmods.com/skyrim/mods/10168/?
HHaleyy for Fair Skin Textures
Levionte for her face/textures
Oaristys for Triss' Dress (this isn't included but optional!)
& Of course CD Projekt Red for The Witcher series and for granting permission to use their assests so things like this are possible!

Thanks to Andrzej Sapkowski for his great novels and creating our lovely red headed sorceress.. :classic_cool:

Finally, special thanks to Ashal for making all of this here on LL possible :classic_smile:

 

Permissions

Since this is just a patch for imAarwyn'ss work, I can't and won't comment on any persisions of the original mod.

You may do with my own minor patch addition whatever you like if

  • it is unpaid, free of money and you earn nothing with it, and
  • available with all sources, and
  • it is published and hosted here on LL
  • always credits imAarwyn and those others above

 

Status

  • work in progress - BETA quality
  • only tested in a vanilla and an almost-vanilla LE environment
  • needs more beta testers and feedback
  • v0.3.0

 

Current features

  • cleaned esp
  • dismiss and rehire her as often as you like (bug in original)
  • she was nude/in underwear under certain conditions -> fixed -> she should always wear her clothes now (bug in original)
  • added a limited barter feature, unvoiced yet (new feature)

 

Requirements

 

Installation

In MO

  1. install the original mod
  2. install this patch, priority order immediately after the original mod
  3. allow to overrwrite files from the original mod, nothing else (please report any oddities)

In NMM, Vortex, ...

  1. I have NO CLUE at all, you are on your own,but please comment if you know of a safe way

Manually

  1. install the original mod manually in your /data folder
  2. overwrite it's files with the ones from this patch archive
    1. esp in /data
    2. *.pex in /data/scripts
  3. overrwrite only the files from the original mod, nothing else (please report any oddities)

 

Updating

Updating the original mod with this patch or updating this patch from previous to new versions is NOT safe in an ongoing game!

An update will always require a new game or a clean save!

 

Changes and plans

 intended for patch v1

Spoiler
  1. clean esp  done
  2. v1
    1. fix nude actor (missing outfit)
      1. done
    2. check follower factions when she leaves ... be able to rehire her
      1. why can't she be rerecruited? Seems she is leaving the potentialfollowerfaction
      2. need to modify dialogues, dialoguequest and leviontefollowerscript, Triss_Dismiss.psc
      3. uncertain MQ203 in Triss_Follow.psc -> removed
      4. switch DismissedFollowerFaction -> PotentialFollowerFaction
      5. done
    3. add idle AI when disissed
      1. done
    4. add barter menu
      1. she should be able to trade potions and spells
      2. add JobApothecaryFaction unsure if needed
      3. add JobCourtWizardFaction JobSpellFaction unsure if needed
      4. add dialogue line, and
      5. add merchant chest done
      6. limit wares to cure HMS, cure disease, rare ingredients, maybe spell books,
      7. done
    5. beta testing - ongoing
    6. add readme.txt
    7. add credits.txt
    8. add meta.ini
    9. rework after feedback
    10. publish on LL as patch version v1

 

intended for patch v2

Spoiler
  1. v2
    1. Getting rid of the overwritten vanilla follower DialogueFollowerDoingFavorBlocking topic and replacing it with something else
      1. E36E1
        1. FormID, ResponseText, Condition
    2. find and eliminate more dirty edits
      1. 9DCDF Location Reference added -> probably fine ?
      2. 242A3 -> to be verifed what that is supposed to be
    3. haircolor less comic red and more auburn -> not so easy. No clue where I would that, yet.  Maybe in nifskope? In the race window for her? :classic_huh:
    4. add voice to barter menu -> need to understand sound/voice :classic_huh: -> understood, ready to go :classic_smile:
    5. check her merchant wares if
      1. they work with wounds -> it edits LevelItemLists, should work, to be experimented
      2. if they work with BF,  -> would need a script to look for keyword _FWContraceptionItem; _BFPanty and add them
      3. if they work with bandages (wounds) -> check keywords and items in wounds,
      4. against spell research stuff (postponed until I updated to SR 2.2.1)

 

intended for patch v3

Spoiler
  1. v3
    1. add long term parking via dialogue "wait for me at ..."
      1. add dialogue
      2. modify leviontefollowerscript.FollowerWait
    2. wait indoors for a week
      1. copy leviontefollowerscript.FollowerWait
      2. update unload() in leviontealiasscript, 72h ->168h
      3. FollowerAlias.RegisterForSingleUpdateGameTime(168)
    3. add Travel AI package between Alchimists, healers, Inns
      1. trigger by dialogue
    4. enhance drinking option
      1. get to buy alcohol or mead
      2. hand it to her -> she consumes it -> drinking animation & SFX

 

intended for patch v4

Spoiler
  1. v4
    1. add idle AI package when waiting or standing around
      1. remake from Ciri Follower AI package
      2. not so simple, needs more experiments :classic_blink:
      3. somehow she is only standing around and AI packages don't trigger
      4. -> experiment again with a green NPC

 

Bucket list for the not-so-near future

Spoiler
  • Conversion to SSE

 

NOT planned and NOT intended

Spoiler
  • making Triss appear nude
    • it's already done and I won't invent the wheel again
  • publishing this patch standalone without the requirement of the original mod
    • NO! I will not do that. Period.

 

References

 

Files:

5 Comments


Recommended Comments

Nice work. I see maliciozna Malicija (Tris M.) is very popular in your game too. Compliments for a great job on your mod. :) If my prince would be interested in her as his is on Shani, I'm sure he will download it, but he doesn't like her. Sorry.

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9 hours ago, EvalovesEP said:

as his is on Shani

Unfortunately nobody has yet made a mod  "Shani in Skyrim"  A pity. :classic_mellow: And my own abilities are far below that level.

 

Anyway, with my Triss patch, I am only half way there, yet. :classic_laugh: But probably after christmas... if I am allowed at our game PC and nobdy else has it occupied :classic_angel:

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Note to myself for the vendor chest:

Take Laura's trick https://www.loverslab.com/topic/35569-devious-devices-expansion-42-2018-11-01/?do=findComment&comment=2499006

to fill the chest with varying things.

 

Add BF potions and BF stuff to her merchandise.

 

Spoiler

Putting them in the chest is not enough. You have to make sure that the actor is allowed to sell and buy those items.

 

You have to make a new faction for the merchant.

Then make a new formlist and put the keyword zad_InventoryDevice in that formlist.

Go to the vender tab of the new faction and make sure that the option "Not Sell/Buy" is not selected.

Go to the option "Vendor Buy/Sell List" and select the formlist you just made and click OK.

You then add that faction to the merchant actor.

 

You're right about the Inventory versions. Those are the ones you have to put in the merchant's container.

 

You can also load my mod in the CK to see how I did it.

 

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I tried finding the Special Edition compatible file for this mod but couldn't find it in nexus mod, does anyone has it ?.

Link to comment

It doesn't exist.

The original mod author never did it and AFAIK nobody else attempted to do it or withdrawed the port.

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