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I'm pretty sure this mod hates me. The high heels system gives me no troubles anymore but the BU framework refuses to work.

 

These are the steps I follow:

 

1. Download OBSE and install it.

2. Download BU Framework v2.00 and install it like the readme says, installing everything to Oblivion/Data.

3. Download and install Pack 1 plus all patches. Overwrite the BreakUndies.ini file as well as the folder called ini.

4. Download and install Pack 2. Apply patch. Overwrite if asked.

5. Start the game, that happens.

 

I'm using Windows 7, in case that has anything to do with it.

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Where do you have the game installed? Hopefully not in the program files directory.

 

As to your install method - unzip everything to a temp folder first to check the folder paths and 'then' drag and drop it to the correct location - you need to do this to make sure you don't end up with any oblivion\data\data or oblivion\data\meshes\meshes type deals.

 

Also make certain you are indeed starting the game with OBSE enabled (you should see a dos box pop up for about 1 second before the game starts). If you are using wrye bash you can click on the start game plus obse icon on the very bottom bar, or if your load order is set then you can just start the game with obse_loader.exe

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I have it installed in C:\Program Files (x86)\Steam\SteamApps\common\Oblivion

 

That is a huge no, no. You are going to be fighting with UAC and permissions from now to forever. The good news is there is a way to move your steam apps folder to a new location then uninstall steam and reinstall it to someplace like C:\games\Steam or C:\Steam or even another drive if you have one. Then you move the steam apps folder over and drop it in and all your games\mods will be back without you having to redownload or reinstall them.

 

Detailed instructions on doing this here: https://support.steampowered.com/kb_article.php?ref=7418-YUBN-8129

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What if I turn the UAC off? I may be having this issue because I was playing Oblivion on a laptop with Windows Vista then built a custom gaming pc with Windows 7 and moved the files over. Never gave me troubles with Vista because I had it off.

 

I'm afraid of install all the Steam games I have because there are many.

 

Edit: Okay, tried it and it wasn't as terrible as I thought but the problem persists. I'm going to wait because sometimes these problems fix themselves. Or it could just be a bad line in the BreakUndies.ini settings.

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Archive invalidate and see if that helps things. It should not be a bad line in the ini file if you installed things properly as no one else has reported any issues. I myself have no errors either.

 

The reason that you did need to move things even if you turned off UAC is that permissions would still give you fits. MicroCrap in their infinite wisdom (/heavy sarcasm) did not make the administrator the actual owner of many directories. I am sure this was to help combat hackers but in fact it makes it easier for them as the general user doesn't understand software as well. Anyways it is a mute point if you moved things. :)

 

You are certain that the ini from pack two replaced the ini from pack one correct (which of course replaced the ini from the original BU framework mod).

 

If you still have issues post your load order and let me know if it is a particular armor you are having issues with or the entire thing.

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Still no work with the ArchiveInvalidation so I'll put the load order here.

 

 

Oblivion.esm

Kvatch Rebuilt.esm

CM Partners.esm

Sexdarkness.esm

BreakUndies.esm

Loading Screens - Vanilla No Text.esp

IWR-Windows.esp

IWR-Lights.esp

IWR-Shutters.esp

DLCHorseArmor.esp

DLCOrrery.esp

DLCVileLair.esp

DLCMehrunesRazor.esp

DLCSpellTomes.esp

MaleBodyReplacerV5.esp

VipCxj_HighHeels.esp

1SB Necromancer staff.esp

1SB_WarhammerWingedStaff.esp

ACB_Yamigarasu.esp

Adonnays Elven Weaponry.esp

AionRedResearcher.esp

arme - excalibur.esp

alllll61s-blueness lion armor.esp

BaronArmor.esp

Blackwire.esp

c_dagcol.esp

c_dragondagger.esp

CaiXianghua.esp

Cardigan and One piece.esp

CWF43.esp

CWF50.esp

Drake Knight Armor and Weapons v1.0.esp

Divine swords.esp

Dread Knight Armor.esp

ElvenPrincess.esp

FB_Dark_Crusader_2_FHQ.esp

GemSword.esp

GizDredfireOB.esp

Gizmodian - Vicious Heart.esp

HentaiNightmareArmor.esp

IreneLoC.esp

JutoArmor.esp

LittleCarmine.esp

MHSN Weapons.esp

New Frostmourne Sword by Jojjo v1_0.esp

Ryk_Sandals_RHH.esp

SDHeartbreaker.esp

Selvaria.esp

Simple Knit.esp

Slof's Gentlemen's Wear.esp

SnakeArmor.esp

StellaLoC.esp

SG004_Stargazer.esp

SG011_Seductive.esp

SG014_SparkleSweetSummer.esp

Talim.esp

tda_Armoury.esp

TestShuriken.esp

Thunderbird Armor.esp

tkRapiers.esp

trfjBowOfShadows.esp

trfjBladeMasterSword.esp

trfjEmpireLongsword.esp

trfjSolarisStaff.esp

Vampiria.esp

VoidArmour.esp

ANBMiniMicroBikini.esp

DarkWindarmor1.esp

DMRA Skimpy Armor Expanded.esp

DMRA Stock Robe Skimpy Replacer.esp

Dragon Princess.esp

GladiatorHeels.esp

KAIHIME.esp

milkslave.esp

Neo's Morrigan.esp

R18PN - Amy Armor Set.esp

R18PN - Eisen Platte Armor.esp

R18PN - Mina Armor.esp

Red Samurai.esp

slinky kunoichi.esp

Triss Armor Retextured.esp

Ves Armor plus Recolours.esp

DLCThievesDen.esp

AkaviriSamuraiShop.esp

Amaterasu no Yume.esp

Better Benirus Manor.esp

Casa Bella Vista.esp

DMwardropemerged.esp

HentaiLovelyHouse.esp

Highwood.esp

Kvatch Rebuilt.esp

Lem - The Nether.esp

Lem - Sunken Fortress.esp

Snow Dragon Temple v1.0.esp

Tona's_ModsStore.esp

1SB_VampireHaven.esp

Apachii_Goddess_Store.esp

Apachii_Wigs_MaleFemale.esp

WaterFallCave.esp

DLCBattlehornCastle.esp

DLCFrostcrag.esp

Castle_Seaview.esp

Sexdarkness.esp

SetBody.esp

Faster Level Up x10.esp

CTAddPose_osr1.esp

CTAddPose_osr2.esp

CTAddPose_osr3.esp

CTAddPose_OTpair2.esp

CTAddPose_ bondage_sex.esp

CTAddPose_bondage_sex-2.esp

CTAddPose_2ch_(Hentai).esp

CTAddPose_glock3.esp

CTAddPose_gobu.esp

CTAddPose_Dsk(erori)Pose.esp

CTAddPose_Dsk(erori-2)Pose.esp

CTAddPose_DskPose.esp

CTAddPose_Pinups.esp

CTAddPose_Pinups_2.esp

CTAddPose_Pinups_3.esp

CTAddPose_Halo.esp

CTAddPose_Mfethi.esp

CTAddPose_Merged.esp

NaRae Pose - 01.esp

NaRae Pose - 01 Guide Book.esp

NaRae Pose - 02.esp

Specialanims.esp

The Uguu Poser.esp

zzEstrus.esp

CM Partners.esp

DarkNephilim.esp

DiabloEF 6 in 1.esp

Kaleencolors.esp

Moonshadow Elves - Sc.esp

Shrridan.esp

LJD_HumanMIKA.esp

IDKRRR_C_race.esp

Chocolate Elves.esp

Synx.esp

CM Partners Special NPCs.esp

CM Partners NPC.esp

CM Partners More NPCs.esp

CM Partners Marker NPCs.esp

CM Partners Extra NPCs.esp

CM Partner Destara.esp

cmChocolates.esp

CM Partner Isabell.esp

CM Partner Franziska.esp

CM Partner Sandra.esp

companion_chocolate.esp

Better Redguard v2.esp

Better Looking Dark Elves.esp

Slof's Manly Stride.esp

ANBRedNinja.esp

JannetEveningDress.esp

MenaceoutfitHgec.esp

candy.esp

Takidress.esp

Elisyum.esp

Hentai DMRA Collection.esp

FizzCandy.esp

yangyang_Oneytia.esp

Sheo Slave Armors.esp

LadyFantasyBBBHVer.esp

yangyang_ZhaetheriaLegend.esp

yangyang_frostbite.esp

DemonEmpress.esp

Crusader.esp

RuneKnight.esp

Armory of MoM2.esp

00CrimsonWings.esp

BBthe Bayou.esp

00 lux mea.esp

HeavyKnight.esp

Aion Researcher Armor.esp

IronmaidenArmor.esp

DarksidersWAR.esp

AyaneDOA5.esp

pyrrha.esp

cgak47-lfpz.esp

FuroGeneratorTrap.esp

XELUSJutoArmor.esp

aion_rose_weapon.esp

WomanWarriorset.esp

Dynasty Recolor.esp

BP.esp

Dragon Song.esp

Ogre armor.esp

Kaleenspiked.esp

Asuta.esp

Azure.esp

ASTDemonRace.esp

Ayame Kunoichi.esp

Neo's Kasumi and Tina.esp

Armored Princess.esp

Risty's Armor.esp

BountyHunter.esp

StoneMask.esp

meat crusher.esp

RMF Bondage.esp

VBOrderWeap.esp

DEMOrsAlive.esp

Ultimate_BipolarBlade_v1.0_Eng.esp

Damascended.esp

Mod Journal.esp

ExcaliburAlter.esp

Sophitia_BKS.esp

zBUArmors.esp

DLCShiveringIsles.esp

Knights.esp

 

 

 

Note: Mods journal is a mod made by me, no scripts or anything. DLCShiveringIsles and Knights are the .esps for the DMRA skimpy replacers. SexDarkness and zzEstrus cause conflict so I have zzEstrus deactivated. And Slof's Manly Stride and Specialanims aren't compatible so I only activate the Manly Stride when I play as one of my male characters.

 

Also, the black cmd window that appears briefly when loading OBSE doesn't show up yet all the mods who need it to work give no troubles.

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Still no work with the ArchiveInvalidation so I'll put the load order here.

 

 

Oblivion.esm

Kvatch Rebuilt.esm

CM Partners.esm

Sexdarkness.esm

BreakUndies.esm

Loading Screens - Vanilla No Text.esp

IWR-Windows.esp

IWR-Lights.esp

IWR-Shutters.esp

DLCHorseArmor.esp

DLCOrrery.esp

DLCVileLair.esp

DLCMehrunesRazor.esp

DLCSpellTomes.esp

MaleBodyReplacerV5.esp

VipCxj_HighHeels.esp

1SB Necromancer staff.esp

1SB_WarhammerWingedStaff.esp

ACB_Yamigarasu.esp

Adonnays Elven Weaponry.esp

AionRedResearcher.esp

arme - excalibur.esp

alllll61s-blueness lion armor.esp

BaronArmor.esp

Blackwire.esp

c_dagcol.esp

c_dragondagger.esp

CaiXianghua.esp

Cardigan and One piece.esp

CWF43.esp

CWF50.esp

Drake Knight Armor and Weapons v1.0.esp

Divine swords.esp

Dread Knight Armor.esp

ElvenPrincess.esp

FB_Dark_Crusader_2_FHQ.esp

GemSword.esp

GizDredfireOB.esp

Gizmodian - Vicious Heart.esp

HentaiNightmareArmor.esp

IreneLoC.esp

JutoArmor.esp

LittleCarmine.esp

MHSN Weapons.esp

New Frostmourne Sword by Jojjo v1_0.esp

Ryk_Sandals_RHH.esp

SDHeartbreaker.esp

Selvaria.esp

Simple Knit.esp

Slof's Gentlemen's Wear.esp

SnakeArmor.esp

StellaLoC.esp

SG004_Stargazer.esp

SG011_Seductive.esp

SG014_SparkleSweetSummer.esp

Talim.esp

tda_Armoury.esp

TestShuriken.esp

Thunderbird Armor.esp

tkRapiers.esp

trfjBowOfShadows.esp

trfjBladeMasterSword.esp

trfjEmpireLongsword.esp

trfjSolarisStaff.esp

Vampiria.esp

VoidArmour.esp

ANBMiniMicroBikini.esp

DarkWindarmor1.esp

DMRA Skimpy Armor Expanded.esp

DMRA Stock Robe Skimpy Replacer.esp

Dragon Princess.esp

GladiatorHeels.esp

KAIHIME.esp

milkslave.esp

Neo's Morrigan.esp

R18PN - Amy Armor Set.esp

R18PN - Eisen Platte Armor.esp

R18PN - Mina Armor.esp

Red Samurai.esp

slinky kunoichi.esp

Triss Armor Retextured.esp

Ves Armor plus Recolours.esp

DLCThievesDen.esp

AkaviriSamuraiShop.esp

Amaterasu no Yume.esp

Better Benirus Manor.esp

Casa Bella Vista.esp

DMwardropemerged.esp

HentaiLovelyHouse.esp

Highwood.esp

Kvatch Rebuilt.esp

Lem - The Nether.esp

Lem - Sunken Fortress.esp

Snow Dragon Temple v1.0.esp

Tona's_ModsStore.esp

1SB_VampireHaven.esp

Apachii_Goddess_Store.esp

Apachii_Wigs_MaleFemale.esp

WaterFallCave.esp

DLCBattlehornCastle.esp

DLCFrostcrag.esp

Castle_Seaview.esp

Sexdarkness.esp

SetBody.esp

Faster Level Up x10.esp

CTAddPose_osr1.esp

CTAddPose_osr2.esp

CTAddPose_osr3.esp

CTAddPose_OTpair2.esp

CTAddPose_ bondage_sex.esp

CTAddPose_bondage_sex-2.esp

CTAddPose_2ch_(Hentai).esp

CTAddPose_glock3.esp

CTAddPose_gobu.esp

CTAddPose_Dsk(erori)Pose.esp

CTAddPose_Dsk(erori-2)Pose.esp

CTAddPose_DskPose.esp

CTAddPose_Pinups.esp

CTAddPose_Pinups_2.esp

CTAddPose_Pinups_3.esp

CTAddPose_Halo.esp

CTAddPose_Mfethi.esp

CTAddPose_Merged.esp

NaRae Pose - 01.esp

NaRae Pose - 01 Guide Book.esp

NaRae Pose - 02.esp

Specialanims.esp

The Uguu Poser.esp

zzEstrus.esp

CM Partners.esp

DarkNephilim.esp

DiabloEF 6 in 1.esp

Kaleencolors.esp

Moonshadow Elves - Sc.esp

Shrridan.esp

LJD_HumanMIKA.esp

IDKRRR_C_race.esp

Chocolate Elves.esp

Synx.esp

CM Partners Special NPCs.esp

CM Partners NPC.esp

CM Partners More NPCs.esp

CM Partners Marker NPCs.esp

CM Partners Extra NPCs.esp

CM Partner Destara.esp

cmChocolates.esp

CM Partner Isabell.esp

CM Partner Franziska.esp

CM Partner Sandra.esp

companion_chocolate.esp

Better Redguard v2.esp

Better Looking Dark Elves.esp

Slof's Manly Stride.esp

ANBRedNinja.esp

JannetEveningDress.esp

MenaceoutfitHgec.esp

candy.esp

Takidress.esp

Elisyum.esp

Hentai DMRA Collection.esp

FizzCandy.esp

yangyang_Oneytia.esp

Sheo Slave Armors.esp

LadyFantasyBBBHVer.esp

yangyang_ZhaetheriaLegend.esp

yangyang_frostbite.esp

DemonEmpress.esp

Crusader.esp

RuneKnight.esp

Armory of MoM2.esp

00CrimsonWings.esp

BBthe Bayou.esp

00 lux mea.esp

HeavyKnight.esp

Aion Researcher Armor.esp

IronmaidenArmor.esp

DarksidersWAR.esp

AyaneDOA5.esp

pyrrha.esp

cgak47-lfpz.esp

FuroGeneratorTrap.esp

XELUSJutoArmor.esp

aion_rose_weapon.esp

WomanWarriorset.esp

Dynasty Recolor.esp

BP.esp

Dragon Song.esp

Ogre armor.esp

Kaleenspiked.esp

Asuta.esp

Azure.esp

ASTDemonRace.esp

Ayame Kunoichi.esp

Neo's Kasumi and Tina.esp

Armored Princess.esp

Risty's Armor.esp

BountyHunter.esp

StoneMask.esp

meat crusher.esp

RMF Bondage.esp

VBOrderWeap.esp

DEMOrsAlive.esp

Ultimate_BipolarBlade_v1.0_Eng.esp

Damascended.esp

Mod Journal.esp

ExcaliburAlter.esp

Sophitia_BKS.esp

zBUArmors.esp

DLCShiveringIsles.esp

Knights.esp

 

 

 

Note: Mods journal is a mod made by me' date=' no scripts or anything. DLCShiveringIsles and Knights are the .esps for the DMRA skimpy replacers. SexDarkness and zzEstrus cause conflict so I have zzEstrus deactivated. And Slof's Manly Stride and Specialanims aren't compatible so I only activate the Manly Stride when I play as one of my male characters.

 

Also, the black cmd window that appears briefly when loading OBSE doesn't show up yet all the mods who need it to work give no troubles.

[/quote']

 

What are you using to order your MODs? If it were me I'd run BOSS against the latest masterlist and then manually tweak locations for a few of those...

 

And I have gregathit's zBUArmors.esp much higher up in my LO and have absolutely no issues what so ever.

 

Also, does the error text on screen occur when you equip certain armors?

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@ gregathit - Any particular reason for having the 7z files in the meshes folder?

 

For example, Armors\MageCloth\battlemage\MageCloth3BBB3 nif file for MC battlemage.7z

 

Also, as you move forward with adding in helmets it would be beneficial to keep those in a separate sub folder separated from the other armors. That would better support those of us running the latest PyFFI against your final meshes.

 

Not a big deal though, I can just go through each folder and delete anything 'helmet' meshes related before I run PyFFI.

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PyFFIed ver. 2.1.11 meshes for Armors folder

 

This is all meshes included in meshes\1zBU Armors\Armors. I've also included the ground meshes in meshes\1zBU Armors.

 

Prior versions of PyFFI had issues with helmets, hair and some world objects. This version seems to have been okay with the few helmets included, BUT G' has not added those in game yet, so we may not know if they have any issues till he does that.

 

I have reviewed some of them, including helmets via NifSkope, and some armors in game. I have NOT play tested through any of the 'broken' versions yet.

 

If you find issues with any, simply revert back to the original meshes from G's original MOD.

 

Armors.7z (10.15.2012)

 

Unzip and over-write the previous meshes in the appropriate location.

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@ gregathit - Any particular reason for having the 7z files in the meshes folder?

 

For example' date=' Armors\MageCloth\battlemage\MageCloth3BBB3 nif file for MC battlemage.7z

 

Also, as you move forward with adding in helmets it would be beneficial to keep those in a separate sub folder separated from the other armors. That would better support those of us running the latest PyFFI against your final meshes.

 

Not a big deal though, I can just go through each folder and delete anything 'helmet' meshes related before I run PyFFI.

[/quote']

 

Oops. :blush:

There is no reason at all for the zip file to be in there. The reason it was in there on my end was to keep track of my fixes and to upload the fix for others to test. I just forgot to delete it on my end when I posted the whole thing.

 

On helms, yea, as I said in the PM, I made a last minute decision to drop them - mostly due to not having time to test them against many of the hair styles since they are a open top type that would allow the PC (or NPC) to keep their hair with them on. No one really requested helms so I just have ignored them in my first two packs thus far.

 

In the future I will indeed use a separate folder to park them in, to make it easy for me to add them to the CS and that should help you exclude that folder when you run PyFFI. I do plan on throwing in 5-10 helms that best would go with the armors in pack 3 but that pack will be won't be out until late November or perhaps even after Christmas as I am just to buried right now. There well over 100+ armors between pack 1 & 2 so I figure folks are good for just a bit. :P

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Still no work with the ArchiveInvalidation so I'll put the load order here.

 

 

Oblivion.esm

Kvatch Rebuilt.esm

CM Partners.esm

Sexdarkness.esm

BreakUndies.esm

Loading Screens - Vanilla No Text.esp

IWR-Windows.esp

IWR-Lights.esp

IWR-Shutters.esp

DLCHorseArmor.esp

DLCOrrery.esp

DLCVileLair.esp

DLCMehrunesRazor.esp

DLCSpellTomes.esp

MaleBodyReplacerV5.esp

VipCxj_HighHeels.esp

1SB Necromancer staff.esp

1SB_WarhammerWingedStaff.esp

ACB_Yamigarasu.esp

Adonnays Elven Weaponry.esp

AionRedResearcher.esp

arme - excalibur.esp

alllll61s-blueness lion armor.esp

BaronArmor.esp

Blackwire.esp

c_dagcol.esp

c_dragondagger.esp

CaiXianghua.esp

Cardigan and One piece.esp

CWF43.esp

CWF50.esp

Drake Knight Armor and Weapons v1.0.esp

Divine swords.esp

Dread Knight Armor.esp

ElvenPrincess.esp

FB_Dark_Crusader_2_FHQ.esp

GemSword.esp

GizDredfireOB.esp

Gizmodian - Vicious Heart.esp

HentaiNightmareArmor.esp

IreneLoC.esp

JutoArmor.esp

LittleCarmine.esp

MHSN Weapons.esp

New Frostmourne Sword by Jojjo v1_0.esp

Ryk_Sandals_RHH.esp

SDHeartbreaker.esp

Selvaria.esp

Simple Knit.esp

Slof's Gentlemen's Wear.esp

SnakeArmor.esp

StellaLoC.esp

SG004_Stargazer.esp

SG011_Seductive.esp

SG014_SparkleSweetSummer.esp

Talim.esp

tda_Armoury.esp

TestShuriken.esp

Thunderbird Armor.esp

tkRapiers.esp

trfjBowOfShadows.esp

trfjBladeMasterSword.esp

trfjEmpireLongsword.esp

trfjSolarisStaff.esp

Vampiria.esp

VoidArmour.esp

ANBMiniMicroBikini.esp

DarkWindarmor1.esp

DMRA Skimpy Armor Expanded.esp

DMRA Stock Robe Skimpy Replacer.esp

Dragon Princess.esp

GladiatorHeels.esp

KAIHIME.esp

milkslave.esp

Neo's Morrigan.esp

R18PN - Amy Armor Set.esp

R18PN - Eisen Platte Armor.esp

R18PN - Mina Armor.esp

Red Samurai.esp

slinky kunoichi.esp

Triss Armor Retextured.esp

Ves Armor plus Recolours.esp

DLCThievesDen.esp

AkaviriSamuraiShop.esp

Amaterasu no Yume.esp

Better Benirus Manor.esp

Casa Bella Vista.esp

DMwardropemerged.esp

HentaiLovelyHouse.esp

Highwood.esp

Kvatch Rebuilt.esp

Lem - The Nether.esp

Lem - Sunken Fortress.esp

Snow Dragon Temple v1.0.esp

Tona's_ModsStore.esp

1SB_VampireHaven.esp

Apachii_Goddess_Store.esp

Apachii_Wigs_MaleFemale.esp

WaterFallCave.esp

DLCBattlehornCastle.esp

DLCFrostcrag.esp

Castle_Seaview.esp

Sexdarkness.esp

SetBody.esp

Faster Level Up x10.esp

CTAddPose_osr1.esp

CTAddPose_osr2.esp

CTAddPose_osr3.esp

CTAddPose_OTpair2.esp

CTAddPose_ bondage_sex.esp

CTAddPose_bondage_sex-2.esp

CTAddPose_2ch_(Hentai).esp

CTAddPose_glock3.esp

CTAddPose_gobu.esp

CTAddPose_Dsk(erori)Pose.esp

CTAddPose_Dsk(erori-2)Pose.esp

CTAddPose_DskPose.esp

CTAddPose_Pinups.esp

CTAddPose_Pinups_2.esp

CTAddPose_Pinups_3.esp

CTAddPose_Halo.esp

CTAddPose_Mfethi.esp

CTAddPose_Merged.esp

NaRae Pose - 01.esp

NaRae Pose - 01 Guide Book.esp

NaRae Pose - 02.esp

Specialanims.esp

The Uguu Poser.esp

zzEstrus.esp

CM Partners.esp

DarkNephilim.esp

DiabloEF 6 in 1.esp

Kaleencolors.esp

Moonshadow Elves - Sc.esp

Shrridan.esp

LJD_HumanMIKA.esp

IDKRRR_C_race.esp

Chocolate Elves.esp

Synx.esp

CM Partners Special NPCs.esp

CM Partners NPC.esp

CM Partners More NPCs.esp

CM Partners Marker NPCs.esp

CM Partners Extra NPCs.esp

CM Partner Destara.esp

cmChocolates.esp

CM Partner Isabell.esp

CM Partner Franziska.esp

CM Partner Sandra.esp

companion_chocolate.esp

Better Redguard v2.esp

Better Looking Dark Elves.esp

Slof's Manly Stride.esp

ANBRedNinja.esp

JannetEveningDress.esp

MenaceoutfitHgec.esp

candy.esp

Takidress.esp

Elisyum.esp

Hentai DMRA Collection.esp

FizzCandy.esp

yangyang_Oneytia.esp

Sheo Slave Armors.esp

LadyFantasyBBBHVer.esp

yangyang_ZhaetheriaLegend.esp

yangyang_frostbite.esp

DemonEmpress.esp

Crusader.esp

RuneKnight.esp

Armory of MoM2.esp

00CrimsonWings.esp

BBthe Bayou.esp

00 lux mea.esp

HeavyKnight.esp

Aion Researcher Armor.esp

IronmaidenArmor.esp

DarksidersWAR.esp

AyaneDOA5.esp

pyrrha.esp

cgak47-lfpz.esp

FuroGeneratorTrap.esp

XELUSJutoArmor.esp

aion_rose_weapon.esp

WomanWarriorset.esp

Dynasty Recolor.esp

BP.esp

Dragon Song.esp

Ogre armor.esp

Kaleenspiked.esp

Asuta.esp

Azure.esp

ASTDemonRace.esp

Ayame Kunoichi.esp

Neo's Kasumi and Tina.esp

Armored Princess.esp

Risty's Armor.esp

BountyHunter.esp

StoneMask.esp

meat crusher.esp

RMF Bondage.esp

VBOrderWeap.esp

DEMOrsAlive.esp

Ultimate_BipolarBlade_v1.0_Eng.esp

Damascended.esp

Mod Journal.esp

ExcaliburAlter.esp

Sophitia_BKS.esp

zBUArmors.esp

DLCShiveringIsles.esp

Knights.esp

 

 

 

Note: Mods journal is a mod made by me' date=' no scripts or anything. DLCShiveringIsles and Knights are the .esps for the DMRA skimpy replacers. SexDarkness and zzEstrus cause conflict so I have zzEstrus deactivated. And Slof's Manly Stride and Specialanims aren't compatible so I only activate the Manly Stride when I play as one of my male characters.

 

Also, the black cmd window that appears briefly when loading OBSE doesn't show up yet all the mods who need it to work give no troubles.

[/quote']

 

As Varenne said you need to immediately grab BOSS and run that sucker!!!!!

 

I am guessing that your load order is the problem. The shivering isles dlc should be WAY up towards the top of your esp files and not near the bottom. The BU Armors pack I made can also be placed at the top of your load order if you like as it "should" contain no conflicts.

 

You do need to seriously consider merging or getting rid of some of those armor\weapon\clothing mods. The more of them that you have the greater potential that one (or more) of them have a dirty edit that scan mess up things in your game. The Ves Armors recolor stuff is included in my first BU pack (the armor anyway). The two colors were under my Night Arena armors. Not sure what else may have been in the Ves Armors esp but if that is it you could get rid of that one. Tes4Gecko makes merging those small armor\clothing\weapons mods together really easy.

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@ gregathit - Any particular reason for having the 7z files in the meshes folder?

 

For example' date=' Armors\MageCloth\battlemage\MageCloth3BBB3 nif file for MC battlemage.7z

 

Also, as you move forward with adding in helmets it would be beneficial to keep those in a separate sub folder separated from the other armors. That would better support those of us running the latest PyFFI against your final meshes.

 

Not a big deal though, I can just go through each folder and delete anything 'helmet' meshes related before I run PyFFI.

[/quote']

 

 

Oops. :blush:

There is no reason at all for the zip file to be in there. The reason it was in there on my end was to keep track of my fixes and to upload the fix for others to test. I just forgot to delete it on my end when I posted the whole thing.

 

On helms, yea, as I said in the PM, I made a last minute decision to drop them - mostly due to not having time to test them against many of the hair styles since they are a open top type that would allow the PC (or NPC) to keep their hair with them on. No one really requested helms so I just have ignored them in my first two packs thus far.

 

In the future I will indeed use a separate folder to park them in, to make it easy for me to add them to the CS and that should help you exclude that folder when you run PyFFI. I do plan on throwing in 5-10 helms that best would go with the armors in pack 3 but that pack will be won't be out until late November or perhaps even after Christmas as I am just to buried right now. There well over 100+ armors between pack 1 & 2 so I figure folks are good for just a bit. :P

 

If anyone is that hard up to have a helmet on their PC they can always load up that MOD and get 'em that way. That's how I'm doing it for now.

 

If anyone has time to alter G's esp in CS, add and test the helmets included in the PyFFIed Armors folder (DSR was one with three helmets) and provide initial feedback that would be great and helpful to the both of us.

 

Cheers,

 

V'

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PyFFIed ver. 2.1.11 meshes for Armors folder

 

This is all meshes included in meshes\1zBU Armors\Armors. I've also included the ground meshes in meshes\1zBU Armors.

 

Prior versions of PyFFI had issues with helmets' date=' hair and some world objects. This version seems to have been okay with the few helmets included, BUT G' has not added those in game yet, so we may not know if they have any issues till he does that.

 

I have reviewed some of them, including helmets via NifSkope, and some armors in game. I have NOT play tested through any of the 'broken' versions yet.

 

If you find issues with any, simply revert back to the original meshes from G's original MOD.

 

Armors.7z (10.15.2012)

 

Unzip and over-write the previous meshes in the appropriate location.

 

On the ones you viewed in game did it seem to make any difference. I downloaded the armors and noticed that the files sizes are 'slightly' larger for the PyFFI'd meshes than the originals. That surprised me a bit. I guess that just goes to show me that I don't know much at all about the PyFFI process as I would have thought the optimizing would have shrunk the files size if it did anything at all. Mostly I have noticed the larger the file size the worse oblivion seems to handle things but that is just a general rule of thumb and not always the case.

 

Anyways thanks for doing this and hopefully someone will give these a spin and let us know if it helps grab back a few FPS.

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PyFFIed ver. 2.1.11 meshes for Armors folder

 

This is all meshes included in meshes\1zBU Armors\Armors. I've also included the ground meshes in meshes\1zBU Armors.

 

Prior versions of PyFFI had issues with helmets' date=' hair and some world objects. This version seems to have been okay with the few helmets included, BUT G' has not added those in game yet, so we may not know if they have any issues till he does that.

 

I have reviewed some of them, including helmets via NifSkope, and some armors in game. I have NOT play tested through any of the 'broken' versions yet.

 

If you find issues with any, simply revert back to the original meshes from G's original MOD.

 

Armors.7z (10.15.2012)

 

Unzip and over-write the previous meshes in the appropriate location.

 

 

On the ones you viewed in game did it seem to make any difference. I downloaded the armors and noticed that the files sizes are 'slightly' larger for the PyFFI'd meshes than the originals. That surprised me a bit. I guess that just goes to show me that I don't know much at all about the PyFFI process as I would have thought the optimizing would have shrunk the files size if it did anything at all. Mostly I have noticed the larger the file size the worse oblivion seems to handle things but that is just a general rule of thumb and not always the case.

 

Anyways thanks for doing this and hopefully someone will give these a spin and let us know if it helps grab back a few FPS.

 

Aye, the difference in-game may not be that noticeable, it would be cumulative though; your MOD pllus other MODs being PyFFIed. It would be much more noticeable if say these were used on From 2ch Live NPCs or his army, or BU Dungeon since you'd have them in game in a greater qty. That's my PyFFI approach; find which ones would potentially benefit FPS/game performance first, others like armors, weapons and such later, depending on qty of them in-game.

 

Yes, optimized doesn't always mean smaller file size, but optimized file structure, in this case a mesh, which has numerous optimization points.

 

With me pursuing optimization plus my high-end, home-built PC, I'm reaching a point that it's hard for me to tell whether or not something has improved, since I've taken it to a point of max optimization and have my FPS hard-clamped at max 40FPS, even though my monitor can do 60FPS.

 

It's be like fine tuning a race car engine, when it's already fine tuned, but you're experimenting to maybe get a little more gas mileage, or a quicker start, instead of just more HP.

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Makes perfect sense to me.

 

It is my intention in the future to spread these BU armors into other mods like Hentai Mania 1, From2chan lives and others so this is definitely something that I am interested in learning more about. I won't be messing with BU dungeons any as that mod to me is in need of a serious overhaul to make it friendly with other plugins. There are far two many scripts (many of which are the bu armor scripts left over from BU_Framework 1.02 when there was no ini file).

 

I will have to be careful only to have respawning NPC's or those with auto armor repair scripting wear the armors or they will be walking around naked before too long. :P

 

I am a long way from messing with that, but it is something for me to keep in mind.

 

By the way I talked with Donkey this morning and apparently he is testing plugins with rev96 to see what works and what doesn't. He didn't say which he was doing but I asked him to let me know what he was testing and if he found any problems. The great thing about him doing this is his wealth of knowledge and ability to actually fix the mod to make it work with rev96. He did mention that lovers bitch isn't working properly with rev96 although he didn't go into specifics on what was wrong with it. I am going to try to track down Chase and see if he will take a look at it.

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Makes perfect sense to me.

 

It is my intention in the future to spread these BU armors into other mods like Hentai Mania 1' date=' From2chan lives and others so this is definitely something that I am interested in learning more about. I won't be messing with BU dungeons any as that mod to me is in need of a serious overhaul to make it friendly with other plugins. There are far two many scripts (many of which are the bu armor scripts left over from BU_Framework 1.02 when there was no ini file).

 

I will have to be careful only to have respawning NPC's or those with auto armor repair scripting wear the armors or they will be walking around naked before too long. :P

 

I am a long way from messing with that, but it is something for me to keep in mind.

[/quote']

 

When you get to that point, then we'll probably want to look at the already PyFFIed meshes for Hentai Mania 1 & 2 et al. It was part of that torrent in the other thread over the weekend. Then again, it may be better to just start from scratch and go with the latest PyFFI version and generate new ones.

 

I too have plans to work on changing armors used by From2chan lives and others, so we should set up a collaboration. I hadn't planned on using BU armors since I don't know yet how to get them to repair their own armor at some point, which I think would be a wanted function.

 

By the way I talked with Donkey this morning and apparently he is testing plugins with rev96 to see what works and what doesn't. He didn't say which he was doing but I asked him to let me know what he was testing and if he found any problems. The great thing about him doing this is his wealth of knowledge and ability to actually fix the mod to make it work with rev96. He did mention that lovers bitch isn't working properly with rev96 although he didn't go into specifics on what was wrong with it. I am going to try to track down Chase and see if he will take a look at it.

 

Kewl! I had started to do the same but went back to rev94 for a short while to do it. I am going back to rev96 though soon.

 

Most of what I found for both was OBSE issues, but unlike Donkey I don't have the in-depth scripting knowledge to really make repairs. (I'm not recommending rev94 to anyone, better to go right to rev96. like you already mentioned in another thread/PM.) And yeah, I mentioned somewhere recently I'd love to see LoversBitch 'modernized' to OBSE ver20., that and the broken or incomplete scripts fixed.

 

The other issues I feel are due to users not having an optimum setup for running even a moderately MOD'ed Oblivion. At some point, Wrye Bash becomes a necessity, not an option.

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When you get to that point' date=' then we'll probably want to look at the already PyFFIed meshes for Hentai Mania 1 & 2 et al. It was part of that torrent in the other thread over the weekend. Then again, it may be better to just start from scratch and go with the latest PyFFI version and generate new ones.

 

I too have plans to work on changing armors used by From2chan lives and others, so we should set up a collaboration. I hadn't planned on using BU armors since I don't know yet how to get them to repair their own armor at some point, which I think would be a wanted function.

[/quote']

 

 

I am going to go from scratch on the Hentai Mania stuff as I don't like to have non BBB armors. I have had to do major work a rounds to get all of the Hentai Mania 1 stuff I have in Pack 2 have BBB in all states (including unbroken). That means I can't use any of the existing Hentai Mania stuff.

 

It will likely be mid November at the very earliest before I even get into the planning stages of this so there is plenty of time to work out the details. I would be happy to collaborate with you. Even if we end up releasing separate mods I have no problem sharing any of the assets or other work that I do.

 

I agree that the first thing to figure out is how to have NPC's repair their own armor periodically. It is possible for some to not have this feature that are in caves or ruins and you are their only enemy, but other NPC's that wander the game world must have something that triggers this. While I do enjoy the site of broken armor I want that to be an occasional thing and not the rule of thumb...:P

 

 

 

Kewl! I had started to do the same but went back to rev94 for a short while to do it. I am going back to rev96 though soon.

 

Most of what I found for both was OBSE issues' date=' but unlike Donkey I don't have the in-depth scripting knowledge to really make repairs. (I'm not recommending rev94 to anyone, better to go right to rev96. like you already mentioned in another thread/PM.) And yeah, I mentioned somewhere recently I'd love to see LoversBitch 'modernized' to OBSE ver20., that and the broken or incomplete scripts fixed.

 

The other issues I feel are due to users not having an optimum setup for running even a moderately MOD'ed Oblivion. At some point, Wrye Bash becomes a necessity, not an option.

[/quote']

 

I am trying to track down Chase to see if he will either update things or allow someone else to - I 'think' Donkey may consider doing it, but Chase has his mod marked as a no fly zone right now, so that is why it has just sat as it is.

 

I agree completely to skip versions 93 and 94 and go straight to 96 (or later if a new one comes out before we get finished). It is a complete waste of time\work to upgrade to the individual steps.

 

Yea, I have been gently shoving folks towards Wrye Bash for a long, long time. I have the Wrye Bash pictorial guide on my browser speed dial (so to speak)...:P

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When you get to that point' date=' then we'll probably want to look at the already PyFFIed meshes for Hentai Mania 1 & 2 et al. It was part of that torrent in the other thread over the weekend. Then again, it may be better to just start from scratch and go with the latest PyFFI version and generate new ones.

 

I too have plans to work on changing armors used by From2chan lives and others, so we should set up a collaboration. I hadn't planned on using BU armors since I don't know yet how to get them to repair their own armor at some point, which I think would be a wanted function.

[/quote']

 

 

I am going to go from scratch on the Hentai Mania stuff as I don't like to have non BBB armors. I have had to do major work a rounds to get all of the Hentai Mania 1 stuff I have in Pack 2 have BBB in all states (including unbroken). That means I can't use any of the existing Hentai Mania stuff.

 

It will likely be mid November at the very earliest before I even get into the planning stages of this so there is plenty of time to work out the details. I would be happy to collaborate with you. Even if we end up releasing separate mods I have no problem sharing any of the assets or other work that I do.

 

I agree that the first thing to figure out is how to have NPC's repair their own armor periodically. It is possible for some to not have this feature that are in caves or ruins and you are their only enemy, but other NPC's that wander the game world must have something that triggers this. While I do enjoy the site of broken armor I want that to be an occasional thing and not the rule of thumb...:P

Yeah, from scratch can often be better than trying to rework stuff, and I do recall you wanting to make it all BBB too. November is good for me also, way too involved in other stuff at the moment. It'd be a good idea I think to set up another thread much like you did for the status of the Lovers MODs, this way others can step up and volunteer too. Maybe by November we could find someone to help with the scripts, I'm also thinking the Companion MODs may hold some clues as to how to get the armor auto-repair done. I do recall at least one that had that.

 

 

 

Kewl! I had started to do the same but went back to rev94 for a short while to do it. I am going back to rev96 though soon.

 

Most of what I found for both was OBSE issues' date=' but unlike Donkey I don't have the in-depth scripting knowledge to really make repairs. (I'm not recommending rev94 to anyone, better to go right to rev96. like you already mentioned in another thread/PM.) And yeah, I mentioned somewhere recently I'd love to see LoversBitch 'modernized' to OBSE ver20., that and the broken or incomplete scripts fixed.

 

The other issues I feel are due to users not having an optimum setup for running even a moderately MOD'ed Oblivion. At some point, Wrye Bash becomes a necessity, not an option.

[/quote']

 

 

 

I am trying to track down Chase to see if he will either update things or allow someone else to - I 'think' Donkey may consider doing it, but Chase has his mod marked as a no fly zone right now, so that is why it has just sat as it is.

 

I agree completely to skip versions 93 and 94 and go straight to 96 (or later if a new one comes out before we get finished). It is a complete waste of time\work to upgrade to the individual steps.

 

Yea, I have been gently shoving folks towards Wrye Bash for a long, long time. I have the Wrye Bash pictorial guide on my browser speed dial (so to speak)...:P

 

I know Chase is around, I've seen posts recently in one or two of the threads.

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On another note, I managed to play test the BSK Mage Lite armor and not only did I not have any issues, it does seem a bit faster and smoother going from the full state to the subsequent broken states.

 

I'm also seeing better animation play, ranging from the Lovers H animations, to the blood spurts and NPC gang wars. It's just that much better.

 

I'm targeting a few more of the armors for later this evening or tomorrow, especially the lite versions as that is what my PC mage uses mostly. Had to take a break as she completely and totally wore out all the Bloody Hand orcs and now needs to find some new playmates. :P

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I have several steel, iron and chainmail armors in pack 2 (which unfortunately does require pack 1 to be installed first). There are pictures of what is in pack 2 in the second post. I should have pictures up for the armors of pack 1 in a day or so.

 

As to leather armors, I do plan to do some in pack 3 (they are quite tasty if I do say so myself) but that is a ways off. I have never seen any ebony so that probably won't happen. Glass is a possibility that I have kicked around and it will probably make pack 3. Remember I can't create stuff with blender so it has to be an existing mod that will allow me to pull off pieces (no vanilla armors or robes as most of them just plain are difficult to mess with).

 

Links to screenshots along with links to download the armor you want, are the best way to get me motivated to make or include that armor for pack 3.

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NIF - Texture Mismatch

 

While testing DSR Dark Sexy Mage it starts out right, DSRBodyB1a.nif pointing to the black texture, but for DSRBodyB2a.nif thru DSRBodyB5a.nif it then points to the white texture.

Others in the set seemed okay, but I didn't thoroughly test/review them all.

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I always use BOSS to sort the load order but I guess I could do it manually as well. We'll see how it goes.

 

Make sure to update the masterlist. And yeah, BOSS will only get you partially to an optimum L.O. You still need to manually adjust some.

 

I'd also review in OBMM for conflicts, it may help identify which MOD is causing your issue.

 

With that many MODs, 210, you should also consider moving up to using Wrye Bash too. It's not hard with the pictorial guide gregathit mentioned, and I too have it on speed dial to refer back to when I need it. BUT, before even contemplating Wrye, you'll need to fix that LO.

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