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Dead Or Alive Xtreme Venus Vacation - Modding Thread and Discussion -


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Posted
1 hour ago, Gamуu said:

Hi

 

Anyone have the pistachio costume swap mod? I tried to find it here but looks like the file is gone.

 

Thanks in advance.

 

Is  the All Range to Mini Bikini  on page 156 different?

 

I can do it

Posted
On 7/14/2019 at 4:50 AM, Ghost-writer said:

 

このmodを使用したいのですが、Pink rotor_Puffy Nipple type v1.0.2内のHonoka_bodyはどこへ入れるのでしょうか。F2を押すと裸にはなりますが、ローターが表示されません。白いレースのヌードmodは入っています。

Posted
3 hours ago, 特命係長 said:

このmodを使用したいのですが、Pink rotor_Puffy Nipple type v1.0.2内のHonoka_bodyはどこへ入れるのでしょうか。F2を押すと裸にはなりますが、ローターが表示されません。白いレースのヌードmodは入っています。

@特命係長 - Special mission manager (google translate)

What is the mission? Details please. We must know.

Posted
4 hours ago, 特命係長 said:

このmodを使用したいのですが、Pink rotor_Puffy Nipple type v1.0.2内のHonoka_bodyはどこへ入れるのでしょうか。F2を押すと裸にはなりますが、ローターが表示されません。白いレースのヌードmodは入っています。

Shift+9で表示されませんか?

Posted
On 11/20/2019 at 8:32 PM, zzzzz4836 said:

Hello!

I am new in this game. Do I need to have the these outfits for I can use those mods or can I using them without I have those ones?

Thanks.

 

Yes.

Posted

@Donline-

 

Test this

 


[TextureOverrideBody]
if $\mods\_id\id.ini\swimsuit1 != $id && $\mods\_id\id.ini\swimsuit2 != $id
    run = CommandListID
endif
hash = 1cd1ab3d
vb0 = ResourceBodyVB
ib = ResourceBodyIB
handling = skip
drawindexed = auto

 

 

 

...

 

[TextureOverrideTop1]
hash = 263cb514
vb0 = ResourceTopVB
ib = ResourceTopIB
handling = skip
match_first_index = 0
drawindexed = auto

 

; mod active variable goes here to prevent conflict with real malfunction
$mod_active = 1

 

 

Posted
2 hours ago, 75543674963 said:
Spoiler

@Donline-

 

Test this

 


[TextureOverrideBody]
if $\mods\_id\id.ini\swimsuit1 != $id && $\mods\_id\id.ini\swimsuit2 != $id
    run = CommandListID
endif
hash = 1cd1ab3d
vb0 = ResourceBodyVB
ib = ResourceBodyIB
handling = skip
drawindexed = auto

 

 

 

...

 

[TextureOverrideTop1]
hash = 263cb514
vb0 = ResourceTopVB
ib = ResourceTopIB
handling = skip
match_first_index = 0
drawindexed = auto

 

; mod active variable goes here to prevent conflict with real malfunction
$mod_active = 1

 

Would prefer to use the allocated buffer.. unless null...

 

making offline mode? (could seriously void areas in my next HDD purchase.. maybe)..

 

..cant test until fresh windows install (-_- )..

 

inject .pose file(s)(?) (might be 1x static frame) (directory) after update)..

 

..two identical "costume" mods can run simultaneously, seems good for mix n matching outfits ⚠️

 

hhhhhhhhhhhh.png.250ea4188044e601cdc078efce78a93b.png

@366758564..

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