priss10 Posted August 17, 2017 Posted August 17, 2017 Wow, that is very helpful information. You are really an expert on this, thanks. This project is much difficult than my original thought and I think interpolation logic is the key for this conversion and I can take a look of Python code to see how VMD is imported into the Blender. Expert? lolllll The only thing I can say about this is that here we can not do without serious mathematical transformations. Or solve this problem in a completely different way. You are right, the VMD file use KeyFrames to link all the poses together and filling the missing frames between keyframes with interpolation algorithm. We need to find out that magic algorithm to make it work. I think that the details of this algorithm can be found on the web, there is hardly anything secret about it. )) In the coming weekend, I'll look at a few more VMD files and if find something more attractive than the last time, then can convert. But not yet in the format CSV for DOA, but in the interim format.
Cabbas Posted August 17, 2017 Posted August 17, 2017 I recently saw a script for blender specifically for VMD, does anyone need it?
Cabbas Posted August 17, 2017 Posted August 17, 2017 jinkazama20177, you need in HS. There you can easily shoot a video
priss10 Posted August 17, 2017 Posted August 17, 2017 I recently saw a script for blender specifically for VMD, does anyone need it? Of course, I think that it will not be superfluous.)
jinkazama20177 Posted August 17, 2017 Posted August 17, 2017 Junior Do you have how to cook mod video
priss10 Posted August 18, 2017 Posted August 18, 2017 Yes, Jin, you can train on Honey Select. Only I'm afraid that you will not come back from it.))))
priss10 Posted August 19, 2017 Posted August 19, 2017 I looked at about ten more VMD files and the same picture is everywhere. The total number of bones exceeds 100. I suspect that among them there is a camera and lighting, but still, it's too much.For example, here is a list of bones from one dance file センター上半身首頭 左目 右目 胸リボン左リボン右リボン下半身 腰飾り 左髪 後髪 右髪 前髪 左セーラ右セーラ左肩 左腕 左ひじ 左手首 左袖 左親指1左親指2左人指1左人指2左人指3左中指1左中指2左中指3左薬指1左薬指2左薬指3左小指1左小指2左小指3左足左ひざ左足首右肩右腕右ひじ右手首右袖右親指1右親指2右人指1右人指2右人指3右中指1右中指2右中指3右薬指1右薬指2右薬指3右小指1右小指2右小指3右足右ひざ右足首両目左つま先右つま先左足IK右足IK左つま先IK右つま先IK下半身先頭先左目先右目先腰飾先左袖先左手先左親指先左人差指先左中指先左薬指先左小指先右袖先右手先右親指先右人差指先右中指先右薬指先右小指先胸リボン先左リボン先右リボン先左髪先後髪先右髪先前髪先左セーラ先右セーラ先センター先両目先左足IK先右足IK先左つま先IK先右つま先IK先 If someone can match these bones to the DOA bones, then we can right now make the CSV table. Unlike Blender, the conversion process takes a few seconds. But great difficulties with comparison.
jinkazama20177 Posted August 19, 2017 Posted August 19, 2017 I want to make it come out of the face, please
dogcookie Posted August 19, 2017 Posted August 19, 2017 Nice job Priess10, you really made some good progress. As far as bones names, I think we really don't need face and hair part. we can just use existing ones from DOA5. We should just focus on the body and hands and that will simplify our task. I found out the logic for leaner interpolation and it's the simplest one comparing with other logic. I haven't work on this recently and just try to fix some issues of the body types and add some improved textures to make bodies looks realistic. Here are the one for Sarah. PS. Still trying to figure out how to remove the shadow of sweat mesh.
dogcookie Posted August 20, 2017 Posted August 20, 2017 I want to make it come out of the face, please Jin, are you from Japan? Maybe you can help Priss10 for the translation.
priss10 Posted August 20, 2017 Posted August 20, 2017 Guys, I've never worked with Blender and do not know if can do this, but if there is such a possibility, need to load beside a model from the MMD and a model from the DOA and see the correspondence of the bones between them.And I do not know if it's possible to get the exact coordinates of the bones in Blender. If so, it would be supergreat. Then, even in the absence of an exact match, we could calculate the movement of the bone in the DOA by the movement of the bones close to it in the MMD model Dogcookie, I agree with linear interpolation, if this is not enough, then it will be possible to think about more complex variants Major difficulty in comparing bones
jinkazama20177 Posted August 20, 2017 Posted August 20, 2017 I want to make it come out of the face, please dogcookie
priss10 Posted August 20, 2017 Posted August 20, 2017 dogcookie, it's MMD model or DOA? You can make CSV?
dogcookie Posted August 20, 2017 Posted August 20, 2017 dogcookie, it's MMD model or DOA? You can make CSV? It's MMD model. We have to translate the bone names of DOA in order to work for VMD files. I can convert this to CVS but need some manual adjustments.
priss10 Posted August 20, 2017 Posted August 20, 2017 It's great! This is bad when there is a script for Blender, but there is not Blender itself. Maybe next weekend I'll install it. Although if it really takes so many time to convert the animation, I will not have the patience )))
dogcookie Posted August 20, 2017 Posted August 20, 2017 I think right now the only pending issue are IK bones. I will continue working on this next weekend and hopefully have it done by then.
priss10 Posted August 21, 2017 Posted August 21, 2017 I think right now the only pending issue are IK bones. I will continue working on this next weekend and hopefully have it done by then. Excellent ))) I decided to leave the animation in peace for now and do something completely different I got acquainted with the format of OBJ files yesterday and saw how simple it is to seriously change the appearance of the model without the help of Blender or another 3D editors. I tried to do it with an ordinary Notepad and did well. And with the help of digital processing it will be possible to quickly do what is not available to Blender and change the look of the models beyond recognition and I hope for the better )))))))
jinkazama20177 Posted August 21, 2017 Posted August 21, 2017 I have a problem AutoLink I have a problem not responding to the buttons
jinkazama20177 Posted August 21, 2017 Posted August 21, 2017 I have a problem AutoLink I have a problem not responding to the buttons I have a problem AutoLink I have a problem not responding to the buttons
jinkazama20177 Posted August 21, 2017 Posted August 21, 2017 I have a problem AutoLink I have a problem not responding to the buttons
Cabbas Posted August 22, 2017 Posted August 22, 2017 This is bad when there is a script for Blender, but there is not Blender itself. Maybe next weekend I'll install it. i did not expect that my script will cause you such problems. Sorry. I have a problem AutoLink I have a problem not responding to the buttons Yesterday was a solar eclipse
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