DarkFlame277 Posted December 20, 2017 Posted December 20, 2017 Hello guys, I'm getting a CTD again and I don't know why... Here's my Modwatch thing: https://modwat.ch/u/Smasher277 Don't mind the SKSE stuff cause I'm not using it right now, I'm just launching Skyrim normally. I don't think SKSE is the problem anyway but idk. Attached is my Papyrus log if it helps. My load order was sorted by LOOT and I ran SSEEdit but none of them gave any errors. I'm thinking that I should reinstall the game so my Skyrim directory isn't a mess then I can reinstall the stuff I had and it might work... idk... Thanks, -Smasher277 Papyrus.0.log
nick10090 Posted December 20, 2017 Posted December 20, 2017 Did you disable SKSE-related mods? They might cause issue(s) when you load the game without SKSE.
Rasafim Posted December 20, 2017 Posted December 20, 2017 I noticed in your load order that you have like 3 body types on. Do you have all 3 of them activated ooor....
DarkFlame277 Posted December 20, 2017 Author Posted December 20, 2017 The bodies shouldn't be a problem. I'm using UNP Female Body Renewal for the eyebrows, UNP Blessed Body for the 1st person body, Bathsheba Body for Bodyslide, Shiva Body also for Bodyslide, and near the end of the list is a mod I named "Body" for where I put my Bodyslide created bodies. Also, I just disabled the other SKSE stuff that I had enabled before and still got a crash
DarkFlame277 Posted December 20, 2017 Author Posted December 20, 2017 I've been doing some research and it seems my problem is with the DLL Loader for SSE Fixes. I made the mistake of letting Steam update the game and now it's broke... I've found a way to download the old exe though. I will see if it works now.
Rasafim Posted December 20, 2017 Posted December 20, 2017 I used to have once the DLL loader for SSE fixes as well for like 5 minutes :))) until it was crashing on me everytime I was trying to get into the game. Git rid of it and everything went back to normal, so try and play without it and see if it's working for you. Tbh, you gonna be fine playing without it trust me
DarkFlame277 Posted December 20, 2017 Author Posted December 20, 2017 No, I won't be fine. Did you see how many mods I have? I'm just gonna do this: https://www.nexusmods.com/skyrimspecialedition/articles/295
Rasafim Posted December 20, 2017 Posted December 20, 2017 It's up to you good sir obv, I'm just trying to help. I've been playing for months now with 303 active mods(238 active plugins) + ENB and without the DLL like I said and no problems at all, but let me know if that fix is gonna work, I'm curious if it's gonna do something
DarkFlame277 Posted December 20, 2017 Author Posted December 20, 2017 Well, it didn't do anything... I tried removing the DLL Loader and not using SSE Fixes but that didn't work either, still crashed. There must be some other mod making it crash...
Rasafim Posted December 20, 2017 Posted December 20, 2017 3 minutes ago, Smasher277 said: Well, it didn't do anything... I tried removing the DLL Loader and not using SSE Fixes but that didn't work either, still crashed. There must be some other mod making it crash... There you go...it's gonna help you out from all that copy-paste copy-paste fuss, it's for the new version of the game: https://www.reddit.com/r/skyrimmods/comments/7hlt99/psa_sse_fixes_fixes_low_fps_due_to_too_many_mods/ but if it's actually from another mod, then you need to revise your mod list carefully and check if there are any incompatibilities between any mods
DarkFlame277 Posted December 20, 2017 Author Posted December 20, 2017 Yeah. That's gonna take a while Thx 4 tryna help though.
R246 Posted December 20, 2017 Posted December 20, 2017 13 minutes ago, Smasher277 said: Well, it didn't do anything... I tried removing the DLL Loader and not using SSE Fixes but that didn't work either, still crashed. There must be some other mod making it crash... You remembered to reinstate the original binkw64.dll that you renamed to binkw64_.dll?
Rasafim Posted December 20, 2017 Posted December 20, 2017 20 minutes ago, R246 said: You remembered to reinstate the original binkw64.dll that you renamed to binkw64_.dll? Yeah I've just installed everything now, I was about to jump in the game to see if I notice anything different. Like I said my game was OK even without it but obv it's not a bad thing to have some extra performamce coming in Lemme know if it's working (although a thing in my head tells me that it still may be related with your load order ) Ok so forgot to quote you lmao.... So I've played for a bit and checked some areas like: Riverwood - I have Jk's and I was getting like 33-40 fps(bcuz of the new meshes only in this area) now with the fix I get between 45-50 fps Whiterun - again Jk's at the entrance I was getting 40 fps and at the stairs overlooking the Gildergreen 30 fps(again bcuz of the new meshes) now with the fix 45-50 fps and finally the worst of them all Riften - In the Rift like forest area I was getting 40-45 fps but in the city, the city was the worst, constant 30fps but apparently now with the fix I'm getting 50 fps everywhere I go in town. Do keep in mind that my game is heavy modded and I'm running all the possible graphical mods from SMIM and so on lol !!! Conclusion, sort out your load order and install the fix cuz it's working nicely Lemme know !!!
DarkFlame277 Posted December 20, 2017 Author Posted December 20, 2017 Wow. Of course, the solution is simple. All I had to do was load XPMSSE after Realistic Ragdoll Force... Thanks again guys for trying to help me!
Rasafim Posted December 20, 2017 Posted December 20, 2017 41 minutes ago, Smasher277 said: Wow. Of course, the solution is simple. All I had to do was load XPMSSE after Realistic Ragdoll Force... Thanks again guys for trying to help me! Lmao....see this right here is one of the mysteries when it comes to modding !!! Such a small fix for such a big bubu :p...now go and install the SSE Fixes I'll see you around
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