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[REQUEST] 3ds Max model conversion and rigging


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I found some awesome looking outfits/armors I'd like to use, but the models are 3ds Max and not rigged.  Would anyone out there be interested in rigging these models to work with Skyrim, preferably with the xp32 skeleton and CBBE compatible.  My modelling skills are severely lacking.

 

Here are the file locations:

 

http://www.cadnav.com/3d-models/model-41047.html  - Out of all the models, this one is my most preferred.

 

http://www.cadnav.com/3d-models/model-39099.html

 

http://www.cadnav.com/3d-models/model-39505.html

 

http://www.cadnav.com/3d-models/model-39499.html

 

http://www.cadnav.com/3d-models/model-41042.html

 

http://www.cadnav.com/3d-models/model-39098.html

 

 

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10 hours ago, Naked Ekans said:

I bet those will be soon on a Patreon near you, along with all those Paragon assets Epic released this week.

 

PS: That first armor is really cool.

Paragon assets or any free assets by Epic Games can't be used for commercial use outside of the Unreal Engine. Nor should they be re-uploaded, or behind a pay wall unless in a game demo  .exe format. They would have to be made from scratch, or made differently somehow.

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