TheHornyDungeoneer Posted March 8 Posted March 8 Hey guys, some new mods just dropped but bodyguard seems a little over dressed and its just a replacer skin for Grave Robber. The demon woman looks like she has potential, she too lacks NSFW, this is a travesty. Links down here. https://steamcommunity.com/sharedfiles/filedetails/?id=3680639469 https://steamcommunity.com/sharedfiles/filedetails/?id=3680778735 4
ultras56 Posted March 10 Posted March 10 I need help porting one heros skin to another; in this case anaertailin's man_at_arms skin to lodestar class from https://steamcommunity.com/sharedfiles/filedetails/?id=3654694771&searchtext=! I got idle and combat and such anim working, but whenever my hero uses a skill, she just does the default idle pose. I repeat, everything else seems to work. Below is the file I'm working on. man_at_arms_skin anaertailin - to lodestar.7z 2
niknerozz Posted March 10 Posted March 10 (edited) 28 minutes ago, ultras56 said: I need help porting one heros skin to another; in this case anaertailin's man_at_arms skin to lodestar class from https://steamcommunity.com/sharedfiles/filedetails/?id=3654694771&searchtext=! I got idle and combat and such anim working, but whenever my hero uses a skill, she just does the default idle pose. I repeat, everything else seems to work. Below is the file I'm working on. man_at_arms_skin anaertailin - to lodestar.7z 7.51 MB · 0 downloads Check the hero.art (for this case, lodestar.art) file. Make sure the ability is referring to correct anim name. Edited March 10 by niknerozz
ultras56 Posted March 10 Posted March 10 (edited) 40 minutes ago, niknerozz said: Check the hero.art (for this case, lodestar.art) file. Make sure the ability is referring to correct anim name. Does the animation show in Dragonbone, because I get "errors"-images when I try to load the skeleteon/atlas/png, or is that the intended behaviour when porting skins? Edited March 10 by ultras56
niknerozz Posted March 10 Posted March 10 (edited) I think the problem is that the skel name is different to animation name. My guess is you renamed MAA to lodestar animation name, but the animation name doesn't use lodestar anim name. My suggestion (cannot guarantee): Let use windsweep as example; 1. Rename skel and atlas from lodestar.sprite.attack_windsweep to lodestar.sprite.attack_mace . 2. Edit lodestar.art -> change from "attack_windsweep" to "attack_mace" the png is already referring to correct image, no need to change the png name for this case. Edited March 10 by niknerozz
ultras56 Posted March 10 Posted March 10 2 hours ago, niknerozz said: I think the problem is that the skel name is different to animation name. My guess is you renamed MAA to lodestar animation name, but the animation name doesn't use lodestar anim name. My suggestion (cannot guarantee): Let use windsweep as example; 1. Rename skel and atlas from lodestar.sprite.attack_windsweep to lodestar.sprite.attack_mace . 2. Edit lodestar.art -> change from "attack_windsweep" to "attack_mace" the png is already referring to correct image, no need to change the png name for this case. How do you access skeleton viewer? Is it another software? And I have not touched the skel/atlas files internally, those are by mod author. Ty for helping tho, after work I will work on this more.
niknerozz Posted March 10 Posted March 10 If you don't temper with skel/atlas, you cannot easily convert hero to another hero/monster. Skeleton Viewer is a java app. It is not needed for your current problem, but it let you look at dd animation outside of game.
razar51 Posted March 10 Posted March 10 Added a redhead skin for Hazu's NSFW Houndmaster. (as well as a few very minor edits) You Need the original mod from here: https://www.nexusmods.com/darkestdungeon/mods/2008 And just drop the unpacked folder into the heroes/houndmaster directory Spoiler H_houndmaster_D.zip 1
ultras56 Posted March 10 Posted March 10 (edited) 8 hours ago, niknerozz said: I think the problem is that the skel name is different to animation name. My guess is you renamed MAA to lodestar animation name, but the animation name doesn't use lodestar anim name. My suggestion (cannot guarantee): Let use windsweep as example; 1. Rename skel and atlas from lodestar.sprite.attack_windsweep to lodestar.sprite.attack_mace . 2. Edit lodestar.art -> change from "attack_windsweep" to "attack_mace" the png is already referring to correct image, no need to change the png name for this case. HOLY SHIT it worked, i did as you said and the skills started to do the anim I wanted!!!! Thanks alot!🫡 I wanted to ask as extra, what did you mean when you said that "the png is already referring to correct image, no need to change the png name for this case. ". I guess you meant that skel referred the correct image. Also when I tried to use skel viewer to to open the JSON/skel/atlas files of lodestar.sprite.attack_mace.json it gave me "Error loading skeleton XXX". I feel like that learning to use skeleton viewer can help me do further modding. ALso lastly, has anyone uploaded the spine program itself anywhere?😄 Below is the the file for working edition of Lodestar class converted to anaertailin's MAA skin. man_at_arms_skin anaertailin - to lodestar (working).7z Edited March 10 by ultras56 Added file 1
razar51 Posted March 11 Posted March 11 (edited) Was that topless edit of Anaertailin's wolf-girl musketeer skin ever completed? If not I might try my hand at 'kit-bashing' something together, though I'm not sure how good it would turn out. Edit: Heavy WIP. It was a lot harder for me to get to this point than I anticipated. Thoughts? Spoiler Edited March 11 by razar51 2
niknerozz Posted March 11 Posted March 11 (edited) 5 hours ago, ultras56 said: Also when I tried to use skel viewer to to open the JSON/skel/atlas files of lodestar.sprite.attack_mace.json it gave me "Error loading skeleton XXX". man_at_arms_skin anaertailin - to lodestar (working).7z 7.62 MB · 1 download To see an animation file, let say windsweep, put all windsweep atlas, skel and png at one place (either into same folder or download folder). Open the app, and open the SKEL file. If you still got error, meaning the atlas does not have correct image. Simply open the atlas file with notepad and see the name of png. Edited March 11 by niknerozz
Disrok Posted March 11 Posted March 11 3 hours ago, razar51 said: Was that topless edit of Anaertailin's wolf-girl musketeer skin ever completed? If not I might try my hand at 'kit-bashing' something together, though I'm not sure how good it would turn out. Edit: Heavy WIP. It was a lot harder for me to get to this point than I anticipated. Thoughts? Reveal hidden contents Do you mean the one Imphy24 found? https://www.loverslab.com/topic/87075-darkest-dungeon-erotic-mods/page/385/#findComment-4266197 No I dont think it was completed. Btw nice.
razar51 Posted March 11 Posted March 11 5 minutes ago, Disrok said: Do you mean the one Imphy24 found? https://www.loverslab.com/topic/87075-darkest-dungeon-erotic-mods/page/385/#findComment-4266197 No I dont think it was completed. Btw nice. Yeah from the post 3 years ago.
ultras56 Posted March 11 Posted March 11 6 hours ago, niknerozz said: To see an animation file, let say windsweep, put all windsweep atlas, skel and png at one place (either into same folder or download folder). Open the app, and open the SKEL file. If you still got error, meaning the atlas does not have correct image. Simply open the atlas file with notepad and see the name of png. I found my problem, I did everything correctly by having json/skel/atlas/png files in same place, but my skeleton viewer was just too new. I had to download older version from here instead to view skeletons: https://steamcommunity.com/sharedfiles/filedetails/?l=swedish&id=2129596601.
manofshrex Posted March 13 Posted March 13 iv been gone from modding a while. can i replace the vestal skin with ZIMIK's Marika skin? also i remember there being a guide for something like this so id greatly appreciate it if someone could link it to me. 1
razar51 Posted March 14 Posted March 14 On 3/10/2026 at 7:15 PM, razar51 said: Was that topless edit of Anaertailin's wolf-girl musketeer skin ever completed? If not I might try my hand at 'kit-bashing' something together, though I'm not sure how good it would turn out. Edit: Heavy WIP. It was a lot harder for me to get to this point than I anticipated. Thoughts? I've still got a bunch of the sprites to edit, but here's a preview of how it's going: Spoiler 2
Fnakasjg Posted March 14 Posted March 14 23 hours ago, manofshrex said: iv been gone from modding a while. can i replace the vestal skin with ZIMIK's Marika skin? also i remember there being a guide for something like this so id greatly appreciate it if someone could link it to me. Yes you can (in fact any DD skin can be attached and for enemy, and for heroe, thanks for completly similar game mechanic and recognition for them, only matter of having sprites and animations for every skill in order to work properly inside game) Сообщество Steam :: Руководство :: Hero Porting Tutorial
ultras56 Posted March 14 Posted March 14 On 3/13/2026 at 9:14 AM, manofshrex said: iv been gone from modding a while. can i replace the vestal skin with ZIMIK's Marika skin? also i remember there being a guide for something like this so id greatly appreciate it if someone could link it to me. Can I have Marika files? Can't find it online myself.
Lazut4ik Posted March 14 Posted March 14 (edited) Test version 2025 A Marika.zip Edited March 15 by Lazut4ik 1
Gorgon Freeman Posted March 14 Posted March 14 Anyone has the divine child class, could they please share it? 1
manofshrex Posted March 14 Posted March 14 so i need some help regarding changing applying ZIMIKs Marika skin to vestal. i did all the steps in this tutorial Сообщество Steam :: Руководство :: Hero Porting Tutorial but it didnt work. kind of. the idle animation does work correctly but when walking or in combat it continues to just be the idle animation. additionally when using any skill it flashes to a base game vestal skill and gets stuck in that sprite till combat ends, after witch it switches back to the Marika idle animation. any tips on how to fix that?
ultras56 Posted March 14 Posted March 14 32 minutes ago, manofshrex said: so i need some help regarding changing applying ZIMIKs Marika skin to vestal. i did all the steps in this tutorial Сообщество Steam :: Руководство :: Hero Porting Tutorial but it didnt work. kind of. the idle animation does work correctly but when walking or in combat it continues to just be the idle animation. additionally when using any skill it flashes to a base game vestal skill and gets stuck in that sprite till combat ends, after witch it switches back to the Marika idle animation. any tips on how to fix that? You could try sharing your current progress here so someone smart may look on to it.
manofshrex Posted March 14 Posted March 14 this is the modified file. i used ZIMIKs vestal as the host. vestal.zip 3
razar51 Posted March 15 Posted March 15 Well, here it is. A topless edit of anaertailin's wolfgirl musketeer skin. This took me quite a while to put together as I am not an artist by any means. But I'm fairly happy with how it turned out. Comes in 4 colors. You need the regular replacement skin from here: anaertailin's musketeer skin for the skeleton and such. And then load this mod ABOVE it in the mod order. Topless_Wolfketeer.zip 4
Alejandro G. S. Posted March 16 Posted March 16 Anyone can tell me the mod here you can meet the bartender holding a crossbow?
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