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cnwinger

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  1. Select it in the Load Reference. Ok, I must be missing something. The Load reference when starting a new project only gives me 2 body options: select a default form the dropdown list, or load an XML slider set. How do I load the .nif file for a body? This is separate from the next page which is to load the .nif file for the actual outfit.
  2. Thanks, that helps. One more question. I have a custom .nif for a follower that I created. I didn't save it as a slider set. How do I load that as the reference in Outfit Studio?
  3. You won't always see changes in a step, but important things are going on. You want to avoid using move vertices if you can. Instead, the main things you'll be using are the two to the left of that, the increase/decrease mesh volume. Make sure you have the right clothing shape highlighted on the right as you do. And don't be afraid when with some sliders the changes needed look large. that kind of makes sense, but i find that the increase/decrease mesh volume don't work for some things - for instance, underwear that fits well expect the small waist band has a huge gap on the side of the hips. all I really need want to do is shrink it so it hits the body...the increase volume isn't quite right here, and moving vertices results in a jagged mess. not sure what the preferred method to fix this is?
  4. I am following the guide, but I'm unclear on how to adjust the shape of an outfit to fit a new body. The "conform" option doesn't seem to do anything for me. Am I just supposed to use the "move vertices" tool to adjust the outfit myself? it seems almost impossible if there is a big difference in fit...
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