SLOS Player mind inner working , RE disigin
Dear Readers!
The fallowing writing is extracted from the guide for Slavery Player Framework that part of Slavers of skyrim mod.
This wriitng is a design document that describes how i plan run the player mind simulation of the mod when player is slave.
This writing IS NOT FINAL! i still thinking what need to change.
The current system that you can test right now work a bit different.
i wish to add other important info:
1 cycle curently 168 in game hours, but its going to reduced 24!
This lead lot quicker effect of everiemntal damage to player mind, and of corse healing.
==========================
What is about this:
==========================
This sub module represents the player character mind and register its detoration by slaver activity during captivity as slave and after slavery. This module ment to simulate the effects of player mind and options to chose freely.
Primary effect on player options to say no aginst slavers wishes as captured slave.
Secudnary effect on player abilitys to combat: comabt stats reduced as player mind fall deeper and deeper down.
Thirty effect: loyality. player can gain loyality points fallowing the master orders and refusing it gain loyality point losses.
With high loyality player can be considered a loyal slave may given better threatment and valued higly as slave. Considered good slave. Good slaves recive realtive good threatment, and privilages.
Refusing master orders may gain negative loyality, this may gain player rebbeling slave flag. Rebbeling or rebelius slave is worth less as its problematic slave, no rpivilages even more restriction applyed and definitly hars treatment.
its very important to keep in mind: no matter what player do given enught time the slavers brake in the player. Player as slave only fight a delaying actions aginst slavers to totaly brake in the player.
Only way to avoid this to escape some how from slavery. The player character might be a very strong character this case more resistant to slavers actions and take a LOT longer to brake in.
This system ment to show a well devloped character lot more resistant to slavery effect than a new character. Other goal force player to act quick before to late to find way escape. The time in this situation no matter how strong your character is working aginst you!
==========================
Player Mind States:
==========================
Player mind and mind status represented the fallowing paramters:
Willpower
Resistance
Loyality
Willpower represent the player own free will and ability to say no to others Starting value is 100, can go down to 0.
Resistance reprensents ability to resist slavers actions, resistnace points run out first before willpower get damaged. starting value 0 but incrased evry player level, specific vannila mission complitaion, and skill points.
in general player character in game archivments. higher the archivments more confident the player and less effected by slavers actions.
Loyality represents how good or bead slave the palyer is. Starting value is 0. Can go up to +100 or down to -100
Player mind degradation levels:
As slavery effect player the effecitve player willpower degraded ower time, the slavers going to brake the player will... only question of time and energy. player can only slow down the procces of breaking in.
Effective willpower is different from willpower calcualted this way:
Eff.Willpower = Willpower - loyality Effect
loyality effect =
if loyality higher than 0, after each point of loyality 1 point given
if loyality lower than 0, after 3 point of loyality below zero given 1 point
Player mind has fallowing degradation levels( based on current effective willpower ):
LEVEL 1: Above 90+ - no negative effect, player can say no any time( Dialoge Restrictions LVL 0 )
LEVEL 2: beatwen 75 - 90 - minior effects, player can say no nearly any time,but most littile request no option to say no ( Dialoge Restrictions LVL 1 )
LEVEL 3: beatwen 50 - 75 - effects are feeling bead, player cannot say no to all request, trys to be in good side of slavers, if slavers ask appology no other option but be give it. ( Dialoge Restrictions LVL 2 )
LEVEL 4: beatwen 25 - 50 - Major effects , player options to say no limited ( Dialoge Restrictions LVL 3 )
LEVEL 5: beatwen 10 - 25 - Player considered mind broken, if manage escape can restore its own mind without external help, player cannot say no for its slavers request, but can try escape ( Dialoge Restrictions LVL 4 )
LEVEL 6: beatwen 0 - 10 - Player totaly mind broken, no way back by it self from this point, servant of its masters do what they told without any hesitation or option to say no. ( Dialoge Restrictions LVL 5 )
the fallowing propertys you need to look for:
PlayerMindEffectLimit1
PlayerMindEffectLimit2
PlayerMindEffectLimit3
PlayerMindEffectLimit4
PlayerMindEffectLimit5
if Loyality lower than willpower, player recive additional debuffs:
this debuffs come 4 different level.
Debuff lvl 1 applyed at LEVEL 2
Debuff lvl 2 applyed at LEVEL 3
Debuff lvl 3 applyed at LEVEL 4
Debuff lvl 4 applyed at LEVEL 5
==========================
Damaging player mind and recovering the damage:
==========================
Player mind can be damaged by slavers any of them realy, by punihsing player for fun or becuse refused/failed complite the slavers order.
If the slavers manage the player do their bidding player awarded loyality points and usualy avoid being punished by slavers.
Currently maximum applyed punishment by one punishment to willpower is generaly 10 point .
Same hold true for loyality and loyaltiy changes +-10 point can be given /action of slavers to player loyality
Loyality and willpower can be effected by same action of player/slaver.
Other ways to damage player willpower is being slave as the everiment where player live in it self do damage to player mind.
This effect not instant but happens ower time. To simulate this the Frame work use a cycle system and end of each cycle damage applyed to player mind.
Depending on slavers and slaver base player can recive different level of mind damage ower time simple becuse being slave:
SlaveryEffect0 +10 wilpower -- free man status - escaped slaves
SlaveryEffect1 -1
SlaveryEffect2 -5
SlaveryEffect3 -15
SlaveryEffect4 -30
Restoring player mind only possible by it self if player manage escape, if player is a free men regian +10 willpower.
Player Loyality also effected by the everiment, may ower time force to incrase player loyality.
==========================
Player mind Degradation LVL 6 - The Totaly Broken Player mind
==========================
Reminder player effective willpower in range of 0-10
this state switch totaly broken mind quest. a separate quest to control player actions. consider it a uniqe game mode of sort.
This state player character mind considered totaly broken unable to make choices on its own in complex matters.
But its okay you have very nice slavers that make all the important decision for you! They so helpfull and make evrything go right!
You realy dont need think about anything they going to tell you what need to do when, and how.
They ask from your gold nice and you give them... if they like what you done they only take 80% of your curent gold.
Some times equipment, enchanted ones prefered taken away too.
But they are nice giving you good weapons to capture few pepole who not okay to your masters... or ones that master( or masters ) wish to do things...
This things of corse not ot legal and you get bounty on your head but its okay your masters told you so its okay.
Evry 14 day you need report your succses or failures and see its consiquences.
Dont fear if you other side of the world deep in a cavern masters will take you where you needed be! The masters are masters of conjuration magic... and you have that nice slaver amulet on you! so no problem birnging you their base for a littile chat... then after the deal put back where you before( optionaly without some part of your equipment.... ).
you live so nice life and your oweners make sure evrithing go as needed you dont even think of escape or change anything how you do. no reason to do it!
Such a happy life!
// this part only exist on paper right now, i happy to hear opponions about it! Escape from this state is only possible in latter stages of devlopment when anti slavery faction exist and may chose to rescue from the player this hell! ( orignaly i planned no escape, but feel to cruel.... ) //
0 Comments
Recommended Comments
There are no comments to display.