death Close Alliance - Act II - Chapter XI Entry posted by Kin Tsuchi January 1, 2018 3455 views Followers 0 (Death) Act II - Chapter XI Open the following spoiler to see the chapter. Spoiler You can find all chapters and characters in my blog-description. 6
Reesewow Posted November 23, 2017 Great job and congrats on finishing Act II! The use of lighting and special effects is great, really adds to the drama. 2
Kin Tsuchi Posted November 25, 2017 Thank you both very much! Guess there will be a short time-jump between Act II and Act III, but I'm still unsure about the location. We'll see =)
Rattlesnark Posted November 25, 2017 I'm so excited for you and the story's return, and with such an intense episode. Thank you, Kin :) 1
Kin Tsuchi Posted November 26, 2017 @RattlesnarkYou're welcome as always =) --------------------------- I have a problem. Since it seems that the author of "World of Rudra" and "Cangloong City" won't continue his work, I'm pretty stuck here. While I have at least lots of exterior-content to use for my work, I've an enormous lack of interior-footage. I don't know how to solve this problem, so, if anybody knows mods with asia-looking stuff inside some buildings, that would be pretty welcome. (I already have Akaviri Player Home, Kankaraya and Nakahara) 1
Reesewow Posted November 26, 2017 1 hour ago, Kin Tsuchi said: I have a problem. Since it seems that the author of "World of Rudra" and "Cangloong City" won't continue his work, I'm pretty stuck here. While I have at least lots of exterior-content to use for my work, I've an enormous lack of interior-footage. I don't know how to solve this problem, so, if anybody knows mods with asia-looking stuff inside some buildings, that would be pretty welcome. (I already have Akaviri Player Home, Kankaraya and Nakahara) Could try posting in one of the request & find sections, but yea good eastern-themed interiors seem rare. I've run into some interesting interiors in some of the big quest/new lands mods I've played, but they usually have had tropical, Arabian or Elven/Middle-Earth style. Could possibly try using some of the palace or bath house player home interiors, would be a shame to have the story get hung up due to a lack of usable sets. 1
Kin Tsuchi Posted November 26, 2017 (edited) Yeah =/ "The Gray Cowl of Nocturnal" seems to have some Akavir-Assets, but I haven't checked it yet. There are, of course, some other mods on the nexus which I could use, but most of them like "Akaviri Samurai Estate" doesn't fit my requirements for a good location. Building something myself could be a way, but that costs an huge amount of time. Edit: I followed your advise and started a thread =) (link) Edited November 26, 2017 by Kin Tsuchi
Reesewow Posted November 26, 2017 4 minutes ago, Kin Tsuchi said: Yeah =/ "The Gray Cowl of Nocturnal" seems to have some Akavir-Assets, but I haven't checked it yet. There are, of course, some other mods on the nexus which I could use, but most of them like "Akaviri Samurai Estate" doesn't fit my requirements for a good location. Building something myself could be a way, but that costs an huge amount of time. Gray Cowl was actually what I was thinking Arabian/Akavir wise, unfortunately I don't know if the main city added by that mod would of much use for interiors as I recall the actual size of the buildings is very small. It does have a lot of unique other ruins/temples/gardens ect, and I think there's a mod to add more greenery to the desert exteriors. Probably still worth a look, and honestly defiantly worth a play-through gameplay wise if you ever have time to actually play Skyrim between making these 100+ image stories for us. 1
Tirloque Posted January 2, 2018 Great episode : action, twists, ambience with a touch of Naruto, and sexiness. Subarashi, desu ne ! 1
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