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Darkest Dungeon Erotic Mods


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Posted
14 hours ago, Elzikyuchi said:

All over the place really. Someone linked me to an artist called Muhut on deviantart, and to monster girl searches on gelbooru and rule34. I also did searching on my own for all kinds of hentai stuff I can use, and downloaded a lot of artwork/artist/hentai game CG collections on Ex-hentai too.

 

[Pixiv] L_axe (3011686)

check out sankakucomplex.com its pretty much a goldmine for Hentai art. Scroll to the bottom and hit chan posts and you will have an endless amount of hentai art of everything under the sun.

Posted
On 4/22/2020 at 1:04 PM, TronTiti said:

1 for each dungeon

 

 

Just letting you know that your doors blend into the floor xD could you move the images higher up?

What's_Wrong_with_the_door.png

Posted

The 2nd part of my mod NSFW Backgrounds is already in production; This time it will be the crypts; I have decided that in the end I will not do the corridors, I will only focus on the rooms. Maybe later I will modify the corridors, but at the moment I have not found the style that I want to give them.

Spoiler

crypts.room_wall.ECskullpiles1.png.4bdff8e131e93a852d7fba63ab797d7b.pngcrypts.room_wall.chruch.png.014391bacbcece91d84c91af5df821bb.pngcrypts.room_wall.ECskullpiles.png.e4dfe51d00b86365fe42a09155973149.pngcrypts.room_wall.torture.png.0097fc755ae20366881f0c9931f39c22.png

 

Posted
17 minutes ago, NightmareMovie said:

what item is that?, from which mod?

The dildos is from this thread a few pages back, the modified food and trinket is both from the mod lustiest lair (as well as the added boss that im fighting in this pic) that can be found in nexus :D hope this helps.

Posted

Thanks for kind words, everybody who appreciated my background edits. It's hard to test them in-game so if you find something wonky, please tell me.

By the way, does anyone else think that some backgrounds appear much more often than the others? Or is it just me slowly losing my mind?

Posted
1 minute ago, KotBasil said:

Thanks for kind words, everybody who appreciated my background edits. It's hard to test them in-game so if you find something wonky, please tell me.

By the way, does anyone else think that some backgrounds appear much more often than the others? Or is it just me slowly losing my mind?

I think they are random... had the same corridor appear 4 times in a row and after that I did not see that wall again untill next week

Posted
37 minutes ago, KotBasil said:

Thanks for kind words, everybody who appreciated my background edits. It's hard to test them in-game so if you find something wonky, please tell me.

By the way, does anyone else think that some backgrounds appear much more often than the others? Or is it just me slowly losing my mind?

For me its pretty random. I'm also using mods that add lots of backgrounds on top of these so i rarely see the same background.

 

Posted
1 hour ago, KotBasil said:

By the way, does anyone else think that some backgrounds appear much more often than the others? Or is it just me slowly losing my mind?

I think they do. I tried deleting all the original backgrounds, and replacing them with the same background, with a huge number 1-20 on them. Then I just wrote them down as I walked past.

 

Background panels on the very first Old Road level:

Start 04 05 08 10 End <-- Had the exact same order three times.

 

Background panels on the very first Dungeon (was trying to test how the hunger menu would look)
10 19 00 02 - 20 17 10 00 - 20 19 19 20 - 12 04 20 15 - 04 14 9 11 <-- Had the exact same order three times.

It also used the exact same empty room for all of them. I had empty room #1-#5 and it used #5 for all of them.

 

The first couple dungeons might be scripted though and forced to be identical. Maybe later ones would be different. But like still,  in that first dungeon background #19 and #20 showed up a -lot-. If I increase the number of available backgrounds for the game to use though, maybe that'll change and make it a lot less likely for repeats? I'll try to find out more later on I hope.

 

Also ah, I haven't finished playing around with the hunger panels yet. I'll try to find the ones I like the most (Idea is that the girls are hungry as in horny, and need sex/masturbation/cum) and try to save alternates too.

DD Screenshots_02_46.png

Posted

To clarify, I noticed the next connection: if the room is "empty" (no event or treasure or etc.), then most of the times it usually pulls only several background. For example, in crypts it is crypts.room_wall.empty or crypts.room_wall.arch. In warrens  it is warrens.room_wall.sluice, warrens.room_wall.grate or warrens.room_wall.duct. Not always, but very often.

But again, I really don't have any concrete evidence, so they could be completely random.

Posted
20 minutes ago, Elzikyuchi said:

 

Also ah, I haven't finished playing around with the hunger panels yet. I'll try to find the ones I like the most (Idea is that the girls are hungry as in horny, and need sex/masturbation/cum) and try to save alternates too.

 

 

That would be a very good fit for Lustiest Lair mod.

Posted
3 hours ago, Elzikyuchi said:

I think they do. I tried deleting all the original backgrounds, and replacing them with the same background, with a huge number 1-20 on them. Then I just wrote them down as I walked past.

 

Background panels on the very first Old Road level:

Start 04 05 08 10 End <-- Had the exact same order three times.

 

Background panels on the very first Dungeon (was trying to test how the hunger menu would look)
10 19 00 02 - 20 17 10 00 - 20 19 19 20 - 12 04 20 15 - 04 14 9 11 <-- Had the exact same order three times.

It also used the exact same empty room for all of them. I had empty room #1-#5 and it used #5 for all of them.

 

The first couple dungeons might be scripted though and forced to be identical. Maybe later ones would be different. But like still,  in that first dungeon background #19 and #20 showed up a -lot-. If I increase the number of available backgrounds for the game to use though, maybe that'll change and make it a lot less likely for repeats? I'll try to find out more later on I hope.

 

Also ah, I haven't finished playing around with the hunger panels yet. I'll try to find the ones I like the most (Idea is that the girls are hungry as in horny, and need sex/masturbation/cum) and try to save alternates too.

So in regards to the dungeons, The Old Road, the first Ruins dungeon, and all of the Darkest Dungeon dungeons are 100% scripted in both their layout and enemy placement. So for those missions, the backgrounds will always be the same unless you manually change them. Otherwise, backgrounds are randomly assembled at the loading screen using the pool of png's in the respective dungeon's folder.

 

Hope that helps!

Posted
37 minutes ago, Slannesh said:

Custom town multiple girls preview:

 

  Hide contents

91728980_DarkestDungeonScreenshot2020_04.29-23_00_49_80.thumb.png.9921805c7a71e04a5b024d1b94e8e0af.png280816138_DarkestDungeonScreenshot2020_04.29-23_01_14_06.thumb.png.8911da8ffcce94160f8eb7ea9f80f52e.png246427556_DarkestDungeonScreenshot2020_04.29-22_57_35_00.thumb.png.2a9b3ed833299b18a665f42ca918cfd5.png1767387231_DarkestDungeonScreenshot2020_04.29-22_57_38_85.thumb.png.e1f13001612b3a9fe7e86f7c1eb9815a.png527176775_DarkestDungeonScreenshot2020_04.29-22_59_11_07.thumb.png.a6c4c194e8f9037f63713fd2d1f5b1ec.png1583279069_DarkestDungeonScreenshot2020_04.29-23_00_46_54.thumb.png.a3c5ab7b7e9b62731eb597182ae31b19.png904262404_DarkestDungeonScreenshot2020_04.29-23_00_42_68.thumb.png.4ea0b3b2c6d811cb25c4f9eeafa29923.png21615766_DarkestDungeonScreenshot2020_04.29-23_01_48_13.thumb.png.d5c9dac8dd17b3f573c0722eb12dd244.png755483310_DarkestDungeonScreenshot2020_04.29-23_01_42_94.thumb.png.3bbfbc727b6865719994b3b3ecac2773.png263336274_DarkestDungeonScreenshot2020_04.29-23_00_03_56.thumb.png.fc6f4a17d0bccc1d12a51f3becd5a4dd.png

 

your camping trainer/ survivalist feels a bit empty compared to the others... I know for example that niur got some more for you to add as an example. I recognise all the skins except for the middle one for the abbey... it looks like something niur would make or is it from someone else? It looks great so far keep up the good work :D

Posted
17 hours ago, IRrebel said:

I recognise all the skins except for the middle one for the abbey... it looks like something niur would make or is it from someone else? It looks great so far keep up the good work :D

It is from me ?

Spoiler

 

 

I just photoshoped :820621712_abbey.character17.png.e3608d3116906612d389445c99d80d24.png +  sample-8960d320115c45139bac43f960223284.jpg.6f8e6bd81191415708bd2cf6917a3200.jpg+ sample-afd695c50418ba000e653e1e4974c5f4.jpg.9920f2a9049082636635c9f439eba169.jpg and add some elements by myself

 

To create this abomination : testyyy.png.baec22a331e8970409ffe4c932d1999c.pngXD

 

 

 

Posted
On 4/29/2020 at 10:21 AM, KotBasil said:

Thanks for kind words, everybody who appreciated my background edits. It's hard to test them in-game so if you find something wonky, please tell me.

By the way, does anyone else think that some backgrounds appear much more often than the others? Or is it just me slowly losing my mind?

Be aware of the where the walls meet the floors everyone.   

I've noticed that some background additions will blend into the floor.      

 

 

I got this one the other day to fill in some unmodded options (still using your Crypts statues because they are some of my fav dungeon backgrounds by far.)

The succubus's legs blend into the floor like flat noodles.   In-game.    (I can't find who uploaded these now :/)   Sorry whoever you are.   

 

 

As for the randomization it seems completely RNG excluding the scripted maps like the first week Crypts dungeon.   

 

Your images seem to work fine from what I've noticed.   I just looked through your images and they are not close enough to the floor to have this issue.   

crypts.corridor_wall.02.png

Posted
On 4/29/2020 at 7:18 PM, Elzikyuchi said:

I think they do. I tried deleting all the original backgrounds, and replacing them with the same background, with a huge number 1-20 on them. Then I just wrote them down as I walked past.

 

Background panels on the very first Old Road level:

Start 04 05 08 10 End <-- Had the exact same order three times.

 

Background panels on the very first Dungeon (was trying to test how the hunger menu would look)
10 19 00 02 - 20 17 10 00 - 20 19 19 20 - 12 04 20 15 - 04 14 9 11 <-- Had the exact same order three times.

It also used the exact same empty room for all of them. I had empty room #1-#5 and it used #5 for all of them.

 

The first couple dungeons might be scripted though and forced to be identical. Maybe later ones would be different. But like still,  in that first dungeon background #19 and #20 showed up a -lot-. If I increase the number of available backgrounds for the game to use though, maybe that'll change and make it a lot less likely for repeats? I'll try to find out more later on I hope.

 

Also ah, I haven't finished playing around with the hunger panels yet. I'll try to find the ones I like the most (Idea is that the girls are hungry as in horny, and need sex/masturbation/cum) and try to save alternates too.

DD Screenshots_02_46.png

where did you get the hunger pictures?

Posted
2 hours ago, Slannesh said:

It is from me ?

  Hide contents

 

 

I just photoshoped :820621712_abbey.character17.png.e3608d3116906612d389445c99d80d24.png +  sample-8960d320115c45139bac43f960223284.jpg.6f8e6bd81191415708bd2cf6917a3200.jpg+ sample-afd695c50418ba000e653e1e4974c5f4.jpg.9920f2a9049082636635c9f439eba169.jpg and add some elements by myself

 

To create this abomination : testyyy.png.baec22a331e8970409ffe4c932d1999c.pngXD

 

 

 

Waifu science I approve.  

Same artist for Cammy and Yourichi?   Name?     

 

 

 

Also does anyone know who this is?   Name of character/anime?

 

EWdbZceUYAEI7GL.jpg

Posted
22 minutes ago, Toki Wartooth said:

Waifu science I approve.  

Same artist for Cammy and Yourichi?   Name?     

 

 

 

Also does anyone know who this is?   Name of character/anime?

 

EWdbZceUYAEI7GL.jpg

That's Angela from Lobotomy Corporation. It's a management sim where you manage a facility that generates power from "Abnormalities", and stop all your workers from going insane/killing each other, kinda like Darkest Dungeon.

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