Bender321 Posted February 5, 2018 Posted February 5, 2018 I have a little problem with armor mod, that I edited only to have gloves. This is the resault: Spoiler https://imgur.com/KXosgEb After I deleted every mesh exept arm parts nodes are still in mesh. Idk what cause to do this problem. Could you help me? Also any tutorial how to merge two meshes from two diferend mods into one mesh armor would be helpful too! I'm trying to combine three armor mesh from three different mods into new one.
myuhinny Posted February 5, 2018 Posted February 5, 2018 Have you tried redoing the bones with outfit studios?
Bender321 Posted February 5, 2018 Author Posted February 5, 2018 5 minutes ago, myuhinny said: Have you tried redoing the bones with outfit studios? Well I puted all pieces together and exported them into one .nif but that made same even worse scenario. Maybe is there something what I am missing. Btw one of that armor mod has its own .xml file.Â
myuhinny Posted February 5, 2018 Posted February 5, 2018 Maybe it's being caused by the nif you pasted the pieces into. Did you ever load the file into outfit studios? If you did outfit studios might of caused it as I have seen it a few times. Other times when I have seen that happen I ended up having to export each part out of the nif in .OBJ format then in outfit studios start a new project load all the pieces into it and scale them all down at one time to where they look good and start readding the bones.
Bender321 Posted February 5, 2018 Author Posted February 5, 2018 3 minutes ago, myuhinny said: Maybe it's being caused by the nif you pasted the pieces into. Did you ever load the file into outfit studios? If you did outfit studios might of caused it as I have seen it a few times. Other times when I have seen that happen I ended up having to export each part out of the nif in .OBJ format then in outfit studios start a new project load all the pieces into it and scale them all down at one time to where they look good and start readding the bones. Ok, I'll try this method. Thx. Hope it'll help.Â
oldrayzor Posted February 5, 2018 Posted February 5, 2018 3 hours ago, Bender321 said: I'm trying to combine three armor mesh from three different mods into new one. Which mods? Are you using armor that requires any animation; like a cloak or skirt? Did you conform the armor slots? Â Â
Bender321 Posted February 5, 2018 Author Posted February 5, 2018 1 hour ago, oldrayzor said: Which mods? Are you using armor that requires any animation; like a cloak or skirt? Did you conform the armor slots?   These three: Deplhin for arms and legs Drow for body + static cloak ESO for shoulders only Delphin+Outfits_龙骑士.rar Drow Ranger UNP-Slim.7z ESO Daedric Armor RELOAD by NewerMind43 -66723-1-1.rar
oldrayzor Posted February 5, 2018 Posted February 5, 2018 7 hours ago, Bender321 said: Delphin+Outfits_龙骑士.rar Yeah, this has an XML file, probably for animation. There maybe a way to mash up animated armors but I have, so far, had no experience with that (and no luck trying either). That's what is causing the graphic problem.  @Bender321 Looking closer at it, the XML is probably for the helmet and as you aren't using the helmet it shouldn't matter. Sorry for the erroneous answer. Which or what esp are you using to load the armor? Can you upload the armor?
oldrayzor Posted February 6, 2018 Posted February 6, 2018 11 hours ago, Bender321 said: I'm trying to combine three armor mesh from three different mods into new one. How are you combining armors presently? You have to have Creation Kit and create your own esp to add an armor to the game (usually ). It is possible to use another standalone outfit mod and replace the nif and texture files but that relies on a number of variables.
Bender321 Posted February 6, 2018 Author Posted February 6, 2018 6 hours ago, oldrayzor said: How are you combining armors presently? You have to have Creation Kit and create your own esp to add an armor to the game (usually ). It is possible to use another standalone outfit mod and replace the nif and texture files but that relies on a number of variables. I think I figured it out, the problem was 3ds max exported for some reason bone objects (prisms) as mesh into armor itself. So I deleted all bones and used new one from UUNP body. I'll try to make whole armor and will update this topic. Thx for helping!
oldrayzor Posted February 6, 2018 Posted February 6, 2018 3ds max ? Okay, you know what you're doing. Will leave you to it. Best of luck.
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