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More Nasty Critters Special/Anniversary Edition


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Posted (edited)
1 hour ago, MadMansGun said:

hit the reinstall mods button in CF's mcm

Thanks for the ultra fast response lemme try that real fast!

 

Edit ~ it's working for the most part still summons a werewolf bitch occasionally but can get a male in 1-2 casts now so all good thank you again for all the hard work!

Edited by PurpleSkys
Posted
13 minutes ago, lightspeed77 said:

heard somewhere that P+ is looking to be incompatible or not play well with MNC, is that true?

don't know, but there plan for that P+ bollocks is to fuck up every sexlab mod that has been working fine for years, so i have no interest in supporting it.

 

(also i do all of my work in LE first, so why the fuck would i ever want to double my workload to "fix" a SE scripting problem that has already been solved with Papyrus Tweaks NG?)

Posted
8 hours ago, safado said:

 

O no, you got no fire! 😁

 

The MNC's male Wolf "Fire" mesh is in "game\data\meshes\MoreNastyCritters\canine\wolfFire.nif" and the female uses the original Skyrim mesh stored inside the "Skyrim - Meshes0.bsa".

The MNC skeletons (animation binding reference to mesh is called skeleton) are stored in "actors character assets" locations to replace the original skeletons, but male's "body" meshes are redirected to the MoreNastyCritters folder.  I think.

 

 

Dear lord, I was on v15.0.

v15.4 has the meshes. thanks for helping.

Posted
2 minutes ago, MadMansGun said:

turn off Vampire Lords in CF for starts, and load that mod after mnc.

I have done both, but still facing the same mesh issue:

Spoiler

Screenshot_1096.png.b43ee18f1f11c3d767d6537c834d1e0c.png


Posted (edited)

Back to mimics.  Is there a way to turn off certain races from being eligible for sexlab?  I'd really like to get Mihail's random mimics working again but I have defeat mods installed and it will CTD as soon as it tries to start a scene.  Crash logs actually point to papyrus so I'm worried this is a VR issue as papyrus hasn't been updated for VR ESL support yet, iirc.

 

Alternatively, mimics used to work just fine in sex scenes for me, they just didn't have junk, but they didn't CTD.  I can't figure out why they're CTDing now, except maybe for the addition of VR ESL support.

 

Update: Dang it, my suspicions were correct.  It IS VR ESL support that causes CTD on creatures that do not have schlongs.  Or rather, an interaction with papyrus not being updated for ESL support, I guess.  Is there anyway to get around this?  Can I somehow remove them from the list of creatures available to start scenes?

Edited by kamithemoon
Posted

Ok, i managed to get giants and draugrs to work (though female draugrs don't switch to their naked meshes and instead swap to a different clothed draugr mesh but that's a different problem) but i can't get constructs: Atronarch and Spriggans to work at all, they don't switch meshes or animate at all, is this a HC, CF, MNC or FNIS problem? It's weird.

Posted

So, had some issues with creature animations not playing. finally narrowed it down to FNIS and Nemesis animation updating (i.e if i run Nemesis after FNIS, that breaks the creature animations. if i run FNIS after Nemesis, it breaks my custom fighting animations). out of curiosity, has anyone managed to get it to work to where you can still have the creature animations without breaking the custom fighting animations, or am I pretty much forced to pick one or the other? 

Posted
17 hours ago, Racki said:

So, had some issues with creature animations not playing. finally narrowed it down to FNIS and Nemesis animation updating (i.e if i run Nemesis after FNIS, that breaks the creature animations. if i run FNIS after Nemesis, it breaks my custom fighting animations). out of curiosity, has anyone managed to get it to work to where you can still have the creature animations without breaking the custom fighting animations, or am I pretty much forced to pick one or the other? 

This is a well known issue that Nemesis does not currently handle creature animations but you should just be able to run FNIS then Nemesis after and it should work fine in most cases.  But I've found a few mods, such as Flinching in VR and/or Maxu Block which are Nemesis exclusives will break creature animations.  So you might have to see if you have a particular nemesis patch that is causing your issue.

 

Alternatively, you might try the new Pandora Behavior Engine.  I haven't looked into it myself but it's supposed to handle everything.

https://github.com/Monitor144hz/Pandora-Behaviour-Engine-Plus

Posted (edited)

I am trying to write a patch to merge MNC into my Skyrim installation (Requiem + various tweaks from Noxcrab etc.), and noticed that female werewolfs are very weak (no claw attack, no stamina), is this an oversight or is there a reason behind this (maybe to make female werewolfs easier to rape, or so) ?

Edit: Just saw, the claw attack is only missing in 'EncWerewolf01', the others are ok, stats and attacks  like in Vanilla.

 

Requiem patch:

Requiem_MoreNastyCritters.7z

Edited by nopse0
Uploaded Requiem patch
Posted (edited)
On 2/21/2024 at 9:14 AM, kamithemoon said:

This is a well known issue that Nemesis does not currently handle creature animations but you should just be able to run FNIS then Nemesis after and it should work fine in most cases.  But I've found a few mods, such as Flinching in VR and/or Maxu Block which are Nemesis exclusives will break creature animations.  So you might have to see if you have a particular nemesis patch that is causing your issue.

 

Alternatively, you might try the new Pandora Behavior Engine.  I haven't looked into it myself but it's supposed to handle everything.

https://github.com/Monitor144hz/Pandora-Behaviour-Engine-Plus

I can confirm that Pandora works nicely with MNC. But you should also install the "Pandora.XPMSE.Patch.v1.1.3.Universal" (somewhere in the assets of previous Pandora Git releases) and also https://www.nexusmods.com/skyrimspecialedition/mods/82774  , otherwise you get occasionally CTD's when it is tried to call the hooks in the animation graph (but that's a general problem, not related to Pandora, FNIS and NEMESIS also have this problem)

Edited by nopse0
Posted

files are corrupted! I redownloaded all 3 files 5 times but it wont extract. I searched for another MNCS SE version but couldnt find anything. I even watched the toturial several times so i know i didnt made a mistake. I mean you cant do anything wrong. download the files, put them together in a foulder and extract. But it wont work :(

Posted
8 hours ago, Jerreeier said:

files are corrupted! I redownloaded all 3 files 5 times but it wont extract. I searched for another MNCS SE version but couldnt find anything. I even watched the toturial several times so i know i didnt made a mistake. I mean you cant do anything wrong. download the files, put them together in a foulder and extract. But it wont work :(

...

Posted
11 hours ago, Jerreeier said:

files are corrupted! I redownloaded all 3 files 5 times but it wont extract. I searched for another MNCS SE version but couldnt find anything. I even watched the toturial several times so i know i didnt made a mistake. I mean you cant do anything wrong. download the files, put them together in a foulder and extract. But it wont work :(

The error is you. The files are fine.

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