Hanshurtig11 Posted May 12, 2023 Posted May 12, 2023 On 4/12/2023 at 4:53 AM, TnkQV said: hello small patch for SE & DD5.2. old version may be fine did not test. only small changes from DD 4.0 to 5.2 for this file. also make ESP to ESPFE. I read this better? not use ESP plugin slot. Mittens Magic Patched DD5.2.zip 3.77 kB · 7 downloads Thx for that, works fine ! Allways worth to search in old threads !! Maybe MrEsturk can bring it up to the download section and give it an update status. I am sure some people look for it. 1
Joermund01 Posted December 10, 2025 Posted December 10, 2025 (edited) On 1/26/2019 at 11:26 PM, AberRational said: I came across this mod while doing a general 'cast magic while in devices' search, and it seems to be directly in the vein of what I seek. I'm looking to play as a conjurer bound in things like a straitjacket or armbinder and float around casting via nipples, but I'm surprised to find very little support for such a thing. I wouldn't entirely expect the animations and scripts to all play nice out of the box, but I'm wondering how viable that could be; since you have toggled casting for the mittens, would toggling them for the armbinder be straightforward or does DD's bound combat support conflict with that particular option? And/or would the floating animation be compatible with the armbinder pose- it seems to simply modify the pose for existing animations, but that notion just comes from my limited understanding of the animation system in skyrim. Hi, I know that this Post is from quite a while in the past, but I have been wondering about it as well for a long time and now I finally have a working File that lets you use Magic with Boxbinders (and probably Straightjackets, etc. but I didnt test it.) Drag this file into this Folder: „...\mods\Devious Devices for SE-AE-VR\scripts“ and let it override, (I just deleted a few lines, nothing major, dont worry) Took all day compiling this bitch but worth it now that it worked. Cheers, John zadLibs.pex Edited April 15 by Joermund01
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