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Vyxenne

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    Multiple orgasms

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  1. During previous playthroughs, I have played a quest-driven Dibella mod that includes its own little Dibella sanctuary with a door that only opens when you get the requisite quest. Unfortunately, it's been a year or more and now I find myself unable to locate the cozy little outpost or identify the mod. All I know for sure is that the name of the mod doesn't include "Dibella" because the only mods I have with "Dibella" in the name are clothing & environmental (sexier statues, etc.) mods plus one dedicated Serana-Dibella mod. Since I can find neither the outpost nor the name of the mod, I can't Google up any help on how to start the quest chain or locate the sanctuary. Yes, it makes me laugh at me too. Serves me right for taking a few months off from Skyrim. Please toss me a clue once you finish laughing at my dumb ass.
  2. Does anyone know of a SSE/SMP version of Merida Hair (Wig and/or RM Hair)? I used to have it but can't find it now (several game reinstalls later) and Google points me only to a too short, cartoonish version that is part of an anime RM Preset mod, plus the original 10-year-old LE/HDT-PE hair mod by Yoo. Thanks. OMG! I just found it! Sorry to have bothered folks.
  3. Does anybody know of an SSE/SMP version of Merida Hair? I can't find one other than a cartoony version on an anime character preset. Thanks.
  4. Thank you. It hasn't happened yet, so there must be some prerequisite that I have missed.
  5. Does anyone know how to initiate SLEN's Dibella Temple questline? I have talked Senna's ear off, stolen the statue, talked to Hamal, who sent me after the new Sybil... I have even found the outpost temple (whatever its name is) out in the coountryside, but of course it's locked and there isn't anything interactible there. I have done the SLEN Dibella questline once on another character a couple of years ago but don't remember how to start it, and Google returns a Temu ad saying "Temple of Dibella is on sale which you couldn't wish to miss" and similar irrelevancies. Any help appreciated. Thanks.
  6. Belly Bulge is a feature of CBPC Physics, which will replace SMP for body physics (but not for "cloth physics," e.g. hair, pendants, skirts, gowns etc.) CBPC is less demanding of computer resources than SMP is, and hence does not impose as large an FPS penalty as using SMP Body physics does. I have been using it since the earliest versions and I can't tell any visual difference between CBPC and SMP body physics except for the Belly Bulge and considerably lower FPS cost.
  7. All BHUNP bodies have breast bones, which are the only body-mesh requirements for breast physics. If you don't see boobs jiggling then there may be something wrong with your BHUNP installation (the version number you cited seems to be for Oldrim) or your Physics engine installation. Is breast physics the only thing not working, i.e. do you have butt, belly and thigh physics? It would be very helpful if you would provide more details- Game version number? SKSE version number? SMP Physics engine name and version number?
  8. The mesh is a dildo from @Billyy and I had some help with converting it to work with saddles. Also, the mod as "published" here is flawed- missing textures. That's why I haven't published it on a "real LL mod download page." I am having some health issues, and just don't feel like screwing with it. I'm telling you all of this so you know that it is basically unpublishable in its current broken form, so fixing it first would be advisable. Bottom line, I don't care where you publish it, but Billyy might. So make sure you ask him too. PS: this "dude" has a pussy.
  9. I have never regretted, even for a second, my decision to block updates and continue on with SSE 1.5.97 and my ~420 active mods. It just works™.
  10. As a general rule: Body replacers (CBBE, UUNP, BHUNP, TBD, etc.) are not sensitive to game or SKSE versions Outfit Studio/BodySlide are not game mods at all - they are standalone utility tools and are therefore game and SKSE version agnostic Apparel (armor & clothing) mods are not game or SKSE version sensitive The only body-related mods that ARE game/SKSE version sensitive are the physics engines- both Faster SMP and CBPC versions must match your game and SKSE versions So once you have a working SMP or CBPC body-physics engine installed, you can use any SSE body replacer you like and any SSE clothing/armor mods you like- all of them will work fine with any version of the game.
  11. This is your problem, probably the only one. You must not only install FNIS correctly, and configure it properly if the defaults don't work, but also you must run GenerateFNISforUsers.exe after FNIS installation and after installing/updating/enabling/disabling/uninstalling any animation-based mod including SexLab Framework. If you use Vortex, it will run FNIS for you when required if you "enable FNIS integration." This saves you from having to worry about whether or not there is need to run it based on your most recent mods activity.
  12. Your link (and/or using the mod # directly in a nexusmods.com url) leads to a Khajiit diversity mod, not called BBHUNP and not a body replacer. I did find a body replacer that declares BBHUNP as but one of several available body types.
  13. Yes- you have to disable it AND remove it from SL's animation registry in order to take it out of SL's pantheon of animations. See the last tab in SL's MCM for more info- going from ancient memory (I haven't used the remove animations sequence in about 2 years) the function is called "Remove suppressed animations" or smth very similar.
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