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r5e4w3q2

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  1. Giving the mod a spin, have a few questions. The "Money Can Buy Happiness" events description says that there is an increase in happiness at a loss in wealth, but the tooltip says +500 EC and -5% happiness for two months. Am I reading something wrong or is it backwards? The Titanic Life series of events seem to keep happening even after the population of the planet have all adopted. The penalties do not seem to be applying though? bugged/unfinished? Because of how the "Blessing of Attachment" works an Heir can never benefit from it, correct? The "Tentacles Festival" decision options seem a bit underwhelming in general? Military and Official Heirs can also never benefit from The Golden Rod, because neither have council effects? Can a ruler/head of research double stack the scientist effect? Can a pop gain "Tentacle World Preference" like the gaia world one, being on planet when terraforming it? (tried a couple times without luck but the gaia event is fairly rare) Are tentacle pops that spawn from awakening suppose to not necessarily match the climate of the world they are spawning on? I have seen a random event where a world can gain an additional tentacle lifeform planetary feature. There is no way for a terraformed tentacle world to gain the tentacle core feature though? Terraforming away from a tentacle world gives a broken list of options. Probably just part of how the game works, but was a little sad I could not seem to have a tentacle sexopolis.
  2. Well good to know it is not just me at least.
  3. I have not gotten the series of mods to work properly on Lae'zel. chooo's earlier picture had the same problem I am having with nothing quite fitting, but the newer one appears to have the gear fitting properly, so I feel I am missing an update or something.
  4. Had fun and almost everything seemed to work for me! I am using the SE patch so the problems may be there, it appears to be a couple versions out of date? 1. After two quick runs though Childish Games it just stops after the meet outside step both times. No dialog options from either of the two girls afterwards. 2. Curse issues: Player characters hair does not change from curse, NPC hair seems to change fine though. Player character's final tattoo version was the one with the painted on piercings even though I was using the mods piercings option. The items added from the curse progression did not count for the clothing restrictions, but buying a set from Radiant Raiment and equipping it worked fine. 3. Both shoe options had issues in the SE version, the white ones seem to be missing the high heel info and the black ones leave a gap in the leg. Overall experience was great though, thanks for the mod!
  5. If I am remembering correctly, and you have the 3 spells and the upgraded belt then
  6. Can we kill Julius yet, or the quest log changed to not suggest we do so during the Bound Queen? Did not notice it in the patch notes and I had just done the quest recently so it is a bit fresh.
  7. Trying out the new story quest and it reminded me of something that have felt a bit lacking in these quests. I don't know if there are limits your working around or trying to keep things short for translators, but I feel the dialog tends to be overly short. Minor spoilers
  8. WinRAR is not the only tool for opening .rar files. 7-zip for instance can generally open them and it is freeware.
  9. Thank you for the update, I had a lot of fun with the new quests! Only two issues came up, neither serious. After dismissing my follower I still could not start some quests, but using the reset button in EFF allowed things to proceed. Post civil war the fort is not full of bandits, but soldiers, so the npc is a bit out of place. It also seemed a tad odd not to have an option to ask for help with the yoke at the end.
  10. Along with followers not respecting the toggle for arousal based body changes, I notice followers also do not respect the toggle for arousal based loss of control. I wonder if followers are also effected by the arousal based buffs even if the buffs are disabled, but I don't know how to check npc enchantments via console? There are quite a few bits of DCL that use arousal as part of their function with not being able to turn them off it would be hard to pinpoint which one is causing problems. Sadly, I personally still do not see a stutter even with 5 followers, so I can't help much in pinpointing what part is causing this particular problem for everyone else.
  11. Interesting, I do not see this in my game. I may have missed it but I don't think you mentioned if your game is a fresh start with v8.3 or a game in progress that was updated along the way?
  12. Thanks! I will have to make a note to try that next time around.
  13. With the new group I seem to have lost the ability to chose a preset, the Preset pulldown list in Bodyslide is empty for the items in the Cursed Loot group. Deleting the group so the items end up back in the Unassigned section allowed me to once again choose which preset to use.
  14. I use EFF rather then AFT, but have not had any crashes because of Chloe with 8.2. I have had Chloe become invisible, from the chains on her restraints going crazy, but that would be before adding her as a follower or a fair bit later in her storyline.
  15. Abridged version of the DCL "CONFLICTS" section. Maria Eden - Solution: Uninstall mod.
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