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SexLab SE - Sex Animation Framework v1.66b - 01/18/2024


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Posted
3 hours ago, DarkRavage said:

Guys, I found a workaround for those who want the latest sexlab but with downgrade SE patch. Just copy the SKSE folder from 1.63 to the latest version and it works fine.

 

Absolutely not. There are important changes to the skse plugin in later updates that the scripts won't work properly without.

Posted
9 hours ago, VeraDra said:

Also, it won't matter until fores or whoever updates FNIS to remove the DRM check. Objectively, it does not serve a function (at least, not anymore), given that the GOG version exists, and there is no practical way to verify ownership

fnis should be fine, it never actually stopped anything from working....except maybe for that old mod piracy program from many years ago, it would lock down if that fucker was installed on your computer.

Posted (edited)

Still using SSE and have absolutely no intention of upgrading to AE as when it did so automatically it took a week to clean up the mess as I had no idea it had been "upgraded" (sic!).


But I have a minor problem with my Futa char who has 6 hookers in tow: each and every time she succumbs to their constant "needs" there is always only ONE "0" or "H" option available for an animation "3jiou anal".


I don't really have any disliking/liking for such as for some women it seems the only way for them. But I would actually like the choice of others supposedly inherent within the 19000+ animations and there is almost always none.


Strangely if I use the FG way (bewitch etc.) it is perfectly normal (see "vaginal") missionary except that my futa has a strapon as well as her penis (I guess FG cannot recognize a futa)  and the potential double barrel seems to impress them even if it does not really actuate.


Is there any way that I can actually allow her to access the other animations?


 She has NPs when raping a new slave or even when I wondered what necrophilia would do, as both were normal rough vaginal missionary.
Also is there a way to ensure that she is always the dominant partner as I have had to "rescue" her several times from that strapon while having her face in the vulva of a fresh unwashed slave (not a rape) is hardly the act of a slaver or not one that i can imagine.
I have the impression that a futa char really confuses SexLab but knowing myself it is more likely that I am confused and have made some mistake.

Edited by Will55
Posted
7 minutes ago, Will55 said:


But I have a minor problem with my Futa char who has 6 hookers in tow: each and every time she succumbs to their constant "needs" there is always only ONE "0" or "H" option available for an animation "3jiou anal".

 

the mod your starting the animation with may be calling for that exact animation by name,

try using matchmaker (the normal one not "mass") to see if you still have the same problem there.

Posted
3 hours ago, Will55 said:

Still using SSE and have absolutely no intention of upgrading to AE as when it did so automatically it took a week to clean up the mess as I had no idea it had been "upgraded" (sic!).


But I have a minor problem with my Futa char who has 6 hookers in tow: each and every time she succumbs to their constant "needs" there is always only ONE "0" or "H" option available for an animation "3jiou anal".


I don't really have any disliking/liking for such as for some women it seems the only way for them. But I would actually like the choice of others supposedly inherent within the 19000+ animations and there is almost always none.


Strangely if I use the FG way (bewitch etc.) it is perfectly normal (see "vaginal") missionary except that my futa has a strapon as well as her penis (I guess FG cannot recognize a futa)  and the potential double barrel seems to impress them even if it does not really actuate.


Is there any way that I can actually allow her to access the other animations?


 She has NPs when raping a new slave or even when I wondered what necrophilia would do, as both were normal rough vaginal missionary.
Also is there a way to ensure that she is always the dominant partner as I have had to "rescue" her several times from that strapon while having her face in the vulva of a fresh unwashed slave (not a rape) is hardly the act of a slaver or not one that i can imagine.
I have the impression that a futa char really confuses SexLab but knowing myself it is more likely that I am confused and have made some mistake.

The v1.63 still have problem's dealing with FUTA actors but looks more like the Mod that is starting the animation isn't considering the FUTA.

 

For SexLab version before the v1.65 if you want full FUTA support you need my "SexLab Utility Plus" and of course set your FUTA actors as Male on the SexLab if they are considered as Female by Skyrim or as Female in SexLab if they are considered as Male on Skyrim. SexLab consider the actor as FUTA just when see the difference between the Skyrim Sex and SexLab gender.

Posted
9 hours ago, DarkRavage said:

Guys, I found a workaround for those who want the latest sexlab but with downgrade SE patch. Just copy the SKSE folder from 1.63 to the latest version and it works fine.

Is safer if you use my SexLab Utility Plus instead. 

Posted
4 hours ago, OsmelMC said:

Is safer if you use my SexLab Utility Plus instead. 

 

Thank you! That's what I am looking for. I dont want to update to latest AE because it has tons of incompatibilities.

Posted (edited)

To MadMansGun.... Thank you for the reply.

! It worked normally with matchmaker as I guess you expected that it would.

Interestingly 4uDIK has started to turn up on occasions as well and IMO another waste of my game time.

I found that the multiple ways to bed females all often had different results: some gave limited animations such as the 3jiou anal or the 3 piece 4uDIK one.

Others such as SLENing wenches were normal.

 

To OsmelMC Thank you also for the reply.

 

I carefully went through and made her male in all SL related mods and her being male does not imply that she wants anything anal (despite the RL prostatic massage reality).

She is now 100 in all but alchemy and is still a penetration virgin orally, vaginally and anally (and not always easy to maintain I assure you as she has been so close to losing all three when in combat.

Anyhow I  just had a WTF! moment as she had a lovers ' awakening moment but ?Donatelli (the author) has been using the hookers over much and sneaked into the SLEN 4 category along with the local thug ?Rolf whatever (the one she had to brawl) and instead of my girls piling in, two males turned up ready and armed and I had to do a crash "quit".

My wife is still having hysterics over this WTF moment as she heard the language 50ms away and I am now copping homophobia/chastity obsessed smartar** comments. If she tells her friends, I will strangle her (facetious as she is my soulmate)

I will install SexLab Utility Plus v20220909 now and look at it all tomorrow. No I won't as i read the instructions first (for a change) and will do the requisite necessities.

Edited by Will55
Posted (edited)
3 hours ago, zarzo said:

Where I can find SexLab AE for 1.6.353? I really need((( I didnt upgrade to 1.6.640

Same issue here, I just reinstalled skyrim and so many utils are incompatible with 1.6.640 so i downgraded to 1.6.353, but now I can't use sexlab.

 

Alternatively I saw some talk about using Sexlab utility plus to resolve, but I don't even know how to enter the MCM since everytime I start a new game it just CTDs.

Edited by heyfreakybro
Posted (edited)
On 9/30/2022 at 11:15 PM, OsmelMC said:

The v1.63 still have problem's dealing with FUTA actors but looks more like the Mod that is starting the animation isn't considering the FUTA.

 

For SexLab version before the v1.65 if you want full FUTA support you need my "SexLab Utility Plus" and of course set your FUTA actors as Male on the SexLab if they are considered as Female by Skyrim or as Female in SexLab if they are considered as Male on Skyrim. SexLab consider the actor as FUTA just when see the difference between the Skyrim Sex and SexLab gender.

 

I installed the mod in its extra capacity exactly as per the instructions on the page and then reloaded the save made after the clean/re-install.

But then hit the blue skin bug (see below)

 

 

Addendum:  I had to re-install ~10 mods to get rid of the "blue skin" and finished with a female char who naked looked like a boy. So, another 30mins fiddling and I have her back. I have no idea as to what or why, but I am no longer certain that Sexlab Utility is guilty here and will give its base install another try. This time I will save all my plugin/config files first.?

 

Solved I was NOT using my primary profile and one change caused the problem :the "blue suit" It was due to SLACs being removed and replaced. I was using a test twin profile when i add mods and had changed only this several days ago. 

OsmelMC My Apologies!

WRT the initial problem, I have hit a TDF bug and will try and add Sexlab Util and look at it all later but the animations have improved albeit slightly but that is a start.

Edited by Will55
Posted

I have a question.

My caracter dont say any comentaries after raped by bandits.

Expresions like "Dont cum insde me", "I dont belive it" , "Let me home" and anothers dont hear the voice, only captions...

 

Its a sexlab problem mod or naked defeat?

 

I am using SE edition.

Posted

is there a way to get the Sexlab version for 1.6.353? Because many mods are still not updated so i tried to use the older version but i cant find the sexlab version.

Posted

I’m using skse 2.0 cuz I’m using a collections mod immersive & adult that only works with this version. Not sure if that’s the problem but I downloaded SexLab and in game I load fine but in scenes I get teleported outside the world and characters are feet apart lol. I also get an error saying SexLab until.dll isn’t in the skse files data. And I also can’t install SexLab in the mcm. But it was working yesterday?

Posted (edited)

Quick question, How does one check if Sexlab is working? For me FNIS and the MCM both seem to imply that it is working but animations are not occurring. I dont know if I did the updates wrong or if my Loadorder is now incorrect or you need another mod for things to work. If it helps, I only have the mods required for Devious Cursed Loot. Any help or clarification will be appreciated.

Edited by kingofthenorth9
Posted (edited)
3 hours ago, kingofthenorth9 said:

Quick question, How does one check if Sexlab is working? For me FNIS and the MCM both seem to imply that it is working but animations are not occurring. I dont know if I did the updates wrong or if my Loadorder is now incorrect or you need another mod for things to work. If it helps, I only have the mods required for Devious Cursed Loot. Any help or clarification will be appreciated.

 

You can see if your DLLs are loading correctly by checking the skse64.log.

 

\Documents\My Games\Skyrim Special Edition\SKSE\skse64.log

 

But basically, you need to make sure you have the right versions for your game. There are currently 4 versions floating around, so check your skyrimse.exe for which one you have, then make sure you have the right skse and sexlab versions

 

SE - game ver 1.5.97 - skse 2.0.20

AE old - game ver 1.6.353 - skse 2.1.5

AE new - game ver 1.6.640 - skse 2.2.2

AE GOG - game ver 1.6.659 - skse 2.2.2

Edited by zarantha
Posted
59 minutes ago, zarantha said:

 

You can see if your DLLs are loading correctly by checking the skse64.log.

 

\Documents\My Games\Skyrim Special Edition\SKSE\skse64.log

 

But basically, you need to make sure you have the right versions for your game. There are currently 4 versions floating around, so check your skyrimse.exe for which one you have, then make sure you have the right skse and sexlab versions

 

SE - game ver 1.5.97 - skse 2.0.20

AE old - game ver 1.6.353 - skse 2.1.5

AE new - game ver 1.6.640 - skse 2.2.2

AE GOG - game ver 1.6.659 - skse 2.2.2

so the verson of SKSE and the game seem to be the same as in SKSE is 2.2.2 and Skyrim is 1.6.640.08. I see previous version of skse as dll in where updating skse would take place, would that be causing the problem then if so just delete it? and would it then mean that I updated skse wrong?

Posted
53 minutes ago, kingofthenorth9 said:

so the verson of SKSE and the game seem to be the same as in SKSE is 2.2.2 and Skyrim is 1.6.640.08. I see previous version of skse as dll in where updating skse would take place, would that be causing the problem then if so just delete it? and would it then mean that I updated skse wrong?

 

if you didn't update the skse dll in addition to the scripts, you updated it wrong.

Posted
17 minutes ago, zarantha said:

 

if you didn't update the skse dll in addition to the scripts, you updated it wrong.

Thanks for the help I deleted the older dll and tried a new save it seemed to have worked but I dont know why only new saves work.

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