Scenery, navmeshing and the frustration of learning scripting.
I like making things. I really do. So when I hit walls that seem insurmountable, I get frustrated. It didn't use to be so hard, but since my car accident learning things has gotten a little more difficult. I try though. And I have my boyfriend to thank for when I get sad about this silly stuff, he makes me smile and feel better about my frustrations.
I've been working on some test stuff, how to make things for when the bigger sanctuary is complete and I can say I'm really glad I did. It'll be much easier to implement it when I'm completely ready. However that doesn't mean I've stopped working on Luminarios, hell no. Quite the opposite in fact. But this does mean I'll be able to release some of my first work without it taking forever. I've been working on a miniature sized sanctuary/house mod and I just wanted to share some of the pretty screens I've taken while I peek in game at it here and there while working on navmesh and scripting
I really, really want to make it capable of housing power shrines like a couple of other mods do. I'm almost there and I'm really excited about it. And that'll be something that's included into Luminarios as well.
Navmeshing isn't as hard as I thought either. Just really frickin' tedious. ![]()
I've taken to listening to Jennifer Thomas on pandora while tooling around in the creation kit. She's got some really beautiful stuff.
For your own listening pleasure:
Clickie make bigger :3
Hopefully this'll be ready in a few weeks for release.











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