Robin2486 Posted November 20, 2017 Posted November 20, 2017 Hello, I have very little modding experience making outfits and clothing/armor and I was wondering if you guys could give me a hand. What I want to do is take this outfit in https://www.nexusmods.com/fallout4/mods/11878/? and change the basic base clothing (pants and top) to have a shiny, latex/vinyl look to them. By base clothes I mean the pants and the top, not the armor pieces or accessories. I really like the design of this mod, but I don't like the matte, flat red of the material of the pants and top and I have a huge latex, leather, vinyl fetish so I wanted to make these clothing pieces "shiny" and glossy I really have no idea how to do this and I'm somewhat of a modding dummy so a step-by-step would be awesome. I really don't wish to inconvenience anyone here but I have literally no idea on how to go about doing this. The tools I have at my disposal are GIMP 2 (with the extensions to read .DDS), Photoshop CS6 with a plugin to read .DDS files, Material Editor and Nifskope. I know I have all the tools needed, but now I just need the help to figure out how to go about this. Thanks for any help you guys can give me!! I really appreciate it!
meme supreme Posted November 20, 2017 Posted November 20, 2017 Don't quote me on this but I think a very basic way to get that kind of finish without altering any .dds files would be go to the .nif file and set glossiness and specular strength to a higher value. Might have to brighten the specular color aswell.
Robin2486 Posted November 20, 2017 Author Posted November 20, 2017 So I tried this in NifSkope but the texture isn't changing at all. Its still appearing flat matte red despite having cranked up the glossiness, specular level and making the specular color a lighter color. The changes noted above have no effect on the model in NifSkope and they aren't appearing in-game. I'm kind of at a loss at this point and banging my head on the wall trying to figure this out. I know that the *_s.DDS file in the textures is the actual specular map, but all I know is how to open it in Photoshop Anyone have an idea of what to do?
Andy14 Posted November 21, 2017 Posted November 21, 2017 Fallout 4 uses material/effect files. In these files textures and settings for specualr, glossines, alpha etc. are made. Here a tool for editing this files: https://www.nexusmods.com/fallout4/mods/3635/?
Guest Posted November 21, 2017 Posted November 21, 2017 you just need to change the glossiness in the material to have latex, leather effect, etc. nananatsume posted a short tut. with images Here change the specular mutiplier in the material
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