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Only specific Npcs having wang stretch


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My characters wang works fine and so do most npc's. The problem is that one npc, in this case Sheogorath has an infinate stretch wang. I have tried reinstalling LAPF and BSA redirection. I have the LAPF skeletons. It only seems to be a problem with this one npc. Very Bizarre. I have read 10 or so different forum entries from people with similar problems but their solutions did not work for my problem. I hate to bring up another infinite wang problem as I know there are a lot of these problems solved already and I don't want to waste anyone's time, but this is a slightly different problem and I've been trying to fix it for around 12 hours so I figured it should be alright to ask.

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On 3/18/2018 at 8:17 PM, Cowan72 said:

My characters wang works fine and so do most npc's. The problem is that one npc, in this case Sheogorath has an infinate stretch wang. I have tried reinstalling LAPF and BSA redirection. I have the LAPF skeletons. It only seems to be a problem with this one npc. Very Bizarre. I have read 10 or so different forum entries from people with similar problems but their solutions did not work for my problem. I hate to bring up another infinite wang problem as I know there are a lot of these problems solved already and I don't want to waste anyone's time, but this is a slightly different problem and I've been trying to fix it for around 12 hours so I figured it should be alright to ask.

 

Isn't Sheogorath genderless? That could be zee prob.

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Sheogorath  is a race like all other races, with male and female.

And The NPC Sheogorath is male.

 

And he use the same nude body as all other males  ( If you don't add a unique body with SetBody  or Blockhead )

 

The stretching nude or dressed ? If dressed it is maybe a bad clothes mesh. Bones wrong weighted can cause stretching.

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Somewhere in your load order is a mod that you have added that defines what nude body he has and/or a custom skeleton.  This is what is causing your problem.  It could be a loose file, it could also be packed into a bsa file.  Use form finder to hunt down the lower body mesh in game and then use nifskope to check it.  The skeleton will be a bit harder to find, but you should be able to find it with TES4edit.

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Fuck !! Sheogorath has a own skeleton !!!

 Characters\_Male\skeletonSESheogorath.nif

I checked it , it has no special bones, it is a copy of the vanilla skeleton.

11OS1.jpg

 

 

SOLUTION

You have the LAPF skeleton in your game folder?

data\meshes\characters\_male\skeleton.nif 

Create a copy and rename the copy to skeletonSESheogorath.nif

 

Done. No more stretching.

---------------------

 

We need a LAPF update with the skeleton , LAPF version V1.6a1S  ( S for Sheogorath )  :classic_biggrin::classic_wink:

 

 

 

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1 hour ago, fejeena said:

Fuck !! Sheogorath has a own skeleton !!!

 Characters\_Male\skeletonSESheogorath.nif

I checked it , it has no special bones, it is a copy of the vanilla skeleton.

11OS1.jpg

 

 

 

You have the LAPF skeleton in your game folder?

data\meshes\characters\_male\skeleton.nif 

Create a copy and rename the copy to skeletonSESheogorath.nif

 

Done. No more stretching.

---------------------

 

We need a LAPF update with the skeleton , LAPF version V1.6a1S  ( S for Sheogorath )  :classic_biggrin::classic_wink:

 

 

 

 

Genderless as I mentioned. 

:classic_wink:

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2 hours ago, DogOnPorch said:

 

Genderless as I mentioned. 

:classic_wink:

No he is male. There is only a female flag in Tes4Edit and CS, if checked the NPC is female, not checked he is male.

11OS2.jpg

 

...? :classic_undecided:  or there are no males in Oblivion ....:classic_wacko:

Or the females are no males ....They all use the skeleton : Characters \ _MALE \ skeleton .nif :classic_blink: 

 

Spoiler

HE IS MALE  :classic_exclamation:   :classic_smile:

11OS3.jpg

 

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12 minutes ago, fejeena said:

No he is male. There is only a female flag in Tes4Edit and CS, if checked the NPC is female, not checked he is male.

11OS2.jpg

 

...? :classic_undecided:  or there are no males in Oblivion ....:classic_wacko:

Or the females are no males ....They all use the skeleton : Characters \ _MALE \ skeleton .nif :classic_blink: 

 

  Hide contents

HE IS MALE  :classic_exclamation:   :classic_smile:

11OS3.jpg

 

 

Oh, I know...technically...he's a male. But he IS listed as genderless in the Oblivo-Wiki. The "unique" skeleton and all...

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ALL Daedric Princes are genderless or can have both genders.

 

e.g.

Mephala has appeared as a man and a woman in the Tamriel history.

 

The game engine treats Sheogorath  as male ( the skeleton path doesn't matter )

 

-----------------------------

Skeleton path:

If you create a NPC and change the skeleton path to Characters\_Male\xBitchWWWerewolfskeleton.nif

Then create a copy of the LAPF skeleton in mahes\characters\_male  and rename it to xBitchWWWerewolfskeleton.nif

 

LoversBitch checks Dog in the scripts with:

    if(dog.ModelPathIncludes "\Dog\" == 1 || dog.ModelPathIncludes "xBitchWWWerewolf" == 1)

 

So a Dog is in Folder "Dog"  OR the nif name contains "xBitchWWWerewolf"   ( The werewolves in the xivilai folder have  SkeletonxBitchWWWerewolf.nif  )

 
Now your human NPC will mount you when you are on all fours, he reacts like a  dog :classic_biggrin:
 
And the NPC can still have "human" sex, because his skeleton is in the _male folder.
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3 minutes ago, fejeena said:

ALL Daedric Princes are genderless or can have both genders.

 

e.g.

Mephala has appeared as a man and a woman in the Tamriel history.

 

The game engine treats Sheogorath  as male ( the skeleton path doesn't matter )

 

-----------------------------

Skeleton path:

If you create a NPC and change the skeleton path to Characters\_Male\xBitchWWWerewolfskeleton.nif

Then create a copy of the LAPF skeleton in mahes\characters\_male  and rename it to xBitchWWWerewolfskeleton.nif

 

LoversBitch checks Dog in the scripts with:

    if(dog.ModelPathIncludes "\Dog\" == 1 || dog.ModelPathIncludes "xBitchWWWerewolf" == 1)

 

So a Dog is in Folder "Dog"  OR the nif name contains "xBitchWWWerewolf"   ( The werewolves in the xivilai folder have  SkeletonxBitchWWWerewolf.nif  )

 
Now your human NPC will mount you when you are on all fours, he reacts like a  dog :classic_biggrin:
 
And the NPC can still have "human" sex, because his skeleton is in the _male folder.

 

Heh....gotta try that out on the wif.

:classic_biggrin:

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