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NoxBestia

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    kinks, writing, role-playing, furries

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  1. I have to confirm that this mod is indeed abandoned. I suffered some physical health issues, as well as some emotional trauma, and then major work problems. I am only just now returning to modding, but any new work I do will be for CK3. While I always said this if asked, anyone is free to take anything from this mod and run with it if they want to. Please be aware that a lot of the graphics were used without permission (I am not an artist, sadly.) I do want to close by thanking everyone who supported me in this mod. --Noxie
  2. i love your mod and keep it up

  3. What to Do? The short-term fate of NDPA is currently in question. I have reverted my development back to my last published version and have been looking at all the issues and there are a lot of them. A very big part of me wants to throw my hands in the air and let out a primal scream then completely start over from scratch. However, I know that would frustrate many of you. Were I a fan of this mod and not its creator, *I* would be frustrated at such an announcement. To be honest, there is another part of me that wants to declare NDPA dead and write a totally new standalone adult mod, focusing on bestiality and furries. But I know me, and when my muse decides to start speaking to me again shi will almost certainly demand other things beyond those. And how can I abandon all the work I did on other things in NDPA? There were things in the original Dark World that never made it back into DWR or DWF and I loved them. I don't want to do that to all of you, yet I may have to. Another part of me wants to put NDPA on moth balls for an indefinite amount of time in order to write an enhanced werewolf sub-mod for Dark World Fantasy. To be honest, that would be the most fun for me right now. That said, DWF has evolved a lot from DWR and while I think many of the changes are phenomenal, some of them aren't compatible with my modding vision and goals. That means that, like I did with DWR, I would not just make an enhancement but that I would override some core things in DWF. That is a lot of work and this wouldn't happen fast. Also, were I to do this, when I was done I'd be right back here trying to decide what to do with the rest of NDPA. For right at this moment, I am not yet making a decision and I will read all feedback I am given on the subject. As @nugerumonsaid, I am very stressed by my life right now and it is making accomplishing anything very difficult.
  4. A quick glance around the site has shown me that I am totally out of touch with the CK2 adult modding scene.
  5. It seems like one thing after another has conspired against me making any progress. Some of it is mental/emotional, some is physical, and a lot of it is caused by work stress. I haven't forgotten about you all and I look forward to whenever I can again say that I am making regular progress on NDPA.
  6. Not only is it okay, your edits are appreciated. Thank you.
  7. Yesterday and today I got to play some CK2, mostly experimenting with the new Holy Fury mechanics; there are some neat things but also a lot of new bugs. For instance, if you are an unmarried woman with a male concubine, you can still get the loss to piety and prestige if you get pregnant. NDPA had dealt with that, but I have to rewrite most of that code to make sure it deals with the new stuff in Holy Fury. NDPA also breaks some of the new sounds but that should be an easy fix. I also believe I found a bug in the new nursing system, but I'm not sure yet. Of course I'll be changing that anyway so that you can go all Lysa Arryn on your child/ren if you want to. If I were irredeemably perverted (spoiler: I am) I might be convinced to write up some male nursing mechanics both for men with breasts and men without. ? I did add over 6,000 lines of code (mostly copy paste, fortunately) to give the trait framework for a sexual endowment preferences system, and commented out the existing opinion modifiers in the sexual endowments themselves. Of course, I have no events to actually assign endowment preferences yet, but I'll get around to that sooner rather than later. I wanted to make endowment preferences hidden, but when I tried to do that then the system would give "unknown reason" for the modifiers they generated. So now a character can have up to 4 more icons if a person has all possible endowment preferences. There are three intensities of preference, signifying how important a specific characteristic of a specific size is to a character. The more intense a character's preference, the bigger the modifiers generated but fewer traits will actually give good modifiers. Below is an example for the three intensities for desiring huge tits: I don't know when I'll have NDPA functioning again, but I am actively working on it.
  8. It really sucks when you wake up in tears and don't even know why.

  9. Still on massive pain killers and trying to recover from having two teeth removed yesterday, so I haven't spent much time in game and even less in the new code. I'll be working on things as soon as I can.
  10. Yep, mine crashes too. Many mods are broken immediately after a major DLC/patch, and who knows how long it is going to take for the validator to be updated with the vast amount of changes 3.0 brings. Regardless of all of that, I'll try to have something this weekend that at least allows it to run, but we may find a lot more broken.
  11. This will also help a lot with new cross-breeding mechanics!!!
  12. The following probably won't make it with the release of holy fury, but here are two new commands coming in a future patch that are desperately needed for my stuff: Added set_gender = male/female/opposite effect, sets the scoped character's gender to be male or female or the opposite of what they currently are. Warning: messing with a character's gender may have unintended side effects so use with caution. Added add_age = int effect, adds the given value to the age of the scoped character. Warning: messing with a character's age may have unintended side effects so use with caution.
  13. That isn't specifically a desired outcome, but I have seen that happen in some of my games. I have plans to alter interspecies breeding in the future as well as experiment with some changes to how NDPA handles races. Right now I am holding on any further mechanics changes until after Holy Fury drops and I can see what new stuff is available for modding since some of the things I have been trying to script around will now be supported by the engine.
  14. I have Holy Fury pre-ordered and have been following the dev diaries. I am hoping that some of the behind-the-scenes changes they are making fix the difficulties with religion modding and the stupid icon strip. If they do, it will make my compatibility modules so much easier to maintain. From what I have seen, they are also adding in a lot of traits that are popular in mods (e.g., left-handed). Women able to have concubines is another big deal I am going to be all over since I hate my hacked way of doing it.
  15. I agree wholeheartedly and that was my original plan. If I take @HanCloudstone's suggestion (which is very likely) and split between a release branch and a development branch, then anything I put in the release branch would need to work with compatibility modules I had designed for some of the major overhaul MODs out there.
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