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Thank for the reply I did not know that because I really do not have interested to update because we do not get no new content with the update so that why I have stay at 1.02 but I already made a copy of my game yesterday so I can still have 1.02 but after I get out of work I will update to 1.05 and try again to see if it work then I make it asap for everyone. Thank y that the answer I was looking for or I did not explain my mistaken more my mistaken but yea after work I will do this thank for helping Lola Mr Duck If you have the line "BypassMovie=1", check if you also extracted the "ninja_vi_empty.wmv". Plus, seems that some are getting errors with the line "RemoveConnectError=1".
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That's what I call "thinking outside the box", Saaf.
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Don't make me memember that. Perhaps, I should post some pics before (GPS/google street view) and now, for you guys see how my house is on a havoc due the renovation. Which also explains my absence these days.
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Got more than 600 installed in one of Autolink folders. Plus its --H/-HLs, faces, hairs. Just, I have to wait till the game loads the audio at the beginning, or it'll crash when selecting any mode.
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Although, not sure about the face.
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Yup I remember trying with Marie, using Ayane's ending, and the outcome is... just not good. Also, one from Nyotengu to Kasumi, her tongue trespassed the lips. I haven't checked, but you can try to transfer the bone-data from the original char to the desired. Or just leave the face untouched.
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I can't, but Google/Baidu translators are good friends. But the 2nd is offline to me atm. So, I'm not sure if you swapped a body or a face CSV.
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What?
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That's not the idea. And as I stated, I was awake for too long. Not that I wasn't playing with the tool.
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The 1st two pics are a comparison between PS3/PC last Kasumi's cutscene (taken directly from the real files). Colors on PC looks a bit more vivid. The 3rd, something like this. Just... using a pretty dumb trick to change the shader.
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Hum... Guess the best way is (in Edit Mode): You'll get this (which seems a pain in the ass to texturize): As if wasn't enough, there's another error when exporting:
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Maybe scaling will do. Just select the mesh and hit "S". It'll get smaller the more closer to the center you hover the cursor.