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Need help with low triangle mesh in Outfit Studio


kboom

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Posted

Hi guys, does anyone know how to deal with this problem, the points that i circle like 2 peaks of letter M while the clipping part is the lower peak, i tried smooth, inflate, deflate sometime it fixes the clipping but the mesh turns out very bad. Thank you!

 

post-1002166-0-32183500-1509641610_thumb.jpg

 

Posted
Slider Conform does not mean to use Slider.
It's just name as TargetMorph.
If slider is not ok. Activate Slider (with Armor Mesh selected) -> Slider -> Clear Slider Data.
Now you have only the name of Morphtarget in your mesh and you can define yourself.
All brushes are valid - but Mesh Move or Scale is not - logical.
 
More polys are desirable, but not always possible - without 3ds, blenders etc.
In addition, your mesh in some places has so much space that 2 regiments fit. ;)
Distance should not be a problem

 

Posted

 

Slider Conform does not mean to use Slider.
It's just name as TargetMorph.
If slider is not ok. Activate Slider (with Armor Mesh selected) -> Slider -> Clear Slider Data.
Now you have only the name of Morphtarget in your mesh and you can define yourself.
All brushes are valid - but Mesh Move or Scale is not - logical.
 
More polys are desirable, but not always possible - without 3ds, blenders etc.
In addition, your mesh in some places has so much space that 2 regiments fit. ;)
Distance should not be a problem

 

 

i didnt scale it, the original mesh was like that. Seem like i have to learn how to use Blender

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