Jump to content

Missing racemenu sliders with custom beast races


DamianGrimm

Recommended Posts

Posted

No matter the custom beast race i use im missing all the extra sliders regarding their heads, while expression themselves do work (mouth moves when shouting, i can force expressions with console commands and mods, and Sexlab expression function and that is what bugs me.) Ive had this problem for a long while, and have found no fix that works and ive searched high and low.

 

This applies to all beast races from Vaalsark and Lykaios to CustomRaces custom Argonian and Khajiit.

 

While in the process trying to solve this i opened up CK and made sure that the CustomKhajiit and CustomArgonian races are in all possible ways identical to their vanilla counterparts, from their .tri files to their body shapes (as in, their filepaths are identical in all regards save for textures) and no luck. Ive tried messing with racemenu, load order, even stripped my mod list down to just CustomRaces, Racemenu, Alternate Start and ENB and their requirements and i am at my wits end. 

 

So if there is any help anyone can provide that would be awesome.

 

Love: Grimm

Posted

New TRI files aren't added by RaceMenu because it doesn't know the races.

 

Open this file:

Data\meshes\actors\character\facegenmorphs\racemenu.esp\races.ini

It looks like this:

NordRace             = sliders\human.ini
NordRaceVampire      = sliders\human.ini

ImperialRace         = sliders\human.ini
ImperialRaceVampire  = sliders\human.ini

... more human and elves ...

ArgonianRace         = sliders\beast.ini
ArgonianRaceVampire  = sliders\beast.ini

KhajiitRace          = sliders\beast.ini
KhajiitRaceVampire   = sliders\beast.ini

Append the new races in following format:

For the left side the race names can be looked up in CK or xEdit.

VaalsarkRace          = sliders\beast.ini
VaalsarkRaceVampire   = sliders\beast.ini
Posted

 

New TRI files aren't added by RaceMenu because it doesn't know the races.

 

Open this file:

Data\meshes\actors\character\facegenmorphs\racemenu.esp\races.ini

It looks like this:

NordRace             = sliders\human.ini
NordRaceVampire      = sliders\human.ini

ImperialRace         = sliders\human.ini
ImperialRaceVampire  = sliders\human.ini

... more human and elves ...

ArgonianRace         = sliders\beast.ini
ArgonianRaceVampire  = sliders\beast.ini

KhajiitRace          = sliders\beast.ini
KhajiitRaceVampire   = sliders\beast.ini

Append the new races in following format:

For the left side the race names can be looked up in CK or xEdit.

VaalsarkRace          = sliders\beast.ini
VaalsarkRaceVampire   = sliders\beast.ini

 

Well hot diggity this worked, you have my undying gratitude my good fellow.

Seriously though, thanks a lot :)

  • 3 years later...

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...