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Quisling

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  • So, so, so sorry
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  1. It should detect and let SLEN handle things on wakeup, though in fairness I haven't kept up with any new things SLEN might do since I was last here. Not that I'm here.
  2. Hehe... the 7 is from the archive format: 7z. This is 1.0.1. The old version was just 1.0, but I prefer semantic versioning these days anyway.
  3. Hi. I'm not here. But this is a slightly updated version with some changes I made late-2017, as well as a couple of very recent fixes to the Spouse-wake-up event that might make it actually work. Further Lovers Comfort SE-v1.0.1.7z
  4. If she actually says "wanna hump", that's not from FLC. If you're paraphrasing what she does say, don't. As it stands, FLC thinks she's taking part in a scene, so won't include her in another one. She idles because I put down an exclusion zone around where you are to stop NPCs who aren't part of the scene from standing on your back, or sleeping in the same bed. They're given an AI package to just idle nearby.
  5. [03/07/2017 - 06:19:26PM] [LC__SF_00_LoversComfortScene0_050A83E1 < (660A83E1)>]: About to start follower invite scene 01 This shows Lydia invited you first. Did the prompt not appear?
  6. Without FLC's debugging on, it's difficult to tell - but I suspect there's no SexLab compatible bed nearby.
  7. Things that stop working after a while, generally. Your followers not doing things on wake-up, or NPCs not screwing in the night. Make sure you have a papyrus log set-up though.
  8. You might be better off getting a crash dump: http://www.loverslab.com/topic/46913-how-to-debug-ctd You can also try http://www.nexusmods.com/skyrim/mods/72725/? which fixes some of the common crashes found in the above thread.
  9. New RC. Only change is to wait 10 seconds on wake-up if Devious Devices is installed, so it can play it's horny animation if it wants. FurtherLoversComfort-20170121RC2.7z
  10. This error in the Papyrus log suggests you have the scripts for 1.2 installed... [02/02/2017 - 01:52:45PM] ERROR: Incorrect number of arguments passed. Expected 2, got 1. stack: [HentaiCreaturesQuest (3D0012C4)].hentaicreaturesquest.GetCandidates() - "HentaiCreaturesQuest.psc" Line 242 [ (FF000980)].HentaiCreaturesActor.onBeginState() - "HentaiCreaturesActor.psc" Line 110 [ (FF000980)].HentaiCreaturesActor.GotoState() - "Form.psc" Line ? [ (FF000980)].HentaiCreaturesActor.OnActivate() - "HentaiCreaturesActor.psc" Line 154 Line 242 calls PapyrusUtil.ActorArray - which has at some point gained a second optional argument, so the script needs to be recompiled. Doing that fixed the scanning and being frustrated problem with 1.2 (I'm in the middle of a play-through, so not upgrading to 1.3).
  11. Re-installing a mod is generally pointless - unless you've edited its files - or even counter-productive. And in this case, since you can get married any time, FLC checks your married state on each load, so forcing the alias (if possible) would be overwritten the next time anyway. I don't think the USLEEP changes would affect things, but since there's no source in the Vilja mod, I can't check. You might want to check on the Nexus form for the mod to see if losing married state is a known problem.
  12. Make sure debugging is turned on the the MCM - there's nothing except a few errors in both logs.
  13. If she's not added to the default marriage quest, very probably. Strange, Vilja works fine for me with this mod, Quisling must surely remember my older posts about using her as a spouse, even Spouses Enhanced recognises her as a legitimate spouse and that mod only recognises vanilla weddings, although you don't need an amulet of Mara to get her to marry you the wedding takes place using the vanilla ceremony in the Temple of Mara. Yeah she works fine for me too with it. Just wondering what could cause the loverscomfort papyrus spam and that was my only suspicion. The error is from trying to get the name of the player's spouse. And that is copied from the variables in the default marriage quest, which suggests she hasn't been set there, or has been removed by something. You can check using "sqv RelationshipMarriage" in the console - LoveInterest is your spouse. If Vilja isn't set there, then FLC doesn't know you're married.
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