Guest Posted September 28, 2017 Posted September 28, 2017 I know it might sound weird to want to nerf my character in such a way, but I love finding ways to make life difficult for my player XD. Basically I was wondering if anyone could help me find a way (or mod if it already exists) that gives me a constant blur in my vision, unless I'm wearing glasses (which will presumably take a different armor slot depending on the glasses mod I use) in which case my vision will be normal, but then returns if I ever take them off again. Thank you all for any help or advice!
Guest Posted September 28, 2017 Posted September 28, 2017 Actually it is quite easy to implement. You just need an ImageSpaceModifier (persistent, not times) with a medium or high blur. (Just a single slider to change) And then an alias on the player with a script. The script can check if you are wearing or removing glasses (but because there is no standard definition for them, you can only have a list of them (as Form Property Array or as FormList)) If you remove the glasses, you set the ImageSpaceModifier, if you add the glasses you remove the ImageSpaceModifier.
Guest Posted September 28, 2017 Posted September 28, 2017 Actually it is quite easy to implement. You just need an ImageSpaceModifier (persistent, not times) with a medium or high blur. (Just a single slider to change) And then an alias on the player with a script. The script can check if you are wearing or removing glasses (but because there is no standard definition for them, you can only have a list of them (as Form Property Array or as FormList)) If you remove the glasses, you set the ImageSpaceModifier, if you add the glasses you remove the ImageSpaceModifier. That does sound simpler than I thought (in fact I wasn't even sure it was doable without a ton of scripts and draw-backs). Is there anyway you could go through the process in more detail - i've tried out TES5Edit and Creation Kit a little in the past, but it's never been more than tinkering with other peoples mods. Like for example, is it doable in TES5Edit?
Guest Posted September 28, 2017 Posted September 28, 2017 No clue if it can be done fully in Tes5Edit, probably yes but I am don't do mods using it. Just try to create (in CK) an ImageSpaceModifier, they can be previewed and the preview will show you the final result (almost) in the game. Adding the alias is a breeze, and also handling the two events (OnItemEquipped and OnItemUnequipped), the only thing that may need some study is how to define the list of "Glasses"
SmedleyDButler Posted September 29, 2017 Posted September 29, 2017 Whatever you do, I suggest the glasses from this follower mod (they're not standalone or found in any other mod, though you could probably make them so without too much trouble) as the best lore-friendly glasses I've ever seen for Skyrim: https://www.nexusmods.com/skyrim/mods/75941/?
thesteve812 Posted September 29, 2017 Posted September 29, 2017 What a great idea for a mod. Hope to see it actually made. (pardon the pun) You could favorite toggle them in case you don't want to see who your doing.
ppp Posted September 29, 2017 Posted September 29, 2017 Would it be easier to have the ImageSpaceModifier as an ability (Blind as a Bat) on the player that checks for the absence of a custom keyword? WornHasKeyword ClothingGlasses == 0, maybe? That would eliminate the need for scripting if it works.
Guest Posted September 29, 2017 Posted September 29, 2017 Would it be easier to have the ImageSpaceModifier as an ability (Blind as a Bat) on the player that checks for the absence of a custom keyword? WornHasKeyword ClothingGlasses == 0, maybe? That would eliminate the need for scripting if it works. Yeah, the minimal amount of strain on the game would be best, even if my character would be wearing glasses most of the time. I've only had a bit off messing around with CK, but I am a massive noob - can anyone link me up to some true idiots guides to get started?
Guest Posted September 29, 2017 Posted September 29, 2017 I will do this on the weekend. Probably doing a basic mod to do it, and explaining how to extend the mod to add other glasses inside. The mod will be fully open and copyright free, so anybody can use it and republish it after adding stuff inside.
yatol Posted September 29, 2017 Posted September 29, 2017 Basically I was wondering if anyone could help me find a way (or mod if it already exists) that gives me a constant blur in my vision, unless I'm wearing glasses (which will presumably take a different armor slot depending on the glasses mod I use) in which case my vision will be normal, but then returns if I ever take them off again. download zaz (blindfold), requiem (drunk, poison), or something else copy paste a random object effect as new record ineedglasses, and give it the magic effect blindfold, drunk, poison... give that to armor ineedglass sbp 55 if those glasses have sbp 55 when you equip those glasses, it remove the armor ineedglass and it's object effect glass armor have activeeffect x, that do nothing it just have a script with event i don't know, when the active effect is unload when you remove the glass, with player.equipitem ineedglass
Guest Posted September 29, 2017 Posted September 29, 2017 I will do this on the weekend. Probably doing a basic mod to do it, and explaining how to extend the mod to add other glasses inside. The mod will be fully open and copyright free, so anybody can use it and republish it after adding stuff inside. Honestly I would probably love you forever if you did. I really don't consider myself lazy, but if i've learnt anything over the last few days it's that I have no idea what i'm doing (even with all the excellent advice). I think with an existing mod done though, at the very least I can have a look in myself and figure a little out about how it ticks.
Guest Posted September 29, 2017 Posted September 29, 2017 I almost completed the mod, another couple of final touches and I will publish it, together with instructions about how to extend it.
Guest Posted September 30, 2017 Posted September 30, 2017 Check this out: http://www.loverslab.com/files/file/4529-myopia/
LordDarSteel Posted September 30, 2017 Posted September 30, 2017 Check this out: http://www.loverslab.com/files/file/4529-myopia/ That's pretty cool. Thanks dude!
Guest Posted September 30, 2017 Posted September 30, 2017 Check this out: http://www.loverslab.com/files/file/4529-myopia/ That works perfectly and I can't thank you enough! That way I hope many other people get enjoyment out the idea too. Extremely grateful!!
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