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Any idea about this problem?


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Posted

Hello long time lurker here. I don't usually post and keep to myself. I have been working a lot of overtime this last year so not much time for Skyrim.

 

My problem is in the picture. I just can't seem to fix it. It looks like a small wedge sticking up in the crack lol? I have tried reinstalling xp32, bodyslide, and hdt. I just am tired and lost.

It isn't really a big deal but it's just one of those things once you notice it.

20180114195708_1.jpg

Posted

XP32 or XPMSE?  Not sure if it'll fix your problem, but install XPMSE. Also, do you have SOS installed and if so, did you reinstall your skeleton afterward? SOS can overwrite your skeleton if one's not careful reading what files it's changing.

Posted

That is bad weighting that comes free of charge with that particular mesh and the skeleton won't fix shit unless it's directly on a node.

Posted

c5kev, sorry ill be more clear this time. I was pretty tired when I wrote that. I have XPMSE and SOS. I did install the skeleton after SOS and read everything about the install.

 

27x, I didn't really think it was a skeleton problem, I though it was the mesh also. Found a uunp preset I liked on the nexus a few months ago called seductress I think, anyways I changed it and didn't go away. In fact anything I build in bodyslide does this. 

Posted

as if the problem was using unp or cbbe...



180118105708403800.jpg

bracer look fine here

180118105721194631.jpg

now it clip with the arm

and now...

180118105729860795.jpg

there's 2 arm (under the torch it's the shoulder protection), in first person view your arms float near your head

 

no idea what he did to get his char butt on screen looking in don't know direction

Posted

27X. So uunp has this problem? never really noticed before until the other day I noticed it on a dead bandit laying over log lol. I have had it for a long time now so it's not really that big of a problem, just was wondering was caused it.

 

Yatol. I just used a pose mod for a random female to bend over to take the shot from behind looking up since I noticed it on a dead bandit laying over a log.  

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