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Questions re: Requiem (and others)


Toatedsnow

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Posted

'Evening lads. Decided to play more Skyrim after a few months' break - shocking, I know, more than a week without playing Skyrim - and I recently found all of these new (to me) gameplay overhauls. Requiem looks interesting, but I'm wondering how many mods here are incompatible or can't play nicely with it. Anybody able to weigh in?

 

Alternatively, if anybody has any suggestions, I'd be open to them. Specifically, I'd like something different from vanilla Skyrim but doesn't require thirty thousand patches to achieve. Yes, I realize that those two tacks may be mutually exclusive.

Posted

I've sort of wondered about a Requiem-lite that won't conflict myself. I suspect it will require combining a couple of small but complimentary combat mods, tweaked to your own preference.

Posted

It depends on what you mean by 'overhaul'. Not used Requiem myself - the patches and the skyproc are not my thing - but it seems to make things like combat more difficult and then needs to alter something else in the interests of balance and before you know it, it has affected everything.

 

There are mods which only change combat and mods which only alter the skills etc. Doing things this way allows you to chop and change as you see fit and try new mods as they appear.

 

My way of doing things is to use SCO Summer Edition to get rid of the shit weather so I can see where I'm going; use mods such as Timing is Everything and The Choice is Yours to remove as much of the vanilla stuff as possible; use mods to change things like skills or add things to the game. My aim is to use the Skyrim world-space to play the way I want and to have as little of the Skyrim game as possible.

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