Dantealphawolf30 Posted March 19 Posted March 19 4 hours ago, MadMansGun said: make sure you got the SE versions and not the LE versions. I have the se version of hcos and mnc
MadMansGun Posted March 20 Author Posted March 20 48 minutes ago, Dantealphawolf30 said: Should I unmark it as light well that's the problem right there, don't change or rename sexlab based esp files, the mods look for each other by file name and formid. also MNC's formid range is well outside of the esl limit.
Dantealphawolf30 Posted March 20 Posted March 20 Did a complete uninstall and reinstall and still crashes I take off mnc and hcos loads with no textures I take off hcos and game loads
MadMansGun Posted March 20 Author Posted March 20 this is starting to sound like vortex fuckery to me.
trkkyer1 Posted March 20 Posted March 20 hi.. new to modding.. and every time I try to use the mod but i get a form 43... i have no idea what I am doing wrong...
MadMansGun Posted March 20 Author Posted March 20 2 hours ago, trkkyer1 said: hi.. new to modding.. and every time I try to use the mod but i get a form 43... i have no idea what I am doing wrong... nothings wrong, form43 is fine and safe.
Launisch Posted March 23 Posted March 23 Hello there, I'm trying to get Herm werewolves in my game. I've looked at earlier Post and saw multiple references to ''ModCompatibilityKitsForMNC'' among other things and would now (if possible) like to ask for some assistance in locating these files. I cant seem to do it on my own Im afraid. Thanks in advance! A blessed day to you!
MadMansGun Posted March 23 Author Posted March 23 2 hours ago, Launisch said: Hello there, I'm trying to get Herm werewolves in my game. I've looked at earlier Post and saw multiple references to ''ModCompatibilityKitsForMNC'' among other things and would now (if possible) like to ask for some assistance in locating these files. I cant seem to do it on my own Im afraid. Thanks in advance! A blessed day to you! https://www.loverslab.com/files/file/5464-more-nasty-critters-specialanniversary-edition/ ModCompatibilityKitsForMNCSE&AEv16_1.7z\Werewolf Mods\MNC Werewolf extras\Player Hermaphrodite Werewolf patch
Launisch Posted March 23 Posted March 23 9 hours ago, MadMansGun said: https://www.loverslab.com/files/file/5464-more-nasty-critters-specialanniversary-edition/ ModCompatibilityKitsForMNCSE&AEv16_1.7z\Werewolf Mods\MNC Werewolf extras\Player Hermaphrodite Werewolf patch Lovely. Thanks again ❤️
MadMansGun Posted March 24 Author Posted March 24 some animation tags & scripting stuff, there may of been other things as well but i was too busy working on everything to keep track, working on one mod caused me to find small issues in another then it all snowballed on me into working on 7 mods at the same time. 5
Polyleritae Posted March 25 Posted March 25 7 hours ago, MadMansGun said: some animation tags & scripting stuff, there may of been other things as well but i was too busy working on everything to keep track, working on one mod caused me to find small issues in another then it all snowballed on me into working on 7 mods at the same time. We appreciate your hard work and diligence
tonitrulupus Posted March 25 Posted March 25 10 hours ago, MadMansGun said: some animation tags & scripting stuff, there may of been other things as well but i was too busy working on everything to keep track, working on one mod caused me to find small issues in another then it all snowballed on me into working on 7 mods at the same time. And it seems like it never ends...
MajorWard Posted March 28 Posted March 28 Is there a way to choose / change the main menu image as it shows the same one every time?
MadMansGun Posted March 28 Author Posted March 28 3 hours ago, MajorWard said: Is there a way to choose / change the main menu image as it shows the same one every time? grab a different one out of HCOSLE_Bonus&Extras.7z, or get the main menu randomizer mod and have all of them. https://www.nexusmods.com/skyrimspecialedition/mods/33574
nices5570 Posted April 9 Posted April 9 Hey so im fairly new to modding skyrim but ive done it for other games. I got my mods to work today for the most part, and animations and everything load, Ive followed the steps to rebuild the animation registry for mcm and ive updated the FNIS, and ive made it so the mod load order for this one goes last. Your animations all work fine(and nice looking), but for some reason for canines and horses its only letting me top (canine lover and canine muzzle only two animations available when 1 on 1 with one), when it should also show the animations from SLAL billyys animations where its having canines dom the male protagonist as well. However, in threesomes and foursomes, it will show billyys, and they all show up as enabled and registered in the animation loaders. Im just completely lost on what to do at this point to get both animation mods working together
MadMansGun Posted April 9 Author Posted April 9 turn off "Match Creature Gender" in sexlab's MCM settings.
nices5570 Posted April 9 Posted April 9 51 minutes ago, MadMansGun said: turn off "Match Creature Gender" in sexlab's MCM settings. okay so i tried that, no dice. i just made a fresh save and its persisting sadly. Would it be an issue having the mods built upon vortex as my mod launcher?
nices5570 Posted April 9 Posted April 9 52 minutes ago, nices5570 said: okay so i tried that, no dice. i just made a fresh save and its persisting sadly. Would it be an issue having the mods built upon vortex as my mod launcher? Okay so ive done more testing, this time i just enabled and registered each category of animations individually for billys stuff first, and all those animations that were missing were available, but then when i added in the one with the muzzle job and canine lover (among other ones) page from this mod, the same issue from before took place and canines and skeevers were back to the 2 animations where they get topped instead, even if i disable the animations (without resetting animation registry ofc). So to rephrase it all the animations are there for both mods but the moment theyre registered at same time is when the issues happen
MadMansGun Posted April 9 Author Posted April 9 1 hour ago, nices5570 said: Okay so ive done more testing, this time i just enabled and registered each category of animations individually for billys stuff first, and all those animations that were missing were available, but then when i added in the one with the muzzle job and canine lover (among other ones) page from this mod, the same issue from before took place and canines and skeevers were back to the 2 animations where they get topped instead, even if i disable the animations (without resetting animation registry ofc). So to rephrase it all the animations are there for both mods but the moment theyre registered at same time is when the issues happen with what mod are you starting the animations?
nices5570 Posted April 9 Posted April 9 1 hour ago, MadMansGun said: with what mod are you starting the animations? sorry, downloaded all the mods based off requirements to get to the this point so idk the names, but if you mean how i initiated it i used the one where its you have a spell that maxes your arousal and one that maxes other npcs arousal and initiates a sex scene within seconds.
nices5570 Posted April 27 Posted April 27 On 4/8/2026 at 10:20 PM, MadMansGun said: turn off "Match Creature Gender" in sexlab's MCM settings. On 4/8/2026 at 10:08 PM, nices5570 said: Hey so im fairly new to modding skyrim but ive done it for other games. I got my mods to work today for the most part, and animations and everything load, Ive followed the steps to rebuild the animation registry for mcm and ive updated the FNIS, and ive made it so the mod load order for this one goes last. Your animations all work fine(and nice looking), but for some reason for canines and horses its only letting me top (canine lover and canine muzzle only two animations available when 1 on 1 with one), when it should also show the animations from SLAL billyys animations where its having canines dom the male protagonist as well. However, in threesomes and foursomes, it will show billyys, and they all show up as enabled and registered in the animation loaders. Im just completely lost on what to do at this point to get both animation mods working together I finally fixed it, just replying in case anyone else goes through this. Sexlab MCM -> Animation settings -> Uncheck filter gender tag animations. It was billyys animations are all seen as straight/ m-f so when there was gay animations it overrode the other animations to just play the ones matching male on male in tags. i can finally enjoy all the animations at once lol
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